mlsanityData to 7 Oct 2026

VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Image

arXiv 2602.04349 ↗First posted 4 Feb 2026cs.CV cs.AIcited by 4

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Abstract (arXiv)

3D editing has emerged as a critical research area to provide users with flexible control over 3D assets. While current editing approaches predominantly focus on 3D Gaussian Splatting or multi-view images, the direct editing of 3D meshes remains underexplored. Prior attempts, such as VoxHammer, rely on voxel-based representations that suffer from limited resolution and necessitate labor-intensive 3D mask. To address these limitations, we propose VecSet-Edit, the first pipeline that leverages the high-fidelity VecSet Large Reconstruction Model (LRM) as a backbone for mesh editing. Our approach is grounded on a analysis of the spatial properties in VecSet tokens, revealing that token subsets govern distinct geometric regions. Based on this insight, we introduce Mask-guided Token Seeding and Attention-aligned Token Gating strategies to precisely localize target regions using only 2D image conditions. Also, considering the difference between VecSet diffusion process versus voxel we design a Drift-aware Token Pruning to reject geometric outliers during the denoising process. Finally, our Detail-preserving Texture Baking module ensures that we not only preserve the geometric details of original mesh but also the textural information. More details can be found in our project page: https://github.com/BlueDyee/VecSet-Edit/tree/main

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 38 of its 56 references that are in the map. First posted on arXiv 4 Feb 2026.

Builds on

38 of 56 references.

References · 38

  1. 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,290
  2. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
  3. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
  4. 2023MasaCtrl: Tuning-Free Mutual Self-Attention Control for Consistent Image Synthesis and Editingcited by 722
  5. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
  6. 2024CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assetscited by 444
  7. 2023Shap-E: Generating Conditional 3D Implicit Functionscited by 379
  8. 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 342
  9. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  10. 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 303
  11. 2024CRM: Single Image to 3D Textured Mesh with Convolutional Reconstruction Modelcited by 214
  12. 2024FlowEdit: Inversion-Free Text-Based Editing Using Pre-Trained Flow Modelscited by 214
26 more
  1. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 154
  2. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 122
  3. 2024CraftsMan3D: High-fidelity Mesh Generation with 3D Native Generation and Interactive Geometry Refinercited by 120
  4. 2023Vox-E: Text-guided Voxel Editing of 3D Objectscited by 114
  5. 2024MV-Adapter: Multi-view Consistent Image Generation Made Easycited by 111
  6. 2024Hunyuan3D 1.0: A Unified Framework for Text-to-3D and Image-to-3D Generationcited by 82
  7. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 76
  8. 2024ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fieldscited by 68
  9. 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
  10. 2024Instant3dit: Multiview Inpainting for Fast Editing of 3D Objectscited by 43
  11. 2025VoxHammer: Training-Free Precise and Coherent 3D Editing in Native 3D Spacecited by 40
  12. 20233D Paintbrush: Local Stylization of 3D Shapes with Cascaded Score Distillationcited by 34
  13. 2024MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3Dcited by 34
  14. 2025NANO3D: A Training-Free Approach for Efficient 3D Editing Without Maskscited by 29
  15. 2025Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splattingcited by 21
  16. 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 20
  17. 2025Hunyuan3D-Omni: A Unified Framework for Controllable Generation of 3D Assetscited by 20
  18. 20243D-Adapter: Geometry-Consistent Multi-View Diffusion for High-Quality 3D Generationcited by 19
  19. 2025EditP23: 3D Editing via Propagation of Image Prompts to Multi-Viewcited by 19
  20. 20243D Mesh Editing using Masked LRMscited by 17
  21. 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generationcited by 14
  22. 2025Edit360: 2D Image Edits to 3D Assets from Any Anglecited by 13
  23. 20253D Stylization via Large Reconstruction Modelcited by 8
  24. 2024Sharp-It: A Multi-view to Multi-view Diffusion Model for 3D Synthesis and Manipulationcited by 6
  25. 2025Feedforward 3D Editing via Text-Steerable Image-to-3Dcited by 6
  26. 2025SplatPainter: Interactive Authoring of 3D Gaussians from 2D Edits via Test-Time Trainingcited by 5

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026MSVS-VAE: Multi-Scale Anchored VecSet for High-Fidelity 3D Reconstruction
  2. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
  3. 2024ShapeFusion: A 3D diffusion model for localized shape editing
  4. 2024LEMON: Localized Editing with Mesh Optimization and Neural Shaders
  5. 20253D-LATTE: Latent Space 3D Editing from Textual Instructions
  6. 2024GSEdit: Efficient Text-Guided Editing of 3D Objects via Gaussian Splatting
  7. 2024Towards a Training Free Approach for 3D Scene Editing
  8. 2026Meshy T2: Fast Native Mesh Generation with Flow Matching