mlsanityData to 14 Oct 2026

SILK: Smooth InterpoLation frameworK for motion in-betweening A Simplified Computational Approach

arXiv 2506.09075 ↗First posted 9 Jun 2025cs.GR cs.CV cs.LGcited by 1

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Abstract (arXiv)

Motion in-betweening is a crucial tool for animators, enabling intricate control over pose-level details in each keyframe. Recent machine learning solutions for motion in-betweening rely on complex models, incorporating skeleton-aware architectures or requiring multiple modules and training steps. In this work, we introduce a simple yet effective Transformer-based framework, employing a single Transformer encoder to synthesize realistic motions for motion in-betweening tasks. We find that data modeling choices play a significant role in improving in-betweening performance. Among others, we show that increasing data volume can yield equivalent or improved motion transitions, that the choice of pose representation is vital for achieving high-quality results, and that incorporating velocity input features enhances animation performance. These findings challenge the assumption that model complexity is the primary determinant of animation quality and provide insights into a more data-centric approach to motion interpolation. Additional videos and supplementary material are available at https://silk-paper.github.io.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 22 of its 47 references that are in the map. First posted on arXiv 9 Jun 2025.

Builds on

22 of 47 references.

References · 22

  1. 2017Attention Is All You Needcited by 60,361
  2. 2018BERT: Pre-training of Deep Bidirectional Transformers for Language Understandingcited by 40,399
  3. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  4. 2022Human Motion Diffusion Modelcited by 1,080
  5. 2017On human motion prediction using recurrent neural networkscited by 338
  6. 2021Robust Motion In-betweeningcited by 229
  7. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  8. 2022Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Modelscited by 190
  9. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 124
  10. 2020Convolutional Autoencoders for Human Motion Infillingcited by 73
  11. 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
  12. 2018Recurrent Transition Networks for Character Locomotioncited by 52
10 more
  1. 2021Task-Generic Hierarchical Human Motion Prior using VAEscited by 33
  2. 2022Real-time Controllable Motion Transition for Characterscited by 29
  3. 2022Conditional Motion In-betweeningcited by 25
  4. 2023Motion In-Betweening with Phase Manifoldscited by 25
  5. 2020Generative Tweening: Long-term Inbetweening of 3D Human Motionscited by 23
  6. 2022Motion Inbetweening via Deep Delta-Interpolatorcited by 16
  7. 2023Continuous Intermediate Token Learning with Implicit Motion Manifold for Keyframe Based Motion Interpolationcited by 12
  8. 2019Towards Robust Direction Invariance in Character Animationcited by 4
  9. 2023A Unified Masked Autoencoder with Patchified Skeletons for Motion Synthesiscited by 4
  10. 2024Real-time Diverse Motion In-betweening with Space-time Controlcited by 4

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Citing papers per year: 2026: 1.

1 paper.