mlsanityData to 14 Oct 2026

LAC: Latent Action Composition for Skeleton-based Action Segmentation

arXiv 2308.14500 ↗First posted 28 Aug 2023cs.CVcited by 15

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Abstract (arXiv)

Skeleton-based action segmentation requires recognizing composable actions in untrimmed videos. Current approaches decouple this problem by first extracting local visual features from skeleton sequences and then processing them by a temporal model to classify frame-wise actions. However, their performances remain limited as the visual features cannot sufficiently express composable actions. In this context, we propose Latent Action Composition (LAC), a novel self-supervised framework aiming at learning from synthesized composable motions for skeleton-based action segmentation. LAC is composed of a novel generation module towards synthesizing new sequences. Specifically, we design a linear latent space in the generator to represent primitive motion. New composed motions can be synthesized by simply performing arithmetic operations on latent representations of multiple input skeleton sequences. LAC leverages such synthesized sequences, which have large diversity and complexity, for learning visual representations of skeletons in both sequence and frame spaces via contrastive learning. The resulting visual encoder has a high expressive power and can be effectively transferred onto action segmentation tasks by end-to-end fine-tuning without the need for additional temporal models. We conduct a study focusing on transfer-learning and we show that representations learned from pre-trained LAC outperform the state-of-the-art by a large margin on TSU, Charades, PKU-MMD datasets.

Key facts. Cited by 15 papers in the map (data through 14 Oct 2026). Builds on 67 of its 79 references that are in the map. First posted on arXiv 28 Aug 2023.

Builds on

67 of 79 references.

References · 67

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38 more
  1. 2020X3D: Expanding Architectures for Efficient Video Recognitioncited by 637
  2. 2016Hollywood in Homes: Crowdsourcing Data Collection for Activity Understandingcited by 537
  3. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 533
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  5. 2016Temporal Convolutional Networks for Action Segmentation and Detectioncited by 508
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  7. 2016Convolutional Two-Stream Network Fusion for Video Action Recognitioncited by 384
  8. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 343
  9. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 322
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  11. 2019A Short Note on the Kinetics-700 Human Action Datasetcited by 310
  12. 2021StyleGAN-V: A Continuous Video Generator with the Price, Image Quality and Perks of StyleGAN2cited by 301
  13. 2021Revisiting Skeleton-based Action Recognitioncited by 257
  14. 2021Motion Representations for Articulated Animationcited by 255
  15. 2021A Large-Scale Study on Unsupervised Spatiotemporal Representation Learningcited by 214
  16. 2022Generating Videos with Dynamics-aware Implicit Generative Adversarial Networkscited by 186
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  18. 2017Learning Spatio-Temporal Features with 3D Residual Networks for Action Recognitioncited by 178
  19. 2022Latent Image Animator: Learning to Animate Images via Latent Space Navigationcited by 175
  20. 2019Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesiscited by 161
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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 4; 2025: 7; 2026: 4.

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  1. 2024Text-controlled Motion Mamba: Text-Instructed Temporal Grounding of Human Motioncited by 16
  2. 2024Efficient and Effective Weakly-Supervised Action Segmentation via Action-Transition-Aware Boundary Alignmentcited by 13
  3. 2025Foundation Model for Skeleton-Based Human Action Understandingcited by 11
  4. 2025Skeleton Motion Words for Unsupervised Skeleton-Based Temporal Action Segmentationcited by 6
  5. 2024Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyondcited by 5
  6. 2024Are Visual-Language Models Effective in Action Recognition? A Comparative Studycited by 4
  7. 2025Text-Derived Relational Graph-Enhanced Network for Skeleton-Based Action Segmentationcited by 2
  8. 2025Pose-Aware Weakly-Supervised Action Segmentationcited by 2
  9. 2025DuoCLR: Dual-Surrogate Contrastive Learning for Skeleton-based Human Action Segmentationcited by 2
  10. 2025Biomechanical-phase based Temporal Segmentation in Sports Videos: a Demonstration on Javelin-Throwcited by 1
  11. 2025Skeleton-Snippet Contrastive Learning with Multiscale Feature Fusion for Action Localizationcited by 0
  12. 2026LaDy: Lagrangian-Dynamic Informed Network for Skeleton-based Action Segmentation via Spatial-Temporal Modulationcited by 0
3 more
  1. 2026Spectral Scalpel: Amplifying Adjacent Action Discrepancy via Frequency-Selective Filtering for Skeleton-Based Action Segmentationcited by 0
  2. 2026Unsupervised Skeleton-Based Action Segmentation via Hierarchical Spatiotemporal Vector Quantizationcited by 0
  3. 2026Improving Viewpoint-Invariance and Temporal Consistency for Action Detectioncited by 0