PKU-MMD: A Large Scale Benchmark for Continuous Multi-Modal Human Action Understanding
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Abstract (arXiv)
Despite the fact that many 3D human activity benchmarks being proposed, most existing action datasets focus on the action recognition tasks for the segmented videos. There is a lack of standard large-scale benchmarks, especially for current popular data-hungry deep learning based methods. In this paper, we introduce a new large scale benchmark (PKU-MMD) for continuous multi-modality 3D human action understanding and cover a wide range of complex human activities with well annotated information. PKU-MMD contains 1076 long video sequences in 51 action categories, performed by 66 subjects in three camera views. It contains almost 20,000 action instances and 5.4 million frames in total. Our dataset also provides multi-modality data sources, including RGB, depth, Infrared Radiation and Skeleton. With different modalities, we conduct extensive experiments on our dataset in terms of two scenarios and evaluate different methods by various metrics, including a new proposed evaluation protocol 2D-AP. We believe this large-scale dataset will benefit future researches on action detection for the community.
Key facts. Cited by 101 papers in the map (data through 14 Oct 2026). First posted on arXiv 22 Mar 2017.
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Citing papers per year: 2021: 9; 2022: 10; 2023: 22; 2024: 32; 2025: 15; 2026: 13.
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- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2021UAV-Human: A Large Benchmark for Human Behavior Understanding with Unmanned Aerial Vehiclescited by 96
- 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
- 2021Home Action Genome: Cooperative Compositional Action Understandingcited by 53
- 2023HYperbolic Self-Paced Learning for Self-Supervised Skeleton-based Action Representationscited by 44
- 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
- 2022CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillationcited by 38
- 2022Hierarchically Self-Supervised Transformer for Human Skeleton Representation Learningcited by 30
- 2023DVANet: Disentangling View and Action Features for Multi-View Action Recognitioncited by 19
- 2024Fine-Grained Side Information Guided Dual-Prompts for Zero-Shot Skeleton Action Recognitioncited by 19
- 2024SA-DVAE: Improving Zero-Shot Skeleton-Based Action Recognition by Disentangled Variational Autoencoderscited by 19
- 2023Physical Adversarial Attacks for Surveillance: A Surveycited by 15
12 most cited of 93 All 93 (JSON)
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- 2026Improving Viewpoint-Invariance and Temporal Consistency for Action Detection21 May 2026
- 2026USV: Towards Understanding the User-generated Short-form Videos20 May 2026
- 2026PoseBridge: Bridging the Skeletonization Gap for Zero-Shot Skeleton-Based Action Recognition12 May 2026
- 2026SkeletonContext: Skeleton-side Context Prompt Learning for Zero-Shot Skeleton-based Action Recognition31 Mar 2026
- 2026SHANDS: A Multi-View Dataset and Benchmark for Surgical Hand-Gesture and Error Recognition Toward Medical Training27 Mar 2026
- 2026M3GCLR: Multi-View Mini-Max Infinite Skeleton-Data Game Contrastive Learning For Skeleton-Based Action Recognition10 Mar 2026
- 2026Decoding Psychological States Through Movement: Inferring Human Kinesic Functions with Application to Built Environments23 Jan 2026
- 2026Affinity Contrastive Learning for Skeleton-based Human Activity Understanding23 Jan 2026
- 2026BikeActions: An Open Platform and Benchmark for Cyclist-Centric VRU Action Recognition15 Jan 2026
- 2025DynaPURLS: Dynamic Refinement of Part-Aware Representations for Skeleton-Based Zero-Shot Action Recognition12 Dec 2025
- 2025Boosting Skeleton-based Zero-Shot Action Recognition with Training-Free Test-Time Adaptation12 Dec 2025
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