mlsanityData to 7 Oct 2026

RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space

arXiv 2508.08588 ↗First posted 12 Aug 2025cs.CV eess.IVcited by 10

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Abstract (arXiv)

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background video, human trajectory and action patterns. In this paper, we propose a decomposed human motion control and video generation framework that explicitly decouples motion from appearance, subject from background, and action from trajectory, enabling flexible mix-and-match composition of these elements. Concretely, we first build a ground-aware 3D world coordinate system and perform motion editing directly in the 3D space. Trajectory control is implemented by unprojecting edited 2D trajectories into 3D with focal-length calibration and coordinate transformation, followed by speed alignment and orientation adjustment; actions are supplied by a motion bank or generated via text-to-motion methods. Then, based on modern text-to-video diffusion transformer models, we inject the subject as tokens for full attention, concatenate the background along the channel dimension, and add motion (trajectory and action) control signals by addition. Such a design opens up the possibility for us to generate realistic videos of anyone doing anything anywhere. Extensive experiments on benchmark datasets and real-world cases demonstrate that our method achieves state-of-the-art performance on both element-wise controllability and overall video quality.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 58 of its 70 references that are in the map. First posted on arXiv 12 Aug 2025.

Builds on

58 of 70 references.

References · 58

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38 more
  1. 2024HunyuanVideo: A Systematic Framework For Large Video Generative Modelscited by 1,597
  2. 2022Human Motion Diffusion Modelcited by 1,062
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  8. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
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  10. 2023Human Motion Diffusion as a Generative Priorcited by 354
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  14. 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 307
  15. 2023Reconstructing Hands in 3D with Transformerscited by 298
  16. 2024Champ: Controllable and Consistent Human Image Animation with 3D Parametric Guidancecited by 271
  17. 2021BABEL: Bodies, Action and Behavior with English Labelscited by 261
  18. 2023DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectorycited by 260
  19. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  20. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
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  22. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
  23. 2024MimicMotion: High-Quality Human Motion Video Generation with Confidence-aware Pose Guidancecited by 196
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  26. 2024ControlNeXt: Powerful and Efficient Control for Image and Video Generationcited by 158
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  28. 2025OmniHuman-1: Rethinking the Scaling-Up of One-Stage Conditioned Human Animation Modelscited by 127
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  33. 20243DTrajMaster: Mastering 3D Trajectory for Multi-Entity Motion in Video Generationcited by 71
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  38. 2025Animate Anyone 2: High-Fidelity Character Image Animation with Environment Affordancecited by 60

50 most cited of 58 All 58 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 8.

10 papers.

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Close in wording, no citation either way

  1. 2025TokenMotion: Decoupled Motion Control via Token Disentanglement for Human-centric Video Generation
  2. 2026Directing the World: Fast Autoregressive Video Generation with Compositional Human-Camera Control
  3. 2024Move-in-2D: 2D-Conditioned Human Motion Generation
  4. 2025Strong and Controllable 3D Motion Generation
  5. 2026World2Motion: Turning Video World Models into 3D Human Motion Generators
  6. 2024DeCo: Decoupled Human-Centered Diffusion Video Editing with Motion Consistency
  7. 2024Disentangling Foreground and Background Motion for Enhanced Realism in Human Video Generation
  8. 2023DreaMoving: A Human Video Generation Framework based on Diffusion Models