Gaze-guided Hand-Object Interaction Synthesis: Dataset and Method
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Abstract (arXiv)
Gaze plays a crucial role in revealing human attention and intention, particularly in hand-object interaction scenarios, where it guides and synchronizes complex tasks that require precise coordination between the brain, hand, and object. Motivated by this, we introduce a novel task: Gaze-Guided Hand-Object Interaction Synthesis, with potential applications in augmented reality, virtual reality, and assistive technologies. To support this task, we present GazeHOI, the first dataset to capture simultaneous 3D modeling of gaze, hand, and object interactions. This task poses significant challenges due to the inherent sparsity and noise in gaze data, as well as the need for high consistency and physical plausibility in generating hand and object motions. To tackle these issues, we propose a stacked gaze-guided hand-object interaction diffusion model, named GHO-Diffusion. The stacked design effectively reduces the complexity of motion generation. We also introduce HOI-Manifold Guidance during the sampling stage of GHO-Diffusion, enabling fine-grained control over generated motions while maintaining the data manifold. Additionally, we propose a spatial-temporal gaze feature encoding for the diffusion condition and select diffusion results based on consistency scores between gaze-contact maps and gaze-interaction trajectories. Extensive experiments highlight the effectiveness of our method and the unique contributions of our dataset. More details in https://takiee.github.io/gaze-hoi/.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 37 of its 55 references that are in the map. First posted on arXiv 24 Mar 2024.
Builds on
37 of 55 references.
References · 37
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Built on by
Citing papers per year: 2025: 3; 2026: 2.
5 papers.
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
- 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Modelcited by 17
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reachcited by 1
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergy20 Apr 2026
- 2025Prime and Reach: Synthesising Body Motion for Gaze-Primed Object Reach18 Dec 2025
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis4 Aug 2025
- 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Model25 May 2025
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- 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph
- 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectories
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis
- 2023Affordance Diffusion: Synthesizing Hand-Object Interactions
- 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
- 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion