DiffusionLight-Turbo: Accelerated Light Probes for Free via Single-Pass Chrome Ball Inpainting
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We introduce a simple yet effective technique for estimating lighting from a single low-dynamic-range (LDR) image by reframing the task as a chrome ball inpainting problem. This approach leverages a pre-trained diffusion model, Stable Diffusion XL, to overcome the generalization failures of existing methods that rely on limited HDR panorama datasets. While conceptually simple, the task remains challenging because diffusion models often insert incorrect or inconsistent content and cannot readily generate chrome balls in HDR format. Our analysis reveals that the inpainting process is highly sensitive to the initial noise in the diffusion process, occasionally resulting in unrealistic outputs. To address this, we first introduce DiffusionLight, which uses iterative inpainting to compute a median chrome ball from multiple outputs to serve as a stable, low-frequency lighting prior that guides the generation of a high-quality final result. To generate high-dynamic-range (HDR) light probes, an Exposure LoRA is fine-tuned to create LDR images at multiple exposure values, which are then merged. While effective, DiffusionLight is time-intensive, requiring approximately 30 minutes per estimation. To reduce this overhead, we introduce DiffusionLight-Turbo, which reduces the runtime to about 30 seconds with minimal quality loss. This 60x speedup is achieved by training a Turbo LoRA to directly predict the averaged chrome balls from the iterative process. Inference is further streamlined into a single denoising pass using a LoRA swapping technique. Experimental results that show our method produces convincing light estimates across diverse settings and demonstrates superior generalization to in-the-wild scenarios. Our code is available at https://diffusionlight.github.io/turbo
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 49 of its 74 references that are in the map. First posted on arXiv 2 Jul 2025.
Builds on
49 of 74 references.
Closest ancestors · 1
Same direction, newest first
Other references · 48
- 2020Denoising Diffusion Probabilistic Modelscited by 21,076
- 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,380
- 2020Denoising Diffusion Implicit Modelscited by 9,781
- 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,255
- 2023Visual Instruction Tuningcited by 7,869
- 2023Adding Conditional Control to Text-to-Image Diffusion Modelscited by 5,503
- 2023SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesiscited by 4,356
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
- 2022An Image is Worth One Word: Personalizing Text-to-Image Generation using Textual Inversioncited by 2,245
- 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,937
- 2021Vision Transformers for Dense Predictioncited by 1,803
- 2019Towards Robust Monocular Depth Estimation: Mixing Datasets for Zero-shot Cross-dataset Transfercited by 1,495
36 more
- 2023IP-Adapter: Text Compatible Image Prompt Adapter for Text-to-Image Diffusion Modelscited by 1,464
- 2021Blended Diffusion for Text-driven Editing of Natural Imagescited by 927
- 2022Pseudo Numerical Methods for Diffusion Models on Manifoldscited by 700
- 2022Paint by Example: Exemplar-based Image Editing with Diffusion Modelscited by 489
- 2023UniPC: A Unified Predictor-Corrector Framework for Fast Sampling of Diffusion Modelscited by 450
- 2022Blended Latent Diffusioncited by 432
- 2023SVDiff: Compact Parameter Space for Diffusion Fine-Tuningcited by 338
- 2023P+: Extended Textual Conditioning in Text-to-Image Generationcited by 242
- 2023Controlling Text-to-Image Diffusion by Orthogonal Finetuningcited by 208
- 2017Learning to Predict Indoor Illumination from a Single Imagecited by 161
- 2018ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Contentcited by 89
- 2019Deep Parametric Indoor Lighting Estimationcited by 83
- 2022Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracingcited by 78
- 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
- 2019Rendering Synthetic Objects into Legacy Photographscited by 72
