mlsanityData to 7 Oct 2026

Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance

arXiv 2605.19355 ↗First posted 19 May 2026cs.GR cs.AI cs.CVcited by 1

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Abstract (arXiv)

Retargeting motion across characters with varying body shapes while preserving interaction semantics, such as self-contact and near-body proximity, remains a challenging problem. While recent geometry-aware approaches address this by maintaining spatial relationships between predefined corresponding regions, their reliance on static correspondences often struggles when the target character exhibits exaggerated body proportions. In this paper, we present a geometry-aware motion retargeting framework that preserves interaction semantics by performing proximity matching over spatially adaptive anchors. Unlike prior methods with static anchor definitions, the proposed method dynamically repositions anchors to reachable regions on the target character. This is achieved via a Transformer-based anchor refinement strategy that predicts anchor displacements and constrains the translated anchors to remain on the target character geometry through differentiable soft projection. By incorporating pose-dependent spatial structures from the source character, the adapted anchors provide structurally coherent guidance for interaction-aware retargeting. Conditioned on these anchors, a graph-based autoencoder predicts target skeletal motion that preserves the spatial configuration of the source. To encourage task-aligned optimization between anchor adaptation and motion retargeting, we adopt an alternating training scheme in which each module is optimized in turn. Through extensive evaluations, we demonstrate that our method outperforms state-of-the-art approaches in preserving interaction fidelity across diverse character geometries.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 4 of its 22 references that are in the map. First posted on arXiv 19 May 2026.

Builds on

4 of 22 references.

References · 4

  1. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 118
  2. 2024Skinned Motion Retargeting with Dense Geometric Interaction Perceptioncited by 13
  3. 2025ReConForM : Real-time Contact-aware Motion Retargeting for more Diverse Character Morphologiescited by 4
  4. 2025Generative Motion Infilling From Imprecisely Timed Keyframescited by 4

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