Video Perception Models for 3D Scene Synthesis
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Abstract (arXiv)
Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, robotics simulation, virtual reality, and gaming. Recent approaches to 3D scene synthesis often rely on the commonsense reasoning of large language models (LLMs) or strong visual priors of modern image generation models. However, current LLMs demonstrate limited 3D spatial reasoning ability, which restricts their ability to generate realistic and coherent 3D scenes. Meanwhile, image generation-based methods often suffer from constraints in viewpoint selection and multi-view inconsistencies. In this work, we present Video Perception models for 3D Scene synthesis (VIPScene), a novel framework that exploits the encoded commonsense knowledge of the 3D physical world in video generation models to ensure coherent scene layouts and consistent object placements across views. VIPScene accepts both text and image prompts and seamlessly integrates video generation, feedforward 3D reconstruction, and open-vocabulary perception models to semantically and geometrically analyze each object in a scene. This enables flexible scene synthesis with high realism and structural consistency. For more precise analysis, we further introduce First-Person View Score (FPVScore) for coherence and plausibility evaluation, utilizing continuous first-person perspective to capitalize on the reasoning ability of multimodal large language models. Extensive experiments show that VIPScene significantly outperforms existing methods and generalizes well across diverse scenarios. The code will be released.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 66 of its 73 references that are in the map. First posted on arXiv 25 Jun 2025.
Builds on
66 of 73 references.
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38 more
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50 most cited of 66 All 66 (JSON)
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Citing papers per year: 2025: 4; 2026: 3.
7 papers.
- 2025AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backendcited by 16
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modelingcited by 9
- 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flowcited by 4
- 2026SceneLinker: Compositional 3D Scene Generation via Semantic Scene Graph from RGB Sequencescited by 3
- 2025Action-guided generation of 3D functionality segmentation datacited by 2
- 2025HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wildcited by 1
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluationcited by 0
- 2026Frozen Scenes, Shifting Winners: Configuration Fragility in Text-to-3D Evaluation30 Sep 2026
- 2026FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow20 Mar 2026
- 2026SceneLinker: Compositional 3D Scene Generation via Semantic Scene Graph from RGB Sequences3 Feb 2026
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling5 Dec 2025
- 2025HouseLayout3D: A Benchmark and Training-Free Baseline for 3D Layout Estimation in the Wild2 Dec 2025
- 2025Action-guided generation of 3D functionality segmentation data28 Nov 2025
- 2025AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend25 Nov 2025
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