MatFuse: Controllable Material Generation with Diffusion Models
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Creating high-quality materials in computer graphics is a challenging and time-consuming task, which requires great expertise. To simplify this process, we introduce MatFuse, a unified approach that harnesses the generative power of diffusion models for creation and editing of 3D materials. Our method integrates multiple sources of conditioning, including color palettes, sketches, text, and pictures, enhancing creative possibilities and granting fine-grained control over material synthesis. Additionally, MatFuse enables map-level material editing capabilities through latent manipulation by means of a multi-encoder compression model which learns a disentangled latent representation for each map. We demonstrate the effectiveness of MatFuse under multiple conditioning settings and explore the potential of material editing. Finally, we assess the quality of the generated materials both quantitatively in terms of CLIP-IQA and FID scores and qualitatively by conducting a user study. Source code for training MatFuse and supplemental materials are publicly available at https://gvecchio.com/matfuse.
Key facts. Cited by 39 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 37 of its 62 references that are in the map. First posted on arXiv 22 Aug 2023.
Builds on
37 of 62 references.
References · 37
- 2017Attention Is All You Needcited by 60,361
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- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
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- 2015Deep Unsupervised Learning using Nonequilibrium Thermodynamicscited by 7,058
- 2022Classifier-Free Diffusion Guidancecited by 5,847
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- 2017Neural Discrete Representation Learningcited by 4,712
25 more
- 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
- 2014Going Deeper with Convolutionscited by 4,241
- 2019Analyzing and Improving the Image Quality of StyleGANcited by 3,588
- 2020Taming Transformers for High-Resolution Image Synthesiscited by 3,253
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- 2018Large Scale GAN Training for High Fidelity Natural Image Synthesiscited by 2,626
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- 2014Conditional Generative Adversarial Netscited by 2,162
- 2022Exploring CLIP for Assessing the Look and Feel of Imagescited by 991
- 2021Designing a Practical Degradation Model for Deep Blind Image Super-Resolutioncited by 529
- 2023Composer: Creative and Controllable Image Synthesis with Composable Conditionscited by 304
- 2016Generating Images with Perceptual Similarity Metrics based on Deep Networkscited by 222
- 2016Unrolled Generative Adversarial Networkscited by 208
- 2023Infinite Photorealistic Worlds using Procedural Generationcited by 147
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- 2020Deep 3D Capture: Geometry and Reflectance from Sparse Multi-View Imagescited by 65
- 2018Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networkscited by 51
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- 2023Transformer-based Image Generation from Scene Graphscited by 8
Built on by
Citing papers per year: 2023: 2; 2024: 11; 2025: 19; 2026: 7.
39 papers.
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- 2025Channel-wise Noise Scheduled Diffusion for Inverse Rendering in Indoor Scenes13 Mar 2025
- 2025MaRI: Material Retrieval Integration across Domains11 Mar 2025
- 2025Single-image Reflectance and Transmittance Estimation from Any Flatbed Scanner20 Feb 2025
- 2025VLMaterial: Procedural Material Generation with Large Vision-Language Models27 Jan 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
- 2024MaterialPicker: Multi-Modal DiT-Based Material Generation4 Dec 2024
- 2024Structured Pattern Expansion with Diffusion Models12 Nov 2024
- 2024Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control9 Oct 2024
- 2024FabricDiffusion: High-Fidelity Texture Transfer for 3D Garments Generation from In-The-Wild Clothing Images2 Oct 2024
- 2024Physics-aligned Schr"odinger bridge26 Sep 2024
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learning13 Jun 2024
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May 2024
- 2024BlenderAlchemy: Editing 3D Graphics with Vision-Language Models26 Apr 2024
- 2024MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets22 Apr 2024
- 2024FlashTex: Fast Relightable Mesh Texturing with LightControlNet20 Feb 2024
- 2024MatSynth: A Modern PBR Materials Dataset11 Jan 2024
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- 2025Sampling 3D Molecular Conformers with Diffusion Transformers18 Jun 2025
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- 2024Structured Pattern Expansion with Diffusion Models12 Nov 2024
- 2024Jointly Generating Multi-view Consistent PBR Textures using Collaborative Control9 Oct 2024
- 2024StableMaterials: Enhancing Diversity in Material Generation via Semi-Supervised Learning13 Jun 2024
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May 2024
- 2024MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets22 Apr 2024
- 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep 2023
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12 most cited of 25 All 25 (JSON)
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- 2025MatE: Material Extraction from Single-Image via Geometric Prior20 Dec 2025
- 2025LumiTex: Towards High-Fidelity PBR Texture Generation with Illumination Context24 Nov 2025
- 2025MatPedia: A Universal Generative Foundation for High-Fidelity Material Synthesis21 Nov 2025
- 2025RealMat: Realistic Materials with Diffusion and Reinforcement Learning1 Sep 2025
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation24 Aug 2025
- 2025MUJICA: Reforming SISR Models for PBR Material Super-Resolution via Cross-Map Attention13 Aug 2025
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generation9 Aug 2025
12 newest of 25 All 25 (JSON)
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