mlsanityData to 14 Oct 2026

NI-Tex: Non-isometric Image-based Garment Texture Generation

arXiv 2511.18765 ↗First posted 24 Nov 2025cs.CV cs.AIcited by 2

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Abstract (arXiv)

Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based Rendering (PBR) textures and materials from large collections of wild images and project them back onto garment meshes. However, most image-conditioned texture generation approaches require strict topological consistency between the input image and the input 3D mesh, or rely on accurate mesh deformation to match to the image poses, which significantly constrains the texture generation quality and flexibility. To address the challenging problem of non-isometric image-based garment texture generation, we construct 3D Garment Videos, a physically simulated, garment-centric dataset that provides consistent geometry and material supervision across diverse deformations, enabling robust cross-pose texture learning. We further employ Nano Banana for high-quality non-isometric image editing, achieving reliable cross-topology texture generation between non-isometric image-geometry pairs. Finally, we propose an iterative baking method via uncertainty-guided view selection and reweighting that fuses multi-view predictions into seamless, production-ready PBR textures. Through extensive experiments, we demonstrate that our feedforward dual-branch architecture generates versatile and spatially aligned PBR materials suitable for industry-level 3D garment design.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 25 of its 29 references that are in the map. First posted on arXiv 24 Nov 2025.

Builds on

25 of 29 references.

References · 25

  1. 2015Deep Residual Learning for Image Recognitioncited by 52,096
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  4. 2023Objaverse-XL: A Universe of 10M+ 3D Objectscited by 774
  5. 2023Fantasia3D: Disentangling Geometry and Appearance for High-quality Text-to-3D Content Creationcited by 687
  6. 2023TEXTure: Text-Guided Texturing of 3D Shapescited by 304
  7. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 236
  8. 2023Text2Tex: Text-driven Texture Synthesis via Diffusion Modelscited by 235
  9. 2025Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Materialcited by 165
  10. 2019DeepFashion2: A Versatile Benchmark for Detection, Pose Estimation, Segmentation and Re-Identification of Clothing Imagescited by 134
  11. 2023Paint3D: Paint Anything 3D with Lighting-Less Texture Diffusion Modelscited by 123
  12. 2023Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Renderingcited by 84
13 more
  1. 2020Learning to Transfer Texture from Clothing Images to 3D Humanscited by 58
  2. 2024FlashTex: Fast Relightable Mesh Texturing with LightControlNetcited by 56
  3. 20244D-DRESS: A 4D Dataset of Real-world Human Clothing with Semantic Annotationscited by 54
  4. 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
  5. 2025TexVerse: A Universe of 3D Objects with High-Resolution Texturescited by 45
  6. 2024Material Anything: Generating Materials for Any 3D Object via Diffusioncited by 31
  7. 2023MATLABER: Material-Aware Text-to-3D via LAtent BRDF auto-EncodeRcited by 30
  8. 2025MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusioncited by 28
  9. 2024Garment3DGen: 3D Garment Stylization and Texture Generationcited by 26
  10. 2024EASI-Tex: Edge-Aware Mesh Texturing from Single Imagecited by 20
  11. 2024TryOffDiff: Virtual-Try-Off via High-Fidelity Garment Reconstruction using Diffusion Modelscited by 19
  12. 2025Voost: A Unified and Scalable Diffusion Transformer for Bidirectional Virtual Try-On and Try-Offcited by 8
  13. 2023Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-Oncited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 2.

2 papers.