SpikeGS: 3D Gaussian Splatting from Spike Streams with High-Speed Camera Motion
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Abstract (arXiv)
Novel View Synthesis plays a crucial role by generating new 2D renderings from multi-view images of 3D scenes. However, capturing high-speed scenes with conventional cameras often leads to motion blur, hindering the effectiveness of 3D reconstruction. To address this challenge, high-frame-rate dense 3D reconstruction emerges as a vital technique, enabling detailed and accurate modeling of real-world objects or scenes in various fields, including Virtual Reality or embodied AI. Spike cameras, a novel type of neuromorphic sensor, continuously record scenes with an ultra-high temporal resolution, showing potential for accurate 3D reconstruction. Despite their promise, existing approaches, such as applying Neural Radiance Fields (NeRF) to spike cameras, encounter challenges due to the time-consuming rendering process. To address this issue, we make the first attempt to introduce the 3D Gaussian Splatting (3DGS) into spike cameras in high-speed capture, providing 3DGS as dense and continuous clues of views, then constructing SpikeGS. Specifically, to train SpikeGS, we establish computational equations between the rendering process of 3DGS and the processes of instantaneous imaging and exposing-like imaging of the continuous spike stream. Besides, we build a very lightweight but effective mapping process from spikes to instant images to support training. Furthermore, we introduced a new spike-based 3D rendering dataset for validation. Extensive experiments have demonstrated our method possesses the high quality of novel view rendering, proving the tremendous potential of spike cameras in modeling 3D scenes.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 21 of its 40 references that are in the map. First posted on arXiv 14 Jul 2024.
Builds on
21 of 40 references.
References · 21
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2018Noise2Void - Learning Denoising from Single Noisy Imagescited by 359
- 2019High-Quality Self-Supervised Deep Image Denoisingcited by 161
- 2021XVFI: eXtreme Video Frame Interpolationcited by 123
- 2021NeRF-SR: High-Quality Neural Radiance Fields using Supersamplingcited by 95
- 2022AP-BSN: Self-Supervised Denoising for Real-World Images via Asymmetric PD and Blind-Spot Networkcited by 92
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2020Unpaired Learning of Deep Image Denoisingcited by 74
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
9 more
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
- 2023LG-BPN: Local and Global Blind-Patch Network for Self-Supervised Real-World Denoisingcited by 37
- 2019A Retina-inspired Sampling Method for Visual Texture Reconstructioncited by 34
- 2023Spatially Adaptive Self-Supervised Learning for Real-World Image Denoisingcited by 33
- 2023Deformable Neural Radiance Fields using RGB and Event Camerascited by 31
- 2024Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motioncited by 29
- 20221000x Faster Camera and Machine Vision with Ordinary Devicescited by 25
- 2022PVSeRF: Joint Pixel-, Voxel- and Surface-Aligned Radiance Field for Single-Image Novel View Synthesiscited by 5
Built on by
Citing papers per year: 2024: 2; 2025: 3; 2026: 1.
6 papers.
- 2024USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splattingcited by 3
- 2025SOTA: Spike-Navigated Optimal TrAnsport Saliency Region Detection in Composite-bias Videoscited by 3
- 2024SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Streamcited by 1
- 2025SpikeStereoNet: A Brain-Inspired Framework for Stereo Depth Estimation from Spike Streamscited by 1
- 2026FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Visioncited by 1
- 2025Robust 3DGS-based SLAM via Adaptive Kernel Smoothingcited by 0
- 2026FlashCap: Millisecond-Accurate Human Motion Capture via Flashing LEDs and Event-Based Vision20 Mar 2026
- 2025Robust 3DGS-based SLAM via Adaptive Kernel Smoothing28 Nov 2025
- 2025SpikeStereoNet: A Brain-Inspired Framework for Stereo Depth Estimation from Spike Streams26 May 2025
- 2025SOTA: Spike-Navigated Optimal TrAnsport Saliency Region Detection in Composite-bias Videos1 May 2025
- 2024USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting15 Nov 2024
- 2024SpikeGS: Learning 3D Gaussian Fields from Continuous Spike Stream23 Sep 2024