Large Material Gaussian Model for Relightable 3D Generation
Not on the map. Why?
Abstract (arXiv)
The increasing demand for 3D assets across various industries necessitates efficient and automated methods for 3D content creation. Leveraging 3D Gaussian Splatting, recent large reconstruction models (LRMs) have demonstrated the ability to efficiently achieve high-quality 3D rendering by integrating multiview diffusion for generation and scalable transformers for reconstruction. However, existing models fail to produce the material properties of assets, which is crucial for realistic rendering in diverse lighting environments. In this paper, we introduce the Large Material Gaussian Model (MGM), a novel framework designed to generate high-quality 3D content with Physically Based Rendering (PBR) materials, ie, albedo, roughness, and metallic properties, rather than merely producing RGB textures with uncontrolled light baking. Specifically, we first fine-tune a new multiview material diffusion model conditioned on input depth and normal maps. Utilizing the generated multiview PBR images, we explore a Gaussian material representation that not only aligns with 2D Gaussian Splatting but also models each channel of the PBR materials. The reconstructed point clouds can then be rendered to acquire PBR attributes, enabling dynamic relighting by applying various ambient light maps. Extensive experiments demonstrate that the materials produced by our method not only exhibit greater visual appeal compared to baseline methods but also enhance material modeling, thereby enabling practical downstream rendering applications.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 81 of its 90 references that are in the map. First posted on arXiv 26 Sep 2025.
Builds on
81 of 90 references.
References · 81
- 2017Attention Is All You Needcited by 60,361
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
- 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,713
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Modelscited by 1,430
- 2022DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detectioncited by 1,319
38 more
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
- 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
- 2021Efficient Geometry-aware 3D Generative Adversarial Networkscited by 1,205
- 20242D Gaussian Splatting for Geometrically Accurate Radiance Fieldscited by 1,076
- 2023MVDream: Multi-view Diffusion for 3D Generationcited by 938
- 2023LRM: Large Reconstruction Model for Single Image to 3Dcited by 849
- 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
- 2020Accelerating 3D Deep Learning with PyTorch3Dcited by 784
- 2024Structured 3D Latents for Scalable and Versatile 3D Generationcited by 770
- 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 687
- 2023pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstructioncited by 684
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2023Zero123++: a Single Image to Consistent Multi-view Diffusion Base Modelcited by 521
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 455
- 2024InstantMesh: Efficient 3D Mesh Generation from a Single Image with Sparse-view Large Reconstruction Modelscited by 433
- 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 385
- 2023Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Modelcited by 378
- 2023Splatter Image: Ultra-Fast Single-View 3D Reconstructioncited by 364
- 2024GS-LRM: Large Reconstruction Model for 3D Gaussian Splattingcited by 349
- 2023Repurposing Diffusion-Based Image Generators for Monocular Depth Estimationcited by 327
- 2023OmniObject3D: Large-Vocabulary 3D Object Dataset for Realistic Perception, Reconstruction and Generationcited by 326
- 2024GRM: Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generationcited by 301
- 2023Text-to-3D using Gaussian Splattingcited by 299
- 2023LucidDreamer: Towards High-Fidelity Text-to-3D Generation via Interval Score Matchingcited by 290
- 2024GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Imagecited by 286
- 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 258
- 2023ImageDream: Image-Prompt Multi-view Diffusion for 3D Generationcited by 257
- 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
- 2024TripoSR: Fast 3D Object Reconstruction from a Single Imagecited by 232
- 2023MVImgNet: A Large-scale Dataset of Multi-view Imagescited by 220
- 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 215
- 2023DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Modelcited by 214
- 2023Scalable 3D Captioning with Pretrained Modelscited by 203
- 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3Dcited by 168
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion modelscited by 161
- 2023DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Priorcited by 158
- 2024MeshLRM: Large Reconstruction Model for High-Quality Meshescited by 139
50 most cited of 81 All 81 (JSON)
Built on by
Citing papers per year: 2025: 1; 2026: 1.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2025PBR3DGen: A VLM-guided Mesh Generation with High-quality PBR Texture
- 2025MatSpray: Fusing 2D Material World Knowledge on 3D Geometry
- 2024MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation
- 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors
- 2024ScalingGaussian: Enhancing 3D Content Creation with Generative Gaussian Splatting
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation
- 2025GAINS: Gaussian-based Inverse Rendering from Sparse Multi-View Captures
- 2024GSD: View-Guided Gaussian Splatting Diffusion for 3D Reconstruction