mlsanityData to 7 Oct 2026

Learning Object-Centric Neural Scattering Functions for Free-Viewpoint Relighting and Scene Composition

arXiv 2303.06138 ↗First posted 10 Mar 2023cs.CV cs.GRcited by 15

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Abstract (arXiv)

Photorealistic object appearance modeling from 2D images is a constant topic in vision and graphics. While neural implicit methods (such as Neural Radiance Fields) have shown high-fidelity view synthesis results, they cannot relight the captured objects. More recent neural inverse rendering approaches have enabled object relighting, but they represent surface properties as simple BRDFs, and therefore cannot handle translucent objects. We propose Object-Centric Neural Scattering Functions (OSFs) for learning to reconstruct object appearance from only images. OSFs not only support free-viewpoint object relighting, but also can model both opaque and translucent objects. While accurately modeling subsurface light transport for translucent objects can be highly complex and even intractable for neural methods, OSFs learn to approximate the radiance transfer from a distant light to an outgoing direction at any spatial location. This approximation avoids explicitly modeling complex subsurface scattering, making learning a neural implicit model tractable. Experiments on real and synthetic data show that OSFs accurately reconstruct appearances for both opaque and translucent objects, allowing faithful free-viewpoint relighting as well as scene composition.

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 39 of its 76 references that are in the map. First posted on arXiv 10 Mar 2023.

Builds on

39 of 76 references.

References · 39

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27 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 6; 2024: 5; 2025: 1; 2026: 3.

15 papers.

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