PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognition
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Abstract (arXiv)
We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an encoder-decoder recurrent neural network, where the encoder learns a separable feature representation within its hidden states formed by training the model to perform prediction task. We show that according to such unsupervised training the decoder and the encoder self-organize their hidden states into a feature space which clusters similar movements into the same cluster and distinct movements into distant clusters. Current state-of-the-art methods for action recognition are strongly supervised, i.e., rely on providing labels for training. Unsupervised methods have been proposed, however, they require camera and depth inputs (RGB+D) at each time step. In contrast, our system is fully unsupervised, does not require labels of actions at any stage, and can operate with body keypoints input only. Furthermore, the method can perform on various dimensions of body keypoints (2D or 3D) and include additional cues describing movements. We evaluate our system on three extensive action recognition benchmarks with different number of actions and examples. Our results outperform prior unsupervised skeleton-based methods, unsupervised RGB+D based methods on cross-view tests and while being unsupervised have similar performance to supervised skeleton-based action recognition.
Key facts. Cited by 90 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Nov 2019.
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Citing papers per year: 2021: 18; 2022: 15; 2023: 23; 2024: 15; 2025: 12; 2026: 7.
90 papers.
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- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
- 2021PiCIE: Unsupervised Semantic Segmentation using Invariance and Equivariance in Clusteringcited by 163
- 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 105
- 2021Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognitioncited by 89
- 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
- 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
- 2023Learning Discriminative Representations for Skeleton Based Action Recognitioncited by 62
- 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
- 2023HYperbolic Self-Paced Learning for Self-Supervised Skeleton-based Action Representationscited by 42
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 41
- 2023SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-trainingcited by 41
- 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
38 more
- 2022CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillationcited by 38
- 2022Contrastive Positive Mining for Unsupervised 3D Action Representation Learningcited by 34
- 2022Global-local Motion Transformer for Unsupervised Skeleton-based Action Learningcited by 33
- 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentationscited by 31
- 2022Hierarchically Self-Supervised Transformer for Human Skeleton Representation Learningcited by 30
- 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learningcited by 30
- 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequencescited by 25
- 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actionscited by 25
- 2024From Vision to Audio and Beyond: A Unified Model for Audio-Visual Representation and Generationcited by 23
- 2023Part Aware Contrastive Learning for Self-Supervised Action Recognitioncited by 21
- 2021ViewCLR: Learning Self-supervised Video Representation for Unseen Viewpointscited by 20
- 2021Contrast-reconstruction Representation Learning for Self-supervised Skeleton-based Action Recognitioncited by 19
- 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learningcited by 19
- 2022Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognitioncited by 17
- 2021Unsupervised Motion Representation Learning with Capsule Autoencoderscited by 16
- 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognitioncited by 16
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
- 2021One-shot action recognition in challenging therapy scenarioscited by 15
- 2024MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusioncited by 15
- 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
- 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
- 2022Context-Aware Sequence Alignment using 4D Skeletal Augmentationcited by 11
- 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
- 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognitioncited by 11
- 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
- 2025Joint Self-Supervised Video Alignment and Action Segmentationcited by 11
- 2022Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariancecited by 10
- 2021WildGait: Learning Gait Representations from Raw Surveillance Streamscited by 9
- 2023Skeleton-based Action Recognition through Contrasting Two-Stream Spatial-Temporal Networkscited by 9
- 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognitioncited by 8
- 2024Identity-free Artificial Emotional Intelligence via Micro-Gesture Understandingcited by 8
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognitioncited by 7
- 2023DMMG: Dual Min-Max Games for Self-Supervised Skeleton-Based Action Recognitioncited by 6
- 2023Focalized Contrastive View-invariant Learning for Self-supervised Skeleton-based Action Recognitioncited by 6
- 2024Enhancing Micro Gesture Recognition for Emotion Understanding via Context-aware Visual-Text Contrastive Learningcited by 6
- 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
- 2025Skeleton Motion Words for Unsupervised Skeleton-Based Temporal Action Segmentationcited by 6
- 2021Domain and View-point Agnostic Hand Action Recognitioncited by 5
50 most cited of 90 All 90 (JSON)
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies18 Apr 2026
- 2026Unsupervised Skeleton-Based Action Segmentation via Hierarchical Spatiotemporal Vector Quantization16 Apr 2026
- 2026M3GCLR: Multi-View Mini-Max Infinite Skeleton-Data Game Contrastive Learning For Skeleton-Based Action Recognition10 Mar 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026Robust Human Trajectory Prediction via Self-Supervised Skeleton Representation Learning26 Feb 2026
