mlsanityData to 14 Oct 2026

Interact3D: Compositional 3D Generation of Interactive Objects

arXiv 2603.16085 ↗First posted 17 Mar 2026cs.CV cs.AIcited by 3

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Abstract (arXiv)

Recent breakthroughs in 3D generation have enabled the synthesis of high-fidelity individual assets. However, generating 3D compositional objects from single images--particularly under occlusions--remains challenging. Existing methods often degrade geometric details in hidden regions and fail to preserve the underlying object-object spatial relationships (OOR). We present a novel framework Interact3D designed to generate physically plausible interacting 3D compositional objects. Our approach first leverages advanced generative priors to curate high-quality individual assets with a unified 3D guidance scene. To physically compose these assets, we then introduce a robust two-stage composition pipeline. Based on the 3D guidance scene, the primary object is anchored through precise global-to-local geometric alignment (registration), while subsequent geometries are integrated using a differentiable Signed Distance Field (SDF)-based optimization that explicitly penalizes geometry intersections. To reduce challenging collisions, we further deploy a closed-loop, agentic refinement strategy. A Vision-Language Model (VLM) autonomously analyzes multi-view renderings of the composed scene, formulates targeted corrective prompts, and guides an image editing module to iteratively self-correct the generation pipeline. Extensive experiments demonstrate that Interact3D successfully produces promising collsion-aware compositions with improved geometric fidelity and consistent spatial relationships.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 42 of its 48 references that are in the map. First posted on arXiv 17 Mar 2026.

Builds on

42 of 48 references.

References · 42

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  3. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
  4. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  5. 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
  6. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 687
  7. 2020SAPIEN: A SimulAted Part-based Interactive ENvironmentcited by 595
  8. 2023Eureka: Human-Level Reward Design via Coding Large Language Modelscited by 571
  9. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
  10. 2022DayDreamer: World Models for Physical Robot Learningcited by 400
  11. 20203D-FRONT: 3D Furnished Rooms with layOuts and semaNTicscited by 380
  12. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 356
30 more
  1. 2025SAM 3D: 3Dfy Anything in Imagescited by 247
  2. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 211
  3. 2025Native and Compact Structured Latents for 3D Generationcited by 175
  4. 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
  5. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 124
  6. 2024MIDI: Multi-Instance Diffusion for Single Image to 3D Scene Generationcited by 117
  7. 2025CAST: Component-Aligned 3D Scene Reconstruction from an RGB Imagecited by 106
  8. 2024SAMPart3D: Segment Any Part in 3D Objectscited by 97
  9. 2025PARTFIELD: Learning 3D Feature Fields for Part Segmentation and Beyondcited by 95
  10. 2025Step1X-3D: Towards High-Fidelity and Controllable Generation of Textured 3D Assetscited by 87
  11. 2023GeoTransformer: Fast and Robust Point Cloud Registration with Geometric Transformercited by 84
  12. 2023UltraLiDAR: Learning Compact Representations for LiDAR Completion and Generationcited by 78
  13. 2025OmniPart: Part-Aware 3D Generation with Semantic Decoupling and Structural Cohesioncited by 61
  14. 2022Factory: Fast Contact for Robotic Assemblycited by 54
  15. 2024Vid2Robot: End-to-end Video-conditioned Policy Learning with Cross-Attention Transformerscited by 52
  16. 2019Form2Fit: Learning Shape Priors for Generalizable Assembly from Disassemblycited by 51
  17. 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
  18. 2023UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generationcited by 47
  19. 2022Neural Shape Mating: Self-Supervised Object Assembly with Adversarial Shape Priorscited by 43
  20. 2025P3-SAM: Native 3D Part Segmentationcited by 43
  21. 2025Embodied-R1: Reinforced Embodied Reasoning for General Robotic Manipulationcited by 38
  22. 2021RGL-NET: A Recurrent Graph Learning framework for Progressive Part Assemblycited by 36
  23. 2024DiffAssemble: A Unified Graph-Diffusion Model for 2D and 3D Reassemblycited by 33
  24. 2026CLAP: Contrastive Latent Action Pretraining for Learning Vision-Language-Action Models from Human Videoscited by 31
  25. 2023Jigsaw: Learning to Assemble Multiple Fractured Objectscited by 29
  26. 2022PuzzleFusion: Unleashing the Power of Diffusion Models for Spatial Puzzle Solvingcited by 17
  27. 2024PuzzleFusion++: Auto-agglomerative 3D Fracture Assembly by Denoise and Verifycited by 15
  28. 2025Two by Two: Learning Multi-Task Pairwise Objects Assembly for Generalizable Robot Manipulationcited by 13
  29. 2025NI-Tex: Non-isometric Image-based Garment Texture Generationcited by 2
  30. 2026Copy-Trasform-Paste: Zero-Shot Object-Object Alignment Guided by Vision-Language and Geometric Constraintscited by 1

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 3.

3 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026Inclusive Interactive Collisions for Multi-View Consistent Compositional 3D Generation
  2. 2024ComboVerse: Compositional 3D Assets Creation Using Spatially-Aware Diffusion Guidance
  3. 2026From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
  4. 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control
  5. 2023CG3D: Compositional Generation for Text-to-3D via Gaussian Splatting
  6. 2026Seed3D 2.0: Advancing High-Fidelity Simulation-Ready 3D Content Generation
  7. 2025PhiP-G: Physics-Guided Text-to-3D Compositional Scene Generation
  8. 2026WorldAct: Activating Monolithic 3D Worlds into Interactive-Ready Object-Centric Scenes