mlsanityData to 14 Oct 2026

2HandedAfforder: Learning Precise Actionable Bimanual Affordances from Human Videos

arXiv 2503.09320 ↗First posted 12 Mar 2025cs.CV cs.LG cs.ROcited by 9

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Abstract (arXiv)

When interacting with objects, humans effectively reason about which regions of objects are viable for an intended action, i.e., the affordance regions of the object. They can also account for subtle differences in object regions based on the task to be performed and whether one or two hands need to be used. However, current vision-based affordance prediction methods often reduce the problem to naive object part segmentation. In this work, we propose a framework for extracting affordance data from human activity video datasets. Our extracted 2HANDS dataset contains precise object affordance region segmentations and affordance class-labels as narrations of the activity performed. The data also accounts for bimanual actions, i.e., two hands co-ordinating and interacting with one or more objects. We present a VLM-based affordance prediction model, 2HandedAfforder, trained on the dataset and demonstrate superior performance over baselines in affordance region segmentation for various activities. Finally, we show that our predicted affordance regions are actionable, i.e., can be used by an agent performing a task, through demonstration in robotic manipulation scenarios. Project-website: https://sites.google.com/view/2handedafforder

Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). Builds on 37 of its 50 references that are in the map. First posted on arXiv 12 Mar 2025.

Builds on

37 of 50 references.

References · 37

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25 more
  1. 2022XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Modelcited by 439
  2. 2020Understanding Human Hands in Contact at Internet Scalecited by 281
  3. 2017Learning to Detect Human-Object Interactionscited by 240
  4. 2023Affordances from Human Videos as a Versatile Representation for Roboticscited by 226
  5. 2022EPIC-KITCHENS VISOR Benchmark: VIdeo Segmentations and Object Relationscited by 140
  6. 2022CLIP is Also an Efficient Segmenter: A Text-Driven Approach for Weakly Supervised Semantic Segmentationcited by 118
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  10. 2022Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applicationscited by 78
  11. 2023LOCATE: Localize and Transfer Object Parts for Weakly Supervised Affordance Groundingcited by 64
  12. 2024AffordanceLLM: Grounding Affordance from Vision Language Modelscited by 55
  13. 2021Human Hands as Probes for Interactive Object Understandingcited by 52
  14. 2023Going Denser with Open-Vocabulary Part Segmentationcited by 51
  15. 2023HANDAL: A Dataset of Real-World Manipulable Object Categories with Pose Annotations, Affordances, and Reconstructionscited by 48
  16. 2023One-Shot Open Affordance Learning with Foundation Modelscited by 45
  17. 2024HRP: Human Affordances for Robotic Pre-Trainingcited by 44
  18. 2021One-Shot Object Affordance Detection in the Wildcited by 40
  19. 2022Understanding 3D Object Articulation in Internet Videoscited by 36
  20. 2023Understanding 3D Object Interaction from a Single Imagecited by 33
  21. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 33
  22. 2022One-Shot Transfer of Affordance Regions? AffCorrs!cited by 31
  23. 2023Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videoscited by 21
  24. 2024CookAR: Affordance Augmentations in Wearable AR to Support Kitchen Tool Interactions for People with Low Visioncited by 5
  25. 2024Learning Spatial Bimanual Action Models Based on Affordance Regions and Human Demonstrationscited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 7.

9 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2022Precise Affordance Annotation for Egocentric Action Video Datasets
  2. 2023Fine-grained Affordance Annotation for Egocentric Hand-Object Interaction Videos
  3. 2026VLAff: Vision-Language-Affordance Model for Unified Actionable Affordances
  4. 2024What does CLIP know about peeling a banana?
  5. 2026AffordanceWAM: Affordance-Aware Joint World-Action Modeling for Robot Manipulation
  6. 2026AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understanding
  7. 2026Affordance2Action: Task-Conditioned Scene-level Affordance Grounding for Real-Time Manipulation ↗
  8. 2026Task-Aware Bimanual Affordance Prediction via VLM-Guided Semantic-Geometric Reasoning