PALUM: Part-based Attention Learning for Unified Motion Retargeting
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Abstract (arXiv)
Retargeting motion between characters with different skeleton structures is a fundamental challenge in computer animation. When source and target characters have vastly different bone arrangements, maintaining the original motion's semantics and quality becomes increasingly difficult. We present PALUM, a novel approach that learns common motion representations across diverse skeleton topologies by partitioning joints into semantic body parts and applying attention mechanisms to capture spatio-temporal relationships. Our method transfers motion to target skeletons by leveraging these skeleton-agnostic representations alongside target-specific structural information. To ensure robust learning and preserve motion fidelity, we introduce a cycle consistency mechanism that maintains semantic coherence throughout the retargeting process. Extensive experiments demonstrate superior performance in handling diverse skeletal structures while maintaining motion realism and semantic fidelity, even when generalizing to previously unseen skeleton-motion combinations. We will make our implementation publicly available to support future research.
Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 9 of its 18 references that are in the map. First posted on arXiv 12 Jan 2026.
Builds on
9 of 18 references.
References · 9
- 2019Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformercited by 14,491
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
- 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 118
- 2018Neural Kinematic Networks for Unsupervised Motion Retargettingcited by 85
- 2025AnyTop: Character Animation Diffusion with Any Topologycited by 37
- 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
- 2025Motion2Motion: Cross-topology Motion Transfer with Sparse Correspondencecited by 16
- 2024Skinned Motion Retargeting with Dense Geometric Interaction Perceptioncited by 13
- 2023Pose-aware Attention Network for Flexible Motion Retargeting by Body Partcited by 9
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Citing papers per year: 2026: 3.
3 papers.