MaterialGAN: Reflectance Capture using a Generative SVBRDF Model
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Abstract (arXiv)
We address the problem of reconstructing spatially-varying BRDFs from a small set of image measurements. This is a fundamentally under-constrained problem, and previous work has relied on using various regularization priors or on capturing many images to produce plausible results. In this work, we present MaterialGAN, a deep generative convolutional network based on StyleGAN2, trained to synthesize realistic SVBRDF parameter maps. We show that MaterialGAN can be used as a powerful material prior in an inverse rendering framework: we optimize in its latent representation to generate material maps that match the appearance of the captured images when rendered. We demonstrate this framework on the task of reconstructing SVBRDFs from images captured under flash illumination using a hand-held mobile phone. Our method succeeds in producing plausible material maps that accurately reproduce the target images, and outperforms previous state-of-the-art material capture methods in evaluations on both synthetic and real data. Furthermore, our GAN-based latent space allows for high-level semantic material editing operations such as generating material variations and material morphing.
Key facts. Cited by 33 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 Sep 2020.
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Citing papers per year: 2021: 6; 2022: 6; 2023: 6; 2024: 5; 2025: 8; 2026: 2.
33 papers.
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- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
- 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
- 2023Materialistic: Selecting Similar Materials in Imagescited by 26
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
- 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenescited by 22
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Mapscited by 19
21 more
- 2023PhotoMat: A Material Generator Learned from Single Flash Photoscited by 18
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2023UMat: Uncertainty-Aware Single Image High Resolution Material Capturecited by 11
- 2024Boosting 3D Object Generation through PBR Materialscited by 10
- 2022Learning to Learn and Sample BRDFscited by 9
- 20223inGAN: Learning a 3D Generative Model from Images of a Self-similar Scenecited by 9
- 2023The Visual Language of Fabricscited by 7
- 2021Neural Photometry-guided Visual Attribute Transfercited by 6
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Imagescited by 5
- 2021SVBRDF Recovery From a Single Image With Highlights using a Pretrained Generative Adversarial Networkcited by 4
- 2025ePBR: Extended PBR Materials in Image Synthesiscited by 3
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Modelscited by 2
- 2025ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfercited by 2
- 2025On Neural BRDFs: A Thorough Comparison of State-of-the-Art Approachescited by 2
- 2026VideoNeuMat: Neural Material Extraction from Generative Video Modelscited by 2
- 2024Neural Differential Appearance Equationscited by 1
- 2025Example-Based Feature Painting on Texturescited by 1
- 2022Deep scene-scale material estimation from multi-view indoor capturescited by 0
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generationcited by 0
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregationcited by 0
- 2026HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimationcited by 0
- 2026HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimation15 Jun 2026
- 2026VideoNeuMat: Neural Material Extraction from Generative Video Models6 Feb 2026
- 2025Example-Based Feature Painting on Textures3 Nov 2025
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images12 Sep 2025
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation24 Aug 2025
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generation9 Aug 2025
- 2025ePBR: Extended PBR Materials in Image Synthesis23 Apr 2025
- 2025On Neural BRDFs: A Thorough Comparison of State-of-the-Art Approaches21 Feb 2025
- 2025ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer30 Jan 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
- 2024Boosting 3D Object Generation through PBR Materials25 Nov 2024
21 more
- 2024Neural Differential Appearance Equations23 Sep 2024
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May 2024
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture24 Apr 2024
- 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep 2023
- 2023The Visual Language of Fabrics25 Jul 2023
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images27 May 2023
- 2023UMat: Uncertainty-Aware Single Image High Resolution Material Capture25 May 2023
- 2023Materialistic: Selecting Similar Materials in Images22 May 2023
- 2023PhotoMat: A Material Generator Learned from Single Flash Photos20 May 2023
- 20223inGAN: Learning a 3D Generative Model from Images of a Self-similar Scene27 Nov 2022
- 2022Deep scene-scale material estimation from multi-view indoor captures15 Nov 2022
- 2022Learning to Learn and Sample BRDFs7 Oct 2022
- 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes2 Jul 2022
- 2022TileGen: Tileable, Controllable Material Generation and Capture12 Jun 2022
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Maps13 Jan 2022
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyond7 Dec 2021
- 2021Neural Photometry-guided Visual Attribute Transfer5 Dec 2021
- 2021SVBRDF Recovery From a Single Image With Highlights using a Pretrained Generative Adversarial Network29 Oct 2021
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Image23 Jul 2021
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering28 Mar 2021
- 2021Generative Modelling of BRDF Textures from Flash Images23 Feb 2021
- 2023ControlMat: A Controlled Generative Approach to Material Capturecited by 50
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Modelscited by 50
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capturecited by 31
- 2024Boosting 3D Object Generation through PBR Materialscited by 10
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Imagescited by 5
- 2025Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images12 Sep 2025
- 2024Boosting 3D Object Generation through PBR Materials25 Nov 2024
- 2024DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models27 May 2024
- 2024MatFusion: A Generative Diffusion Model for SVBRDF Capture24 Apr 2024
- 2023ControlMat: A Controlled Generative Approach to Material Capture4 Sep 2023
- 2023NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Imagescited by 163
- 2021Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Renderingcited by 71
- 2021A Survey on Intrinsic Images: Delving Deep Into Lambert and Beyondcited by 37
- 2021Generative Modelling of BRDF Textures from Flash Imagescited by 35
- 2022TileGen: Tileable, Controllable Material Generation and Capturecited by 27
- 2023Materialistic: Selecting Similar Materials in Imagescited by 26
- 2021SurfaceNet: Adversarial SVBRDF Estimation from a Single Imagecited by 25
- 2022PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenescited by 22
- 2022SeamlessGAN: Self-Supervised Synthesis of Tileable Texture Mapscited by 19
- 2023PhotoMat: A Material Generator Learned from Single Flash Photoscited by 18
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusioncited by 15
- 2023UMat: Uncertainty-Aware Single Image High Resolution Material Capturecited by 11
12 most cited of 28 All 28 (JSON)
- 2026HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimation15 Jun 2026
- 2026VideoNeuMat: Neural Material Extraction from Generative Video Models6 Feb 2026
- 2025Example-Based Feature Painting on Textures3 Nov 2025
- 2025SpecGen: Neural Spectral BRDF Generation via Spectral-Spatial Tri-plane Aggregation24 Aug 2025
- 2025HiMat: DiT-based Ultra-High Resolution SVBRDF Generation9 Aug 2025
- 2025ePBR: Extended PBR Materials in Image Synthesis23 Apr 2025
- 2025On Neural BRDFs: A Thorough Comparison of State-of-the-Art Approaches21 Feb 2025
- 2025ROSA: Reconstructing Object Shape and Appearance Textures by Adaptive Detail Transfer30 Jan 2025
- 2025MatCLIP: Light- and Shape-Insensitive Assignment of PBR Material Models27 Jan 2025
- 2024Uni-Renderer: Unifying Rendering and Inverse Rendering Via Dual Stream Diffusion19 Dec 2024
- 2024Neural Differential Appearance Equations23 Sep 2024
- 2023The Visual Language of Fabrics25 Jul 2023
12 newest of 28 All 28 (JSON)