mlsanityData to 7 Oct 2026

Video Perception Models for 3D Scene Synthesis

arXiv 2506.20601 ↗First posted 25 Jun 2025cs.CVcited by 7

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Abstract (arXiv)

Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent approaches to 3D scene synthesis often rely on the commonsense reasoning of large language models (LLMs) or strong visual priors of modern image generation models. However, current LLMs demonstrate limited 3D spatial reasoning ability, which restricts their ability to generate realistic and coherent 3D scenes. Meanwhile, image generation-based methods often suffer from constraints in viewpoint selection and multi-view inconsistencies. In this work, we present Video Perception models for 3D Scene synthesis (VIPScene), a novel framework that exploits the encoded commonsense knowledge of the 3D physical world in video generation models to ensure coherent scene layouts and consistent object placements across views. VIPScene accepts both text and image prompts and seamlessly integrates video generation, feedforward 3D reconstruction, and open-vocabulary perception models to semantically and geometrically analyze each object in a scene. This enables flexible scene synthesis with high realism and structural consistency. For more precise analysis, we further introduce First-Person View Score (FPVScore) for coherence and plausibility evaluation, utilizing continuous first-person perspective to capitalize on the reasoning ability of multimodal large language models. Extensive experiments show that VIPScene significantly outperforms existing methods and generalizes well across diverse scenarios. The code will be released.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 66 of its 73 references that are in the map. First posted on arXiv 25 Jun 2025.

Builds on

66 of 73 references.

References · 66

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38 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 4; 2026: 3.

7 papers.

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  1. 20253D Scene Generation: A Survey
  2. 2025SceneWeaver: All-in-One 3D Scene Synthesis with an Extensible and Self-Reflective Agent
  3. 2025IR3D-Bench: Evaluating Vision-Language Model Scene Understanding as Agentic Inverse Rendering
  4. 2026BetterScene: 3D Scene Synthesis with Representation-Aligned Generative Model
  5. 2025GeoSceneGraph: Geometric Scene Graph Diffusion Model for Text-guided 3D Indoor Scene Synthesis
  6. 2026SplatReasoner: Enhancing Embodied Reasoning and Grounding by Novel View Synthesis
  7. 2023Consistent-1-to-3: Consistent Image to 3D View Synthesis via Geometry-aware Diffusion Models
  8. 2023Generative Novel View Synthesis with 3D-Aware Diffusion Models