mlsanityData to 14 Oct 2026

SMF: Template-free and Rig-free Animation Transfer using Kinetic Codes

arXiv 2504.04831 ↗First posted 7 Apr 2025cs.GR cs.CVcited by 6

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Abstract (arXiv)

Animation retargetting applies sparse motion description (e.g., keypoint sequences) to a character mesh to produce a semantically plausible and temporally coherent full-body mesh sequence. Existing approaches come with restrictions -- they require access to template-based shape priors or artist-designed deformation rigs, suffer from limited generalization to unseen motion and/or shapes, or exhibit motion jitter. We propose Self-supervised Motion Fields (SMF), a self-supervised framework that is trained with only sparse motion representations, without requiring dataset-specific annotations, templates, or rigs. At the heart of our method are Kinetic Codes, a novel autoencoder-based sparse motion encoding, that exposes a semantically rich latent space, simplifying large-scale training. Our architecture comprises dedicated spatial and temporal gradient predictors, which are jointly trained in an end-to-end fashion. The combined network, regularized by the Kinetic Codes' latent space, has good generalization across both unseen shapes and new motions. We evaluated our method on unseen motion sampled from AMASS, D4D, Mixamo, and raw monocular video for animation transfer on various characters with varying shapes and topology. We report a new SoTA on the AMASS dataset in the context of generalization to unseen motion. Code, weights, and supplementary are available on the project webpage at https://motionfields.github.io/

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 26 of its 51 references that are in the map. First posted on arXiv 7 Apr 2025.

Builds on

26 of 51 references.

References · 26

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  2. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  3. 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
  4. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  5. 2019Augmented Neural ODEscited by 397
  6. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
  7. 20193D Morphable Face Models -- Past, Present and Futurecited by 270
  8. 2020Skeleton-Aware Networks for Deep Motion Retargetingcited by 124
  9. 20214DComplete: Non-Rigid Motion Estimation Beyond the Observable Surfacecited by 124
  10. 2019Neural Cages for Detail-Preserving 3D Deformationscited by 106
  11. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 106
  12. 2023Single Motion Diffusioncited by 65
14 more
  1. 2020Unsupervised Shape and Pose Disentanglement for 3D Meshescited by 61
  2. 2023Diffusion 3D Features (Diff3F): Decorating Untextured Shapes with Distilled Semantic Featurescited by 55
  3. 2021Learning Skeletal Articulations with Neural Blend Shapescited by 53
  4. 2023Skinned Motion Retargeting with Residual Perception of Motion Semantics & Geometrycited by 35
  5. 2020RigNet: Neural Rigging for Articulated Characterscited by 32
  6. 2022Skeleton-free Pose Transfer for Stylized 3D Characterscited by 30
  7. 2022Neural Jacobian Fields: Learning Intrinsic Mappings of Arbitrary Meshescited by 28
  8. 2023Neural Face Rigging for Animating and Retargeting Facial Meshes in the Wildcited by 25
  9. 2020SoftSMPL: Data-driven Modeling of Nonlinear Soft-tissue Dynamics for Parametric Humanscited by 17
  10. 2021Interactive Modelling of Volumetric Musculoskeletal Anatomycited by 8
  11. 2023Correspondence-free online human motion retargetingcited by 7
  12. 2024Temporal Residual Jacobians For Rig-free Motion Transfercited by 7
  13. 2020EMU: Efficient Muscle Simulation In Deformation Spacecited by 5
  14. 2018Learning Bidirectional LSTM Networks for Synthesizing 3D Mesh Animation Sequencescited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 5.

6 papers.