FrugalNeRF: Fast Convergence for Extreme Few-shot Novel View Synthesis without Learned Priors
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Abstract (arXiv)
Neural Radiance Fields (NeRF) face significant challenges in extreme few-shot scenarios, primarily due to overfitting and long training times. Existing methods, such as FreeNeRF and SparseNeRF, use frequency regularization or pre-trained priors but struggle with complex scheduling and bias. We introduce FrugalNeRF, a novel few-shot NeRF framework that leverages weight-sharing voxels across multiple scales to efficiently represent scene details. Our key contribution is a cross-scale geometric adaptation scheme that selects pseudo ground truth depth based on reprojection errors across scales. This guides training without relying on externally learned priors, enabling full utilization of the training data. It can also integrate pre-trained priors, enhancing quality without slowing convergence. Experiments on LLFF, DTU, and RealEstate-10K show that FrugalNeRF outperforms other few-shot NeRF methods while significantly reducing training time, making it a practical solution for efficient and accurate 3D scene reconstruction.
Key facts. Cited by 18 papers in the map (data through 7 Oct 2026). Builds on 89 of its 100 references that are in the map. First posted on arXiv 21 Oct 2024.
Builds on
89 of 100 references.
References · 89
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- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,893
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
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- 2020Implicit Neural Representations with Periodic Activation Functionscited by 2,214
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,170
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
- 2021Vision Transformers for Dense Predictioncited by 1,789
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,574
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,484
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- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collectionscited by 1,230
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,204
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 961
- 2019Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representationscited by 864
- 2020NeRF++: Analyzing and Improving Neural Radiance Fieldscited by 857
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- 2021Depth-supervised NeRF: Fewer Views and Faster Training for Freecited by 732
- 2020pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesiscited by 708
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2021RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputscited by 614
- 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
- 2021Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesiscited by 464
- 2018DeepVoxels: Learning Persistent 3D Feature Embeddingscited by 401
- 2019SynSin: End-to-end View Synthesis from a Single Imagecited by 364
- 2021NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Imagescited by 336
- 2023FreeNeRF: Improving Few-shot Neural Rendering with Free Frequency Regularizationcited by 310
- 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 301
- 2023FSGS: Real-Time Few-shot View Synthesis using Gaussian Splattingcited by 278
- 2020Single-View View Synthesis with Multiplane Imagescited by 263
- 2024DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalizationcited by 256
- 2023SparseNeRF: Distilling Depth Ranking for Few-shot Novel View Synthesiscited by 247
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2020Consistent Video Depth Estimationcited by 220
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
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- 2021GeoNeRF: Generalizing NeRF with Geometry Priorscited by 195
- 2023Robust Dynamic Radiance Fieldscited by 193
- 2021Stereo Radiance Fields (SRF): Learning View Synthesis for Sparse Views of Novel Scenescited by 190
- 2020Robust Consistent Video Depth Estimationcited by 188
- 2021InfoNeRF: Ray Entropy Minimization for Few-Shot Neural Volume Renderingcited by 180
- 2016Single-Image Depth Perception in the Wildcited by 179
- 2022SinNeRF: Training Neural Radiance Fields on Complex Scenes from a Single Imagecited by 165
- 2022NeRDi: Single-View NeRF Synthesis with Language-Guided Diffusion as General Image Priorscited by 156
- 2022NeuralLift-360: Lifting An In-the-wild 2D Photo to A 3D Object with 360deg Viewscited by 148
50 most cited of 89 All 89 (JSON)
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Citing papers per year: 2025: 15; 2026: 3.
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- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstructioncited by 4
- 2025Sparse-View 3D Reconstruction: Recent Advances and Open Challengescited by 3
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- 2025TriDF: Triplane-Accelerated Density Fields for Few-Shot Remote Sensing Novel View Synthesiscited by 1
- 2025SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splattingcited by 1
- 2025DivCon-NeRF: Diverse and Consistent Ray Augmentation for Few-Shot NeRFcited by 0
- 2025Every Camera Effect, Every Time, All at Once: 4D Gaussian Ray Tracing for Physics-based Camera Effect Data Generationcited by 0
12 most cited of 17 All 17 (JSON)
- 20263DTV: A Feedforward Interpolation Network for Real-Time View Synthesis13 Apr 2026
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- 2026LGDWT-GS: Local and Global Discrete Wavelet-Regularized 3D Gaussian Splatting for Sparse-View Scene Reconstruction23 Jan 2026
- 2025SAC-NeRF: Adaptive Ray Sampling for Neural Radiance Fields via Soft Actor-Critic Reinforcement Learning31 Dec 2025
- 2025GaMO: Geometry-aware Multi-view Diffusion Outpainting for Sparse-View 3D Reconstruction31 Dec 2025
- 2025HybridSplat: Fast Reflection-baked Gaussian Tracing using Hybrid Splatting9 Dec 2025
- 2025Voxify3D: Pixel Art Meets Volumetric Rendering8 Dec 2025
- 2025Splannequin: Freezing Monocular Mannequin-Challenge Footage with Dual-Detection Splatting4 Dec 2025
- 2025Skyfall-GS: Synthesizing Immersive 3D Urban Scenes from Satellite Imagery17 Oct 2025
- 2025StealthAttack: Robust 3D Gaussian Splatting Poisoning via Density-Guided Illusions2 Oct 2025
- 2025SVR-GS: Spatially Variant Regularization for Probabilistic Masks in 3D Gaussian Splatting14 Sep 2025
- 2025Every Camera Effect, Every Time, All at Once: 4D Gaussian Ray Tracing for Physics-based Camera Effect Data Generation13 Sep 2025
12 newest of 17 All 17 (JSON)