BRUM: Robust 3D Vehicle Reconstruction from 360 Sparse Images
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Abstract (arXiv)
Accurate 3D reconstruction of vehicles is vital for applications such as vehicle inspection, predictive maintenance, and urban planning. Existing methods like Neural Radiance Fields and Gaussian Splatting have shown impressive results but remain limited by their reliance on dense input views, which hinders real-world applicability. This paper addresses the challenge of reconstructing vehicles from sparse-view inputs, leveraging depth maps and a robust pose estimation architecture to synthesize novel views and augment training data. Specifically, we enhance Gaussian Splatting by integrating a selective photometric loss, applied only to high-confidence pixels, and replacing standard Structure-from-Motion pipelines with the DUSt3R architecture to improve camera pose estimation. Furthermore, we present a novel dataset featuring both synthetic and real-world public transportation vehicles, enabling extensive evaluation of our approach. Experimental results demonstrate state-of-the-art performance across multiple benchmarks, showcasing the method's ability to achieve high-quality reconstructions even under constrained input conditions.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 42 of its 48 references that are in the map. First posted on arXiv 16 Jul 2025.
Builds on
42 of 48 references.
References · 42
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30 more
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Citing papers per year: 2026: 2.
2 papers.