mlsanityData to 7 Oct 2026

Adversarial Self-Supervised Learning for Semi-Supervised 3D Action Recognition

arXiv 2007.05934 ↗First posted 12 Jul 2020cs.CVcited by 34

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Abstract (arXiv)

We consider the problem of semi-supervised 3D action recognition which has been rarely explored before. Its major challenge lies in how to effectively learn motion representations from unlabeled data. Self-supervised learning (SSL) has been proved very effective at learning representations from unlabeled data in the image domain. However, few effective self-supervised approaches exist for 3D action recognition, and directly applying SSL for semi-supervised learning suffers from misalignment of representations learned from SSL and supervised learning tasks. To address these issues, we present Adversarial Self-Supervised Learning (ASSL), a novel framework that tightly couples SSL and the semi-supervised scheme via neighbor relation exploration and adversarial learning. Specifically, we design an effective SSL scheme to improve the discrimination capability of learned representations for 3D action recognition, through exploring the data relations within a neighborhood. We further propose an adversarial regularization to align the feature distributions of labeled and unlabeled samples. To demonstrate effectiveness of the proposed ASSL in semi-supervised 3D action recognition, we conduct extensive experiments on NTU and N-UCLA datasets. The results confirm its advantageous performance over state-of-the-art semi-supervised methods in the few label regime for 3D action recognition.

Key facts. Cited by 34 papers in the map (data through 7 Oct 2026). First posted on arXiv 12 Jul 2020.

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 6; 2022: 8; 2023: 10; 2024: 3; 2025: 6; 2026: 1.

34 papers.

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  1. 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
  2. 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
  3. 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
  4. 2022CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillationcited by 38
  5. 2022Global-local Motion Transformer for Unsupervised Skeleton-based Action Learningcited by 33
  6. 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentationscited by 31
  7. 2022Hierarchically Self-Supervised Transformer for Human Skeleton Representation Learningcited by 30
  8. 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learningcited by 30
  9. 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actionscited by 25
  10. 2021Multimodal Semi-Supervised Learning for 3D Objectscited by 24
  11. 2022Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognitioncited by 24
  12. 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognitioncited by 16
22 more
  1. 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
  2. 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
  3. 2022Context-Aware Sequence Alignment using 4D Skeletal Augmentationcited by 11
  4. 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
  5. 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognitioncited by 11
  6. 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
  7. 2025Joint Self-Supervised Video Alignment and Action Segmentationcited by 11
  8. 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognitioncited by 8
  9. 2023Focalized Contrastive View-invariant Learning for Self-supervised Skeleton-based Action Recognitioncited by 6
  10. 2025Procedure Learning via Regularized Gromov-Wasserstein Optimal Transportcited by 4
  11. 2025Informative Sample Selection Model for Skeleton-based Action Recognition with Limited Training Samplescited by 4
  12. 2023Learning by Aligning 2D Skeleton Sequences and Multi-Modality Fusioncited by 3
  13. 2024STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequencescited by 3
  14. 2025Towards Efficient General Feature Prediction in Masked Skeleton Modelingcited by 3
  15. 2021Adversarial Semi-supervised Learning for Corporate Credit Ratingscited by 2
  16. 2025Few-Shot Learning in Video and 3D Object Detection: A Surveycited by 2
  17. 2021Fine-grained Hand Gesture Recognition in Multi-viewpoint Hand Hygienecited by 1
  18. 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learningcited by 1
  19. 2023I2MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillationcited by 1
  20. 2024ReL-SAR: Representation Learning for Skeleton Action Recognition with Convolutional Transformers and BYOLcited by 1
  21. 2021Semi-Supervised Crowd Counting from Unlabeled Datacited by 0
  22. 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Modelscited by 0