I2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs
Not on the map. Why?
Abstract (arXiv)
In this work, we present I2-SDF, a new method for intrinsic indoor scene reconstruction and editing using differentiable Monte Carlo raytracing on neural signed distance fields (SDFs). Our holistic neural SDF-based framework jointly recovers the underlying shapes, incident radiance and materials from multi-view images. We introduce a novel bubble loss for fine-grained small objects and error-guided adaptive sampling scheme to largely improve the reconstruction quality on large-scale indoor scenes. Further, we propose to decompose the neural radiance field into spatially-varying material of the scene as a neural field through surface-based, differentiable Monte Carlo raytracing and emitter semantic segmentations, which enables physically based and photorealistic scene relighting and editing applications. Through a number of qualitative and quantitative experiments, we demonstrate the superior quality of our method on indoor scene reconstruction, novel view synthesis, and scene editing compared to state-of-the-art baselines.
Key facts. Cited by 42 papers in the map (data through 14 Oct 2026). Builds on 36 of its 57 references that are in the map. First posted on arXiv 14 Mar 2023.
Builds on
36 of 57 references.
References · 36
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,723
- 2017ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenescited by 3,117
- 2019DeepSDF: Learning Continuous Signed Distance Functions for Shape Representationcited by 2,689
- 2020Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domainscited by 2,200
- 2021NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstructioncited by 1,712
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 2020pixelNeRF: Neural Radiance Fields from One or Few Imagescited by 1,584
- 2021Volume Rendering of Neural Implicit Surfacescited by 996
- 2021Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstructioncited by 964
- 2021MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereocited by 740
24 more
- 2020Implicit Geometric Regularization for Learning Shapescited by 710
- 2019Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervisioncited by 700
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 646
- 2020NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesiscited by 496
- 2022MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstructioncited by 470
- 2020NeRD: Neural Reflectance Decomposition from Image Collectionscited by 449
- 2019SAL: Sign Agnostic Learning of Shapes from Raw Datacited by 390
- 2021Extracting Triangular 3D Models, Materials, and Lighting From Imagescited by 366
- 2021PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relightingcited by 335
- 2021NeuralRecon: Real-Time Coherent 3D Reconstruction from Monocular Videocited by 241
- 2021Neural-PIL: Neural Pre-Integrated Lighting for Reflectance Decompositioncited by 205
- 2019Inverse Rendering for Complex Indoor Scenes: Shape, Spatially-Varying Lighting and SVBRDF from a Single Imagecited by 203
- 2021NerfingMVS: Guided Optimization of Neural Radiance Fields for Indoor Multi-view Stereocited by 192
- 2022Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoisingcited by 163
- 2021NeRFactor: Neural Factorization of Shape and Reflectance Under an Unknown Illuminationcited by 135
- 2022NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priorscited by 125
- 2022Neural 3D Scene Reconstruction with the Manhattan-world Assumptioncited by 123
- 2022NeRFusion: Fusing Radiance Fields for Large-Scale Scene Reconstructioncited by 100
- 2017Intel RealSense Stereoscopic Depth Camerascited by 83
- 2021Learning Indoor Inverse Rendering with 3D Spatially-Varying Lightingcited by 83
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
- 2022Physically-Based Editing of Indoor Scene Lighting from a Single Imagecited by 62
- 2021Free-viewpoint Indoor Neural Relighting from Multi-view Stereocited by 50
Built on by
Citing papers per year: 2023: 9; 2024: 18; 2025: 5; 2026: 10.
42 papers.
Sort:
By area:
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 38
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2024ScribbleLight: Single Image Indoor Relighting with Scribblescited by 24
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
- 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 20
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
30 more
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Renderingcited by 11
- 2026Generative World Renderercited by 10
- 2024H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fieldscited by 9
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 9
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstructioncited by 7
- 2024NC-SDF: Enhancing Indoor Scene Reconstruction Using Neural SDFs with View-Dependent Normal Compensationcited by 5
- 2024Neural Rendering and Its Hardware Acceleration: A Reviewcited by 4
- 2024ViiNeuS: Volumetric Initialization for Implicit Neural Surface reconstruction of urban scenes with limited image overlapcited by 4
- 2025InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modelingcited by 4
- 2023SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splattingcited by 3
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representationcited by 3
- 2023Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanningcited by 2
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Renderingcited by 2
- 2024InfoNorm: Mutual Information Shaping of Normals for Sparse-View Reconstructioncited by 2
- 2024PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularizationcited by 2
- 2024Diversity-Driven View Subset Selection for Indoor Novel View Synthesiscited by 2
- 2024NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flowscited by 1
- 2025SAIL: Self-supervised Albedo Estimation from Real Images with a Latent Diffusion Modelcited by 1
- 2026EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editingcited by 1
- 2026CEI-3D: Collaborative Explicit-Implicit 3D Reconstruction for Realistic and Fine-Grained Object Editingcited by 1
- 2026ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulationcited by 1
- 2023CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modelingcited by 0
- 2024Unsupervised Intrinsic Image Decomposition with LiDAR Intensity Enhanced Trainingcited by 0
- 2024M2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature Fieldscited by 0
- 2025IPCD: Intrinsic Point-Cloud Decompositioncited by 0