- 2026Variational Contrastive Learning for Skeleton-based Action Recognition12 Jan 2026
- 2025Multimodal Skeleton-Based Action Representation Learning via Decomposition and Composition24 Dec 2025
- 2025DoGCLR: Dominance-Game Contrastive Learning Network for Skeleton-Based Action Recognition18 Nov 2025
- 2025Towards Efficient General Feature Prediction in Masked Skeleton Modeling3 Sep 2025
- 2025MaskSem: Semantic-Guided Masking for Learning 3D Hybrid High-Order Motion Representation18 Aug 2025
- 2025Skeleton Motion Words for Unsupervised Skeleton-Based Temporal Action Segmentation6 Aug 2025
38 more
- 2025Hyperpruning: Efficient Search through Pruned Variants of Recurrent Neural Networks Leveraging Lyapunov Spectrum9 Jun 2025
- 2025Heterogeneous Skeleton-Based Action Representation Learning4 Jun 2025
- 20253D Skeleton-Based Action Recognition: A Review1 Jun 2025
- 2025Spatio-Temporal Joint Density Driven Learning for Skeleton-Based Action Recognition29 May 2025
- 2025Joint Self-Supervised Video Alignment and Action Segmentation21 Mar 2025
- 2025Multi Activity Sequence Alignment via Implicit Clustering16 Mar 2025
- 2025A Short-Term Predict-Then-Cluster Framework for Meal Delivery Services11 Jan 2025
- 2024Synchronized and Fine-Grained Head for Skeleton-Based Ambiguous Action Recognition19 Dec 2024
- 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognition27 Oct 2024
- 2024From Vision to Audio and Beyond: A Unified Model for Audio-Visual Representation and Generation27 Sep 2024
- 2024Spatial Hierarchy and Temporal Attention Guided Cross Masking for Self-supervised Skeleton-based Action Recognition26 Sep 2024
- 2024MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusion16 Sep 2024
- 2024ReL-SAR: Representation Learning for Skeleton Action Recognition with Convolutional Transformers and BYOL9 Sep 2024
- 2024GMFL-Net: A Global Multi-geometric Feature Learning Network for Repetitive Action Counting31 Aug 2024
- 2024STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequences15 Jul 2024
- 2024Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyond5 Jun 2024
- 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learning31 May 2024
- 2024Identity-free Artificial Emotional Intelligence via Micro-Gesture Understanding21 May 2024
- 2024Unsupervised Work Behavior Pattern Extraction Based on Hierarchical Probabilistic Model16 May 2024
- 2024Enhancing Micro Gesture Recognition for Emotion Understanding via Context-aware Visual-Text Contrastive Learning3 May 2024
- 2024Unsupervised Spatial-Temporal Feature Enrichment and Fidelity Preservation Network for Skeleton based Action Recognition25 Jan 2024
- 2024Skeleton2vec: A Self-supervised Learning Framework with Contextualized Target Representations for Skeleton Sequence1 Jan 2024
- 2023I2MD: 3D Action Representation Learning with Inter- and Intra-modal Mutual Distillation24 Oct 2023
- 2023Self-supervised Extraction of Human Motion Structures via Frame-wise Discrete Features12 Sep 2023
- 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognition11 Sep 2023
- 2023Masked Motion Predictors are Strong 3D Action Representation Learners14 Aug 2023
- 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learning8 Aug 2023
- 2023SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-training17 Jul 2023
- 2023Cross-Model Cross-Stream Learning for Self-Supervised Human Action Recognition15 Jul 2023
- 2023Learning by Aligning 2D Skeleton Sequences and Multi-Modality Fusion31 May 2023
- 2023Cross-Stream Contrastive Learning for Self-Supervised Skeleton-Based Action Recognition3 May 2023
- 2023Part Aware Contrastive Learning for Self-Supervised Action Recognition1 May 2023
- 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorization18 Apr 2023
- 2023Token Boosting for Robust Self-Supervised Visual Transformer Pre-training9 Apr 2023
- 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learning8 Apr 2023
- 2023Focalized Contrastive View-invariant Learning for Self-supervised Skeleton-based Action Recognition3 Apr 2023
- 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actions1 Apr 2023
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognition20 Mar 2023
50 newest of 90 All 90 (JSON)
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
- 2021PiCIE: Unsupervised Semantic Segmentation using Invariance and Equivariance in Clusteringcited by 163
- 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 105
- 2021Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognitioncited by 89
- 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
- 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
- 2023Learning Discriminative Representations for Skeleton Based Action Recognitioncited by 62
- 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
- 2023HYperbolic Self-Paced Learning for Self-Supervised Skeleton-based Action Representationscited by 42
- 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 41
- 2023SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-trainingcited by 41
- 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
12 most cited of 89 All 89 (JSON)
- 2026One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning7 Sep 2026
- 2026Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies18 Apr 2026
- 2026Unsupervised Skeleton-Based Action Segmentation via Hierarchical Spatiotemporal Vector Quantization16 Apr 2026
- 2026M3GCLR: Multi-View Mini-Max Infinite Skeleton-Data Game Contrastive Learning For Skeleton-Based Action Recognition10 Mar 2026
- 2026Skeleton-to-Image Encoding: Enabling Skeleton Representation Learning via Vision-Pretrained Models6 Mar 2026
- 2026Robust Human Trajectory Prediction via Self-Supervised Skeleton Representation Learning26 Feb 2026
- 2026Variational Contrastive Learning for Skeleton-based Action Recognition12 Jan 2026
- 2025Multimodal Skeleton-Based Action Representation Learning via Decomposition and Composition24 Dec 2025
- 2025DoGCLR: Dominance-Game Contrastive Learning Network for Skeleton-Based Action Recognition18 Nov 2025
- 2025Towards Efficient General Feature Prediction in Masked Skeleton Modeling3 Sep 2025
- 2025MaskSem: Semantic-Guided Masking for Learning 3D Hybrid High-Order Motion Representation18 Aug 2025
- 2025Skeleton Motion Words for Unsupervised Skeleton-Based Temporal Action Segmentation6 Aug 2025
12 newest of 89 All 89 (JSON)