MatMart: Material Reconstruction of 3D Objects via Diffusion
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Applying diffusion models to physically-based material estimation and generation has recently gained prominence. In this paper, we propose ttt, a novel material reconstruction framework for 3D objects, offering the following advantages. First, ttt adopts a two-stage reconstruction, starting with accurate material prediction from inputs and followed by prior-guided material generation for unobserved views, yielding high-fidelity results. Second, by utilizing progressive inference alongside the proposed view-material cross-attention (VMCA), ttt enables reconstruction from an arbitrary number of input images, demonstrating strong scalability and flexibility. Finally, ttt achieves both material prediction and generation capabilities through end-to-end optimization of a single diffusion model, without relying on additional pre-trained models, thereby exhibiting enhanced stability across various types of objects. Extensive experiments demonstrate that ttt achieves superior performance in material reconstruction compared to existing methods.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 42 of its 53 references that are in the map. First posted on arXiv 24 Nov 2025.
Builds on
42 of 53 references.
Closest ancestors · 20
Same direction, newest first
- 2025StableIntrinsic: Detail-preserving One-step Diffusion Model for Multi-view Material Estimation27 Aug
- 2025RomanTex: Decoupling 3D-aware Rotary Positional Embedded Multi-Attention Network for Texture Synthesis24 Mar
- 2024Material Anything: Generating Materials for Any 3D Object via Diffusion22 Nov
- 2024TEXGen: a Generative Diffusion Model for Mesh Textures22 Nov
- 2024GenesisTex2: Stable, Consistent and High-Quality Text-to-Texture Generation27 Sep
- 2024MaterialFusion: Enhancing Inverse Rendering with Material Diffusion Priors23 Sep
- 2024TexGen: Text-Guided 3D Texture Generation with Multi-view Sampling and Resampling2 Aug
- 2024Neural Gaffer: Relighting Any Object via Diffusion11 Jun
- 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets30 May
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May
- 2024RGBleftrightarrowX: Image decomposition and synthesis using material- and lighting-aware diffusion models1 May
- 2024MaPa: Text-driven Photorealistic Material Painting for 3D Shapes26 Apr
8 more
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr
- 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Models21 Dec
- 2023UniDream: Unifying Diffusion Priors for Relightable Text-to-3D Generation14 Dec
- 2023RichDreamer: A Generalizable Normal-Depth Diffusion Model for Detail Richness in Text-to-3D28 Nov
- 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creation24 Mar
- 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Models20 Mar
- 2023TEXTure: Text-Guided Texturing of 3D Shapes3 Feb
- 2022DreamFusion: Text-to-3D using 2D Diffusion29 Sep
Other references · 22
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
- 2021ABO: Dataset and Benchmarks for Real-World 3D Object Understandingcited by 366
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2023GS-IR: 3D Gaussian Splatting for Inverse Renderingcited by 224
- 2023TensoIR: Tensorial Inverse Renderingcited by 168
- 2025Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Materialcited by 165
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2018Single-Image SVBRDF Capture with a Rendering-Aware Deep Networkcited by 116
10 more
- 2022NeILF: Neural Incident Light Field for Physically-based Material Estimationcited by 105
- 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2023Stanford-ORB: A Real-World 3D Object Inverse Rendering Benchmarkcited by 51
- 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusioncited by 28
- 2024TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstructioncited by 26
- 2025UniTEX: Universal High Fidelity Generative Texturing for 3D Shapescited by 23
- 2024IDArb: Intrinsic Decomposition for Arbitrary Number of Input Views and Illuminationscited by 22
- 2024GS-ID: Illumination Decomposition on Gaussian Splatting via Adaptive Light Aggregation and Diffusion-Guided Material Priorscited by 14
- 2024GlossyGS: Inverse Rendering of Glossy Objects with 3D Gaussian Splattingcited by 13
Built on by
Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
Close in wording, no citation either way
- 2026Texture Space Material Diffusion
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- 2024MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
- 2026VideoNeuMat: Neural Material Extraction from Generative Video Models
- 2025SViM3D: Stable Video Material Diffusion for Single Image 3D Generation
- 2023ControlMat: A Controlled Generative Approach to Material Capture
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning
- 2026MaTe: Images Are All You Need for Material Transfer via Diffusion Transformer