mlsanityData to 14 Oct 2026

Gaze-guided Hand-Object Interaction Synthesis: Dataset and Method

arXiv 2403.16169 ↗First posted 24 Mar 2024cs.CVcited by 5

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Abstract (arXiv)

Gaze plays a crucial role in revealing human attention and intention, particularly in hand-object interaction scenarios, where it guides and synchronizes complex tasks that require precise coordination between the brain, hand, and object. Motivated by this, we introduce a novel task: Gaze-Guided Hand-Object Interaction Synthesis, with potential applications in augmented reality, virtual reality, and assistive technologies. To support this task, we present GazeHOI, the first dataset to capture simultaneous 3D modeling of gaze, hand, and object interactions. This task poses significant challenges due to the inherent sparsity and noise in gaze data, as well as the need for high consistency and physical plausibility in generating hand and object motions. To tackle these issues, we propose a stacked gaze-guided hand-object interaction diffusion model, named GHO-Diffusion. The stacked design effectively reduces the complexity of motion generation. We also introduce HOI-Manifold Guidance during the sampling stage of GHO-Diffusion, enabling fine-grained control over generated motions while maintaining the data manifold. Additionally, we propose a spatial-temporal gaze feature encoding for the diffusion condition and select diffusion results based on consistency scores between gaze-contact maps and gaze-interaction trajectories. Extensive experiments highlight the effectiveness of our method and the unique contributions of our dataset. More details in https://takiee.github.io/gaze-hoi/.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 37 of its 55 references that are in the map. First posted on arXiv 24 Mar 2024.

Builds on

37 of 55 references.

References · 37

  1. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  2. 2022Human Motion Diffusion Modelcited by 1,080
  3. 2019MediaPipe: A Framework for Building Perception Pipelinescited by 583
  4. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  5. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  6. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  7. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
  8. 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
  9. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  10. 2023Object Motion Guided Human Motion Synthesiscited by 212
  11. 2023Aria Digital Twin: A New Benchmark Dataset for Egocentric 3D Machine Perceptioncited by 167
  12. 2023HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real Worldcited by 166
25 more
  1. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  2. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
  3. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
  4. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
  5. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
  6. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
  7. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
  8. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
  9. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
  10. 2022GIMO: Gaze-Informed Human Motion Prediction in Contextcited by 81
  11. 2020The MECCANO Dataset: Understanding Human-Object Interactions from Egocentric Videos in an Industrial-like Domaincited by 79
  12. 2024Guidance with Spherical Gaussian Constraint for Conditional Diffusioncited by 71
  13. 2022NeuralDome: A Neural Modeling Pipeline on Multi-View Human-Object Interactionscited by 68
  14. 2022L2CS-Net: Fine-Grained Gaze Estimation in Unconstrained Environmentscited by 65
  15. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 56
  16. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 53
  17. 2023I'M HOI: Inertia-aware Monocular Capture of 3D Human-Object Interactionscited by 44
  18. 2021Weakly-Supervised Physically Unconstrained Gaze Estimationcited by 28
  19. 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 27
  20. 2020MoGaze: A Dataset of Full-Body Motions that Includes Workspace Geometry and Eye-Gazecited by 21
  21. 2022Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraintcited by 21
  22. 2023End-to-end Video Gaze Estimation via Capturing Head-face-eye Spatial-temporal Interaction Contextcited by 14
  23. 2023GazeMoDiff: Gaze-guided Diffusion Model for Stochastic Human Motion Predictioncited by 10
  24. 2024GazeMotion: Gaze-guided Human Motion Forecastingcited by 5
  25. 2022Using Machine Learning to Augment Dynamic Time Warping Based Signal Classificationcited by 1

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 3; 2026: 2.

5 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph
  2. 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectories
  3. 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis
  4. 2023Affordance Diffusion: Synthesizing Hand-Object Interactions
  5. 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
  6. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
  7. 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
  8. 2024FastGrasp: Efficient Grasp Synthesis with Diffusion