mlsanityData to 14 Oct 2026

HumanRecon: Neural Reconstruction of Dynamic Human Using Geometric Cues and Physical Priors

arXiv 2311.15171 ↗First posted 26 Nov 2023cs.CVcited by 2

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Abstract (arXiv)

Recent methods for dynamic human reconstruction have attained promising reconstruction results. Most of these methods rely only on RGB color supervision without considering explicit geometric constraints. This leads to existing human reconstruction techniques being more prone to overfitting to color and causes geometrically inherent ambiguities, especially in the sparse multi-view setup. Motivated by recent advances in the field of monocular geometry prediction, we consider the geometric constraints of estimated depth and normals in the learning of neural implicit representation for dynamic human reconstruction. As a geometric regularization, this provides reliable yet explicit supervision information, and improves reconstruction quality. We also exploit several beneficial physical priors, such as adding noise into view direction and maximizing the density on the human surface. These priors ensure the color rendered along rays to be robust to view direction and reduce the inherent ambiguities of density estimated along rays. Experimental results demonstrate that depth and normal cues, predicted by human-specific monocular estimators, can provide effective supervision signals and render more accurate images. Finally, we also show that the proposed physical priors significantly reduce overfitting and improve the overall quality of novel view synthesis. Our code is available at:~hrefhttps://github.com/PRIS-CV/HumanReconhttps://github.com/PRIS-CV/HumanRecon.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 25 of its 41 references that are in the map. First posted on arXiv 26 Nov 2023.

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25 of 41 references.

References · 25

  1. 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,964
  2. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
  3. 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
  4. 2019PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitizationcited by 818
  5. 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
  6. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
  7. 2020PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitizationcited by 521
  8. 2021Baking Neural Radiance Fields for Real-Time View Synthesiscited by 468
  9. 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
  10. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  11. 2021Neural RGB-D Surface Reconstructioncited by 313
  12. 2021Dense Depth Priors for Neural Radiance Fields from Sparse Input Viewscited by 302
13 more
  1. 2020ARCH: Animatable Reconstruction of Clothed Humanscited by 257
  2. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  3. 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
  4. 2020PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstructioncited by 231
  5. 2021Neural Articulated Radiance Fieldcited by 196
  6. 2021ARCH++: Animation-Ready Clothed Human Reconstruction Revisitedcited by 174
  7. 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
  8. 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
  9. 2021NeRFReN: Neural Radiance Fields with Reflectionscited by 122
  10. 2020Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstructioncited by 112
  11. 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
  12. 2021StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Visioncited by 38
  13. 2021Geometry-aware Two-scale PIFu Representation for Human Reconstructioncited by 4

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