Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyond
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Abstract (arXiv)
Self-supervised learning (SSL), which aims to learn meaningful prior representations from unlabeled data, has been proven effective for skeleton-based action understanding. Different from the image domain, skeleton data possesses sparser spatial structures and diverse representation forms, with the absence of background clues and the additional temporal dimension, presenting new challenges for spatial-temporal motion pretext task design. Recently, many endeavors have been made for skeleton-based SSL, achieving remarkable progress. However, a systematic and thorough review is still lacking. In this paper, we conduct, for the first time, a comprehensive survey on self-supervised skeleton-based action representation learning. Following the taxonomy of context-based, generative learning, and contrastive learning approaches, we make a thorough review and benchmark of existing works and shed light on the future possible directions. Remarkably, our investigation demonstrates that most SSL works rely on the single paradigm, learning representations of a single level, and are evaluated on the action recognition task solely, which leaves the generalization power of skeleton SSL models under-explored. To this end, a novel and effective SSL method for skeleton is further proposed, which integrates versatile representation learning objectives of different granularity, substantially boosting the generalization capacity for multiple skeleton downstream tasks. Extensive experiments under three large-scale datasets demonstrate our method achieves superior generalization performance on various downstream tasks, including recognition, retrieval, detection, and few-shot learning.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 95 of its 131 references that are in the map. First posted on arXiv 5 Jun 2024.
Builds on
95 of 131 references.
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Citing papers per year: 2025: 2; 2026: 3.
5 papers.
- 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognitioncited by 2
- 2025Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networkscited by 0
- 2025Active Learning for GCN-based Action Recognitioncited by 0
- 2026Beyond Binary Contrast: Modeling Continuous Skeleton Action Spaces with Transitional Anchorscited by 0
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learningcited by 0
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026Beyond Binary Contrast: Modeling Continuous Skeleton Action Spaces with Transitional Anchors20 Apr 2026
- 2026KGS-GCN: Kinematics-Driven Gaussian Splatting and Probabilistic Topology for Skeleton-Based Action Recognition16 Mar 2026
- 2025Active Learning for GCN-based Action Recognition26 Nov 2025
- 2025Label-Efficient Skeleton-based Recognition with Stable-Invertible Graph Convolutional Networks21 Nov 2025