CasDeblurGS: Cascaded 2D-to-3D Multi-View Consistency for 3D Gaussian Splatting from Two Blurry Images
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Abstract (arXiv)
Free-viewpoint 3D scene media is increasingly important for immersive applications, yet practical capture often suffers from severe view sparsity and motion blur. Although neural rendering has advanced sparse-view synthesis, existing blur-aware methods typically require substantial multi-view redundancy, accurate camera poses, or costly per-scene optimization. We address a stringent yet practical setting: reconstructing a coherent 3D scene from only two motion-blurred images with known intrinsics, without input-view poses, auxiliary sharp images, or per-scene test-time optimization. To this end, we propose CasDeblurGS, a cascaded framework that progressively recovers reliable cross-view information from local 2D correspondences to global 3D guidance. Stage 1 constructs locally reliable guidance through occlusion-aware correspondence filtering, while Stage 2 aggregates the intermediate restorations into a provisional pose-free 3D Gaussian representation whose input-view re-renders provide dense global guidance for final restoration. The resulting views enable a more coherent 3D representation and higher-quality novel-view synthesis. Experiments on real-world and synthetic Deblur-NeRF scenes show consistent gains over strong baselines, improving PSNR by 1.19 dB and 2.11 dB, respectively. Progressive ablations, cross-view correspondence visualization, and camera reprojection analysis further demonstrate improvements in both rendering quality and multi-view geometric consistency.
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References · 46
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- 2024CAT3D: Create Anything in 3D with Multi-View Diffusion Modelscited by 425
34 more
- 2024DepthSplat: Connecting Gaussian Splatting and Depthcited by 275
- 2024No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Imagescited by 241
- 2025AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Viewscited by 234
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
- 2025Difix3D+: Improving 3D Reconstructions with Single-Step Diffusion Modelscited by 160
- 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
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- 2024Deblurring 3D Gaussian Splattingcited by 66
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- 2024PF3plat: Pose-Free Feed-Forward 3D Gaussian Splattingcited by 60
- 2024HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstructioncited by 55
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- 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
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- 2025SIR-DIFF: Sparse Image Sets Restoration with Multi-View Diffusion Modelcited by 5
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- 2025Unconstrained Large-scale 3D Reconstruction and Rendering across Altitudescited by 2
- 2024GAURA: Generalizable Approach for Unified Restoration and Rendering of Arbitrary Viewscited by 1
- 2025BSGS: Bi-stage 3D Gaussian Splatting for Camera Motion Deblurringcited by 1
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