- 2019Deep Sky Modeling for Single Image Outdoor Lighting Estimationcited by 66
- 2019DeepLight: Learning Illumination for Unconstrained Mobile Mixed Realitycited by 63
- 2022StyleLight: HDR Panorama Generation for Lighting Estimation and Editingcited by 59
- 2016Deep Outdoor Illumination Estimationcited by 53
- 2020EMLight: Lighting Estimation via Spherical Distribution Approximationcited by 48
- 2020HDR Environment Map Estimation for Real-Time Augmented Realitycited by 47
- 2022Diverse Plausible 360-Degree Image Outpainting for Efficient 3DCG Background Creationcited by 47
- 2023Stable Target Field for Reduced Variance Score Estimation in Diffusion Modelscited by 44
- 2023360-Degree Panorama Generation from Few Unregistered NFoV Imagescited by 42
- 2019Automatic Scene Inference for 3D Object Compositingcited by 36
- 2022Guided Co-Modulated GAN for 360deg Field of View Extrapolationcited by 32
- 2023EverLight: Indoor-Outdoor Editable HDR Lighting Estimationcited by 32
- 2021GMLight: Lighting Estimation via Geometric Distribution Approximationcited by 28
- 2020Seeing the World in a Bag of Chipscited by 25
- 2018Learning to Estimate Indoor Lighting from 3D Objectscited by 17
- 2023Accidental Light Probescited by 13
- 2022Editable Indoor Lighting Estimationcited by 12
- 2018Faces as Lighting Probes via Unsupervised Deep Highlight Extractioncited by 11
- 2016What Is Around The Camera?cited by 10
- 2022Deep Graph Learning for Spatially-Varying Indoor Lighting Predictioncited by 6
- 2024CleAR: Robust Context-Guided Generative Lighting Estimation for Mobile Augmented Realitycited by 3
Built on by
Citing papers per year: 2025: 2; 2026: 10.
12 papers.
- 2025UniLight: A Unified Representation for Lightingcited by 4
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimationcited by 2
- 2026Lighting-grounded Video Generation with Renderer-based Agent Reasoningcited by 2
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Imagescited by 1
- 2026Do Image Editing Models Understand Lighting?cited by 1
- 2026Video Generation Models Are Inherent Lighting Estimatorscited by 1
- 2026Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Modelscited by 1
- 2026CFSR: Geometry-Conditioned Shadow Removal via Physical Disentanglementcited by 0
- 2026PIXLRelight: Controllable Relighting via Intrinsic Conditioningcited by 0
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Renderingcited by 0
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Renderingcited by 0
- 2026LAMP: 3D Source-Aware Lighting Estimation at Multiple Pointscited by 0
- 2026LAMP: 3D Source-Aware Lighting Estimation at Multiple Points13 Oct 2026
- 2026Shedding Light: A Benchmark for Evaluating Lighting Understanding in Generative Image Models9 Sep 2026
- 2026Video Generation Models Are Inherent Lighting Estimators6 Jul 2026
- 2026Diffusion-Based Material Regularization for Physics-Based Inverse Rendering30 Jun 2026
- 2026Do Image Editing Models Understand Lighting?25 Jun 2026
- 2026BRDFusion: Physics Meets Generation for Urban Scene Inverse Rendering15 Jun 2026
- 2026PIXLRelight: Controllable Relighting via Intrinsic Conditioning18 May 2026
- 2026Generalizable Sparse-View 3D Reconstruction from Unconstrained Images30 Apr 2026
- 2026CFSR: Geometry-Conditioned Shadow Removal via Physical Disentanglement20 Apr 2026
- 2026Lighting-grounded Video Generation with Renderer-based Agent Reasoning9 Apr 2026
- 2025Lighting in Motion: Spatiotemporal HDR Lighting Estimation15 Dec 2025
- 2025UniLight: A Unified Representation for Lighting3 Dec 2025
Similar, not cited
Close in wording, no citation either way
- 2025LightLab: Controlling Light Sources in Images with Diffusion Models
- 2025Spatiotemporally Consistent Indoor Lighting Estimation with Diffusion Priors
- 2026PI-Light: Physics-Inspired Diffusion for Full-Image Relighting
- 2025Diffusion Models are Secretly Zero-Shot 3DGS Harmonizers
- 2024A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis
- 2025GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR
- 2026Learning Illumination Control in Diffusion Models
- 2025PractiLight: Practical Light Control Using Foundational Diffusion Models