- 2026SyncLight: Single-Edit Multi-View Relightingcited by 0
- 2026GeRM: A Generative Rendering Model From Physically Realistic to Photorealisticcited by 0
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcamscited by 0
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformationcited by 0
- 2026HELIOS: From midnight to noon, continuous outdoor urban scene relightingcited by 0
- 2026HELIOS: From midnight to noon, continuous outdoor urban scene relighting1 Sep 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2026ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation15 Apr 2026
- 2026GeRM: A Generative Rendering Model From Physically Realistic to Photorealistic10 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026CEI-3D: Collaborative Explicit-Implicit 3D Reconstruction for Realistic and Fine-Grained Object Editing12 Mar 2026
- 2026EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing30 Jan 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstruction15 Dec 2025
- 2025IPCD: Intrinsic Point-Cloud Decomposition13 Nov 2025
30 more
- 2025InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling23 Jul 2025
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering5 Jul 2025
- 2025SAIL: Self-supervised Albedo Estimation from Real Images with a Latent Diffusion Model26 May 2025
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting29 Nov 2024
- 2024ScribbleLight: Single Image Indoor Relighting with Scribbles26 Nov 2024
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis13 Sep 2024
- 2024Diversity-Driven View Subset Selection for Indoor Novel View Synthesis11 Sep 2024
- 2024PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regularization13 Aug 2024
- 2024MAIR++: Improving Multi-view Attention Inverse Rendering with Implicit Lighting Representation13 Aug 2024
- 2024InfoNorm: Mutual Information Shaping of Normals for Sparse-View Reconstruction17 Jul 2024
- 2024NeRFDeformer: NeRF Transformation from a Single View via 3D Scene Flows15 Jun 2024
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May 2024
- 2024M2DNeRF: Multi-Modal Decomposition NeRF with 3D Feature Fields8 May 2024
- 2024NC-SDF: Enhancing Indoor Scene Reconstruction Using Neural SDFs with View-Dependent Normal Compensation1 May 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr 2024
- 2024GaNI: Global and Near Field Illumination Aware Neural Inverse Rendering22 Mar 2024
- 2024Unsupervised Intrinsic Image Decomposition with LiDAR Intensity Enhanced Training21 Mar 2024
- 2024ViiNeuS: Volumetric Initialization for Implicit Neural Surface reconstruction of urban scenes with limited image overlap15 Mar 2024
- 2024H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fields13 Feb 2024
- 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Images23 Jan 2024
- 2024Neural Rendering and Its Hardware Acceleration: A Review6 Jan 2024
- 2023SplatMesh: Interactive 3D Segmentation and Editing Using Mesh-Based Gaussian Splatting26 Dec 2023
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimation19 Dec 2023
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing8 Dec 2023
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimation22 Nov 2023
- 2023Holistic Inverse Rendering of Complex Facade via Aerial 3D Scanning20 Nov 2023
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spaces5 Nov 2023
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields27 Jul 2023
- 2023CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling14 Jul 2023
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fields17 May 2023
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illuminationcited by 67
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relightingcited by 38
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesiscited by 37
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Renderingcited by 11
- 2025SAIL: Self-supervised Albedo Estimation from Real Images with a Latent Diffusion Modelcited by 1
- 2025DNF-Intrinsic: Deterministic Noise-Free Diffusion for Indoor Inverse Rendering5 Jul 2025
- 2025SAIL: Self-supervised Albedo Estimation from Real Images with a Latent Diffusion Model26 May 2025
- 2024LumiNet: Latent Intrinsics Meets Diffusion Models for Indoor Scene Relighting29 Nov 2024
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis13 Sep 2024
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May 2024
- 2024IntrinsicAnything: Learning Diffusion Priors for Inverse Rendering Under Unknown Illumination17 Apr 2024
- 2023VR-NeRF: High-Fidelity Virtualized Walkable Spacescited by 86
- 2023Intrinsic Image Diffusion for Indoor Single-view Material Estimationcited by 73
- 2023OR-NeRF: Object Removing from 3D Scenes Guided by Multiview Segmentation with Neural Radiance Fieldscited by 34
- 2023NeISF: Neural Incident Stokes Field for Geometry and Material Estimationcited by 25
- 2024ScribbleLight: Single Image Indoor Relighting with Scribblescited by 24
- 2023IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracingcited by 20
- 2024IRIS: Inverse Rendering of Indoor Scenes from Low Dynamic Range Imagescited by 20
- 2023Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fieldscited by 18
- 2026Generative World Renderercited by 10
- 2024H2O-SDF: Two-phase Learning for 3D Indoor Reconstruction using Object Surface Fieldscited by 9
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenescited by 9
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstructioncited by 7
12 most cited of 36 All 36 (JSON)
- 2026HELIOS: From midnight to noon, continuous outdoor urban scene relighting1 Sep 2026
- 2026LumiTokens: 3D Relighting via Token-Space Lighting Transformation18 Aug 2026
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2026ESCAPE: Episodic Spatial Memory and Adaptive Execution Policy for Long-Horizon Mobile Manipulation15 Apr 2026
- 2026GeRM: A Generative Rendering Model From Physically Realistic to Photorealistic10 Apr 2026
- 2026Generative World Renderer2 Apr 2026
- 2026CEI-3D: Collaborative Explicit-Implicit 3D Reconstruction for Realistic and Fine-Grained Object Editing12 Mar 2026
- 2026EAG-PT: Emission-Aware Gaussians and Path Tracing for Diffuse Indoor Scene Reconstruction and Editing30 Jan 2026
- 2026SyncLight: Single-Edit Multi-View Relighting23 Jan 2026
- 2026LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes21 Jan 2026
- 2025Intrinsic Image Fusion for Multi-View 3D Material Reconstruction15 Dec 2025
- 2025IPCD: Intrinsic Point-Cloud Decomposition13 Nov 2025
12 newest of 36 All 36 (JSON)