EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Images
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Abstract (arXiv)
3D Gaussian Splatting (3D-GS) has demonstrated exceptional capabilities in 3D scene reconstruction and novel view synthesis. However, its training heavily depends on high-quality, sharp images and accurate camera poses. Fulfilling these requirements can be challenging in non-ideal real-world scenarios, where motion-blurred images are commonly encountered in high-speed moving cameras or low-light environments that require long exposure times. To address these challenges, we introduce Event Stream Assisted Gaussian Splatting (EvaGaussians), a novel approach that integrates event streams captured by an event camera to assist in reconstructing high-quality 3D-GS from blurry images. Capitalizing on the high temporal resolution and dynamic range offered by the event camera, we leverage the event streams to explicitly model the formation process of motion-blurred images and guide the deblurring reconstruction of 3D-GS. By jointly optimizing the 3D-GS parameters and recovering camera motion trajectories during the exposure time, our method can robustly facilitate the acquisition of high-fidelity novel views with intricate texture details. We comprehensively evaluated our method and compared it with previous state-of-the-art deblurring rendering methods. Both qualitative and quantitative comparisons demonstrate that our method surpasses existing techniques in restoring fine details from blurry images and producing high-fidelity novel views.
Key facts. Cited by 56 papers in the map (data through 7 Oct 2026). Builds on 39 of its 92 references that are in the map. First posted on arXiv 29 May 2024.
Builds on
39 of 92 references.
References · 39
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2019Event-based Vision: A Surveycited by 1,010
- 2021NICE-SLAM: Neural Implicit Scalable Encoding for SLAMcited by 586
- 2023LERF: Language Embedded Radiance Fieldscited by 538
- 2020INeRF: Inverting Neural Radiance Fields for Pose Estimationcited by 381
- 2019High Speed and High Dynamic Range Video with an Event Cameracited by 344
- 2018Unsupervised Event-based Learning of Optical Flow, Depth, and Egomotioncited by 304
- 2022NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fieldscited by 188
- 2020Learning to Detect Objects with a 1 Megapixel Event Cameracited by 184
- 2023OpenShape: Scaling Up 3D Shape Representation Towards Open-World Understandingcited by 183
- 2021Deblur-NeRF: Neural Radiance Fields from Blurry Imagescited by 179
27 more
- 2022Recurrent Vision Transformers for Object Detection with Event Camerascited by 158
- 2017RankIQA: Learning from Rankings for No-reference Image Quality Assessmentcited by 150
- 2021TimeLens: Event-based Video Frame Interpolationcited by 150
- 2020MetaIQA: Deep Meta-learning for No-Reference Image Quality Assessmentcited by 144
- 2018Bringing a Blurry Frame Alive at High Frame-Rate with an Event Cameracited by 141
- 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 133
- 2021Event-Based Fusion for Motion Deblurring with Cross-modal Attentioncited by 112
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
- 2021Object Tracking by Jointly Exploiting Frame and Event Domaincited by 83
- 2020Learning Event-Based Motion Deblurringcited by 81
- 2022BAD-NeRF: Bundle Adjusted Deblur Neural Radiance Fieldscited by 80
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2022DP-NeRF: Deblurred Neural Radiance Field with Physical Scene Priorscited by 70
- 2024BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splattingcited by 61
- 2022Ev-NeRF: Event Based Neural Radiance Fieldcited by 59
- 2022Unifying Motion Deblurring and Frame Interpolation with Eventscited by 58
- 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
- 2024BAGS: Blur Agnostic Gaussian Splatting through Multi-Scale Kernel Modelingcited by 42
- 2020Single Image Optical Flow Estimation with an Event Cameracited by 34
- 2023HiFi-123: Towards High-fidelity One Image to 3D Content Generationcited by 34
- 2024Mitigating Motion Blur in Neural Radiance Fields with Events and Framescited by 31
- 2024EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splattingcited by 20
- 2022PDRF: Progressively Deblurring Radiance Field for Fast and Robust Scene Reconstruction from Blurry Imagescited by 14
- 2023Deep Visual Odometry with Events and Framescited by 13
- 2022Data-Driven Feature Tracking for Event Cameras With and Without Framescited by 12
- 2024Snap-it, Tap-it, Splat-it: Tactile-Informed 3D Gaussian Splatting for Reconstructing Challenging Surfacescited by 12
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Citing papers per year: 2024: 15; 2025: 26; 2026: 15.
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- 2026Identity-Preserving Text-to-Video Generation via Agentic Enhancement and Semantic Repair21 Aug 2026
- 2026MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM15 Aug 2026
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026GoStop: Reinforcement Learning for Adaptive Temporal Aggregation in Event-Based Feature Tracking17 Jul 2026
- 2026JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splatting16 Jul 2026
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blur4 Jul 2026
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images31 May 2026
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- 2026Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography17 Apr 2026
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38 more
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- 2025Dark-EvGS: Event Camera as an Eye for Radiance Field in the Dark16 Jul 2025
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- 2025Beyond Chemical QA: Evaluating LLM's Chemical Reasoning with Modular Chemical Operations27 May 2025
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- 2024LLaVA-CoT: Let Vision Language Models Reason Step-by-Step15 Nov 2024
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50 newest of 56 All 56 (JSON)
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- 2025Ingredients: Blending Custom Photos with Video Diffusion Transformerscited by 13
- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturingcited by 10
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Modelscited by 2
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Imagescited by 0
- 2026UniWorld-View: Large-Baseline View Synthesis via Video Diffusion Models5 Aug 2026
- 2026DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images31 May 2026
- 2025SkyReels-A2: Compose Anything in Video Diffusion Transformers3 Apr 2025
- 2025DiET-GS: Diffusion Prior and Event Stream-Assisted Motion Deblurring 3D Gaussian Splatting31 Mar 2025
- 2025TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models7 Mar 2025
- 2025Ingredients: Blending Custom Photos with Video Diffusion Transformers3 Jan 2025
- 2024RoomPainter: View-Integrated Diffusion for Consistent Indoor Scene Texturing21 Dec 2024
- 2024Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cycle28 Jul 2024
- 2024Identity-Preserving Text-to-Video Generation by Frequency Decompositioncited by 155
- 2025OpenS2V-Nexus: A Detailed Benchmark and Million-Scale Dataset for Subject-to-Video Generationcited by 73
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- 2026MotionGS-SLAM: Event-Modulated Gaussian Splatting for Motion-Blur Robust SLAM15 Aug 2026
- 2026GoStop: Reinforcement Learning for Adaptive Temporal Aggregation in Event-Based Feature Tracking17 Jul 2026
- 2026JADE-GS: Joint Allocation of Deblurring Evidence for Event-Assisted 3D Gaussian Splatting16 Jul 2026
- 2026PRISM3D: Probabilistic Refinement and Robust Initialization for Physically Consistent Scene Modeling under Extreme Motion Blur4 Jul 2026
- 2026AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes8 May 2026
- 2026Splats in Splats++: Robust and Generalizable 3D Gaussian Splatting Steganography17 Apr 2026
- 2026CustomTex: High-fidelity Indoor Scene Texturing via Multi-Reference Customization19 Mar 2026
- 2026E2EGS: Event-to-Edge Gaussian Splatting for Pose-Free 3D Reconstruction16 Mar 2026
- 2026Towards Next-Generation SLAM: A Survey on 3DGS-SLAM Focusing on Performance, Robustness, and Future Directions4 Feb 2026
- 2026Seeing through Light and Darkness: Sensor-Physics Grounded Deblurring HDR NeRF from Single-Exposure Images and Events21 Jan 2026
12 newest of 43 All 43 (JSON)