mlsanityData to 7 Oct 2026

PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognition

arXiv 1911.12409 ↗First posted 27 Nov 2019cs.CV cs.LG eess.IVcited by 90

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Abstract (arXiv)

We propose a novel system for unsupervised skeleton-based action recognition. Given inputs of body keypoints sequences obtained during various movements, our system associates the sequences with actions. Our system is based on an encoder-decoder recurrent neural network, where the encoder learns a separable feature representation within its hidden states formed by training the model to perform prediction task. We show that according to such unsupervised training the decoder and the encoder self-organize their hidden states into a feature space which clusters similar movements into the same cluster and distinct movements into distant clusters. Current state-of-the-art methods for action recognition are strongly supervised, i.e., rely on providing labels for training. Unsupervised methods have been proposed, however, they require camera and depth inputs (RGB+D) at each time step. In contrast, our system is fully unsupervised, does not require labels of actions at any stage, and can operate with body keypoints input only. Furthermore, the method can perform on various dimensions of body keypoints (2D or 3D) and include additional cues describing movements. We evaluate our system on three extensive action recognition benchmarks with different number of actions and examples. Our results outperform prior unsupervised skeleton-based methods, unsupervised RGB+D based methods on cross-view tests and while being unsupervised have similar performance to supervised skeleton-based action recognition.

Key facts. Cited by 90 papers in the map (data through 7 Oct 2026). First posted on arXiv 27 Nov 2019.

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Citing papers per year: 2021: 18; 2022: 15; 2023: 23; 2024: 15; 2025: 12; 2026: 7.

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  1. 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 188
  2. 2021PiCIE: Unsupervised Semantic Segmentation using Invariance and Equivariance in Clusteringcited by 163
  3. 20213D Human Action Representation Learning via Cross-View Consistency Pursuitcited by 105
  4. 2021Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognitioncited by 89
  5. 2021Skeleton-Contrastive 3D Action Representation Learningcited by 76
  6. 2021iMiGUE: An Identity-free Video Dataset for Micro-Gesture Understanding and Emotion Analysiscited by 63
  7. 2023Learning Discriminative Representations for Skeleton Based Action Recognitioncited by 62
  8. 2021Skeleton Cloud Colorization for Unsupervised 3D Action Representation Learningcited by 58
  9. 2023HYperbolic Self-Paced Learning for Self-Supervised Skeleton-based Action Representationscited by 42
  10. 2023Actionlet-Dependent Contrastive Learning for Unsupervised Skeleton-Based Action Recognitioncited by 41
  11. 2023SkeletonMAE: Graph-based Masked Autoencoder for Skeleton Sequence Pre-trainingcited by 41
  12. 2023Masked Motion Predictors are Strong 3D Action Representation Learnerscited by 41
38 more
  1. 2022CMD: Self-supervised 3D Action Representation Learning with Cross-modal Mutual Distillationcited by 38
  2. 2022Contrastive Positive Mining for Unsupervised 3D Action Representation Learningcited by 34
  3. 2022Global-local Motion Transformer for Unsupervised Skeleton-based Action Learningcited by 33
  4. 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentationscited by 31
  5. 2022Hierarchically Self-Supervised Transformer for Human Skeleton Representation Learningcited by 30
  6. 2022Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learningcited by 30
  7. 2023Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequencescited by 25
  8. 2023HaLP: Hallucinating Latent Positives for Skeleton-based Self-Supervised Learning of Actionscited by 25
  9. 2024From Vision to Audio and Beyond: A Unified Model for Audio-Visual Representation and Generationcited by 23
  10. 2023Part Aware Contrastive Learning for Self-Supervised Action Recognitioncited by 21
  11. 2021ViewCLR: Learning Self-supervised Video Representation for Unseen Viewpointscited by 20
  12. 2021Contrast-reconstruction Representation Learning for Self-supervised Skeleton-based Action Recognitioncited by 19
  13. 2023Prompted Contrast with Masked Motion Modeling: Towards Versatile 3D Action Representation Learningcited by 19
  14. 2022Contrastive Learning from Spatio-Temporal Mixed Skeleton Sequences for Self-Supervised Skeleton-Based Action Recognitioncited by 17
  15. 2021Unsupervised Motion Representation Learning with Capsule Autoencoderscited by 16
  16. 2023Spatiotemporal Decouple-and-Squeeze Contrastive Learning for Semi-Supervised Skeleton-based Action Recognitioncited by 16
  17. 2023Self-Supervised 3D Action Representation Learning with Skeleton Cloud Colorizationcited by 16
  18. 2021One-shot action recognition in challenging therapy scenarioscited by 15
  19. 2024MacDiff: Unified Skeleton Modeling with Masked Conditional Diffusioncited by 15
  20. 2021Skeleton-Based Mutually Assisted Interacted Object Localization and Human Action Recognitioncited by 13
  21. 2025Heterogeneous Skeleton-Based Action Representation Learningcited by 12
  22. 2022Context-Aware Sequence Alignment using 4D Skeletal Augmentationcited by 11
  23. 2023Pyramid Self-attention Polymerization Learning for Semi-supervised Skeleton-based Action Recognitioncited by 11
  24. 2023SCD-Net: Spatiotemporal Clues Disentanglement Network for Self-supervised Skeleton-based Action Recognitioncited by 11
  25. 2024Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learningcited by 11
  26. 2025Joint Self-Supervised Video Alignment and Action Segmentationcited by 11
  27. 2022Unsupervised Human Action Recognition with Skeletal Graph Laplacian and Self-Supervised Viewpoints Invariancecited by 10
  28. 2021WildGait: Learning Gait Representations from Raw Surveillance Streamscited by 9
  29. 2023Skeleton-based Action Recognition through Contrasting Two-Stream Spatial-Temporal Networkscited by 9
  30. 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognitioncited by 8
  31. 2024Identity-free Artificial Emotional Intelligence via Micro-Gesture Understandingcited by 8
  32. 2024Idempotent Unsupervised Representation Learning for Skeleton-Based Action Recognitioncited by 7
  33. 2023DMMG: Dual Min-Max Games for Self-Supervised Skeleton-Based Action Recognitioncited by 6
  34. 2023Focalized Contrastive View-invariant Learning for Self-supervised Skeleton-based Action Recognitioncited by 6
  35. 2024Enhancing Micro Gesture Recognition for Emotion Understanding via Context-aware Visual-Text Contrastive Learningcited by 6
  36. 20253D Skeleton-Based Action Recognition: A Reviewcited by 6
  37. 2025Skeleton Motion Words for Unsupervised Skeleton-Based Temporal Action Segmentationcited by 6
  38. 2021Domain and View-point Agnostic Hand Action Recognitioncited by 5

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