ETCH-X: Robustify Expressive Body Fitting to Clothed Humans with Composable Datasets
Not on the map. Why?
Abstract (arXiv)
Human body fitting, which aligns parametric body models such as SMPL to raw 3D point clouds of clothed humans, serves as a crucial first step for downstream tasks like animation and texturing. An effective fitting method should be both locally expressive-capturing fine details such as hands and facial features-and globally robust to handle real-world challenges, including clothing dynamics, pose variations, and noisy or partial inputs. Existing approaches typically excel in only one aspect, lacking an all-in-one solution. We upgrade ETCH to ETCH-X, which leverages a tightness-aware fitting paradigm to filter out clothing dynamics ("undress"), extends expressiveness with SMPL-X, and replaces explicit sparse markers (which are highly sensitive to partial data) with implicit dense correspondences ("dense fit") for more robust and fine-grained body fitting. Our disentangled "undress" and "dense fit" modular stages enable separate and scalable training on composable data sources, including diverse simulated garments (CLOTH3D), large-scale full-body motions (AMASS), and fine-grained hand gestures (InterHand2.6M), improving outfit generalization and pose robustness of both bodies and hands. Our approach achieves robust and expressive fitting across diverse clothing, poses, and levels of input completeness, delivering a substantial performance improvement over ETCH on both: 1) seen data, such as 4D-Dress (MPJPE-All, 33.0% ) and CAPE (V2V-Hands, 35.8% ), and 2) unseen data, such as BEDLAM2.0 (MPJPE-All, 80.8% ; V2V-All, 80.5% ). Code and models will be released at https://xiaobenli00.github.io/ETCH-X/.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 43 of its 58 references that are in the map. First posted on arXiv 9 Apr 2026.
Builds on
43 of 58 references.
References · 43
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2025VGGT: Visual Geometry Grounded Transformercited by 1,475
- 2020Point Transformercited by 1,462
- 2017Deep Setscited by 1,394
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2019KPConv: Flexible and Deformable Convolution for Point Cloudscited by 1,202
- 2018OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fieldscited by 1,161
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 692
- 2023Point Transformer V3: Simpler, Faster, Strongercited by 579
31 more
- 2022Point Transformer V2: Grouped Vector Attention and Partition-based Poolingcited by 384
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
- 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
- 2021AGORA: Avatars in Geography Optimized for Regression Analysiscited by 203
- 2022AlphaPose: Whole-Body Regional Multi-Person Pose Estimation and Tracking in Real-Timecited by 199
- 2019DeepHuman: 3D Human Reconstruction from a Single Imagecited by 182
- 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
- 2020Combining Implicit Function Learning and Parametric Models for 3D Human Reconstructioncited by 133
- 2019CLOTH3D: Clothed 3D Humanscited by 114
- 2020LoopReg: Self-supervised Learning of Implicit Surface Correspondences, Pose and Shape for 3D Human Mesh Registrationcited by 108
- 2019Efficient Learning on Point Clouds with Basis Point Setscited by 101
- 2017Detailed, accurate, human shape estimation from clothed 3D scan sequencescited by 89
- 2021On Self-Contact and Human Posecited by 88
- 2019Graphonomy: Universal Human Parsing via Graph Transfer Learningcited by 81
- 2021Equivariant Point Network for 3D Point Cloud Analysiscited by 81
- 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 51
- 2021Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registrationcited by 41
- 2022Learned Vertex Descent: A New Direction for 3D Human Model Fittingcited by 37
- 2024SMPLOlympics: Sports Environments for Physically Simulated Humanoidscited by 29
- 2019TightCap: 3D Human Shape Capture with Clothing Tightness Fieldcited by 25
- 2023NICP: Neural ICP for 3D Human Registration at Scalecited by 21
- 2024CloSe: A 3D Clothing Segmentation Dataset and Modelcited by 21
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motioncited by 21
- 2024GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Detailscited by 19
- 2021VoteHMR: Occlusion-Aware Voting Network for Robust 3D Human Mesh Recovery from Partial Point Cloudscited by 18
- 2023Generalizing Neural Human Fitting to Unseen Poses With Articulated SE(3) Equivariancecited by 14
- 2024DEGAS: Detailed Expressions on Full-Body Gaussian Avatarscited by 10
- 2025UP2You: Fast Reconstruction of Yourself from Unconstrained Photo Collectionscited by 10
- 2025ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightnesscited by 9
Built on by
Citing papers per year: 2026: 2.
2 papers.
- 2026Ordered Diffusion for 3D Human Registrationcited by 1
- 2026DirtyMoCap: Robust Motion Capture from Unconstrained Markerscited by 0
- 2026DirtyMoCap: Robust Motion Capture from Unconstrained Markers17 Sep 2026
- 2026Ordered Diffusion for 3D Human Registration6 Aug 2026