mlsanityData to 7 Oct 2026

LARY: A Latent Action Representation Yielding Benchmark for Generalizable Vision-to-Action Alignment

arXiv 2604.11689 ↗First posted 13 Apr 2026cs.CV cs.ROcited by 10

On the map: Vision-language-action models → Human-video and latent-action pretraining

Abstract (arXiv)

While the shortage of explicit action data limits Vision-Language-Action (VLA) models, human action videos offer a scalable yet unlabeled data source. A critical challenge in utilizing large-scale human video datasets lies in transforming visual signals into ontology-independent representations, known as latent actions. However, the capacity of latent action representation to derive robust control from visual observations has yet to be rigorously evaluated. We introduce the Latent Action Representation Yielding (LARY) Benchmark, a unified framework for evaluating latent action representations on both high-level semantic actions (what to do) and low-level robotic control (how to do). The comprehensively curated dataset encompasses over one million videos (1,000 hours) spanning 151 action categories, alongside 620K image pairs and 595K motion trajectories across diverse embodiments and environments. Our experiments reveal two crucial insights: (i) General visual foundation models, trained without any action supervision, consistently outperform specialized embodied latent action models. (ii) Latent-based visual space is fundamentally better aligned to physical action space than pixel-based space. These results suggest that general visual representations inherently encode action-relevant knowledge for physical control, and that semantic-level abstraction serves as a fundamentally more effective pathway from vision to action than pixel-level reconstruction.

Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in Human-video and latent-action pretraining, one of 13 directions in Vision-language-action models. Builds on 31 of its 35 references that are in the map. First posted on arXiv 13 Apr 2026.

Builds on

31 of 35 references.

Closest ancestors · 4

Same direction, newest first

  1. 2025LatBot: Distilling Universal Latent Actions for Vision-Language-Action Models28 Nov
  2. 2025Latent Action Pretraining Through World Modeling22 Sep
  3. 2025UniVLA: Learning to Act Anywhere with Task-centric Latent Actions9 May
  4. 2024Latent Action Pretraining from Videos15 Oct

Other references · 27

  1. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,764
  2. 2025Wan: Open and Advanced Large-Scale Video Generative Modelscited by 2,536
  3. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  4. 2023LIBERO: Benchmarking Knowledge Transfer for Lifelong Robot Learningcited by 1,338
  5. 2025DINOv3cited by 1,297
  6. 2025GR00T N1: An Open Foundation Model for Generalist Humanoid Robotscited by 1,167
  7. 2025SigLIP 2: Multilingual Vision-Language Encoders with Improved Semantic Understanding, Localization, and Dense Featurescited by 1,127
  8. 2017The "something something" video database for learning and evaluating visual common sensecited by 1,092
  9. 2025Cosmos World Foundation Model Platform for Physical AIcited by 833
  10. 2025V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planningcited by 738
  11. 2021CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Taskscited by 564
  12. 2025AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systemscited by 390
15 more
  1. 2020The EPIC-KITCHENS Dataset: Collection, Challenges and Baselinescited by 221
  2. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 191
  3. 2024VLABench: A Large-Scale Benchmark for Language-Conditioned Robotics Manipulation with Long-Horizon Reasoning Taskscited by 171
  4. 2024Open-MAGVIT2: An Open-Source Project Toward Democratizing Auto-regressive Visual Generationcited by 153
  5. 2026DreamDojo: A Generalist Robot World Model from Large-Scale Human Videoscited by 117
  6. 2023Learning to Act without Actionscited by 116
  7. 2025AdaWorld: Learning Adaptable World Models with Latent Actionscited by 108
  8. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
  9. 2025RoboCOIN: An Open-Sourced Bimanual Robotic Data Collection for Integrated Manipulationcited by 72
  10. 2024IGOR: Image-GOal Representations are the Atomic Control Units for Foundation Models in Embodied AIcited by 68
  11. 2021MGSampler: An Explainable Sampling Strategy for Video Action Recognitioncited by 49
  12. 2025EWMBench: Evaluating Scene, Motion, and Semantic Quality in Embodied World Modelscited by 45
  13. 2025VideoWorld: Exploring Knowledge Learning from Unlabeled Videoscited by 42
  14. 2025CoMo: Learning Continuous Latent Motion from Internet Videos for Scalable Robot Learningcited by 37
  15. 2025What Do Latent Action Models Actually Learn?cited by 30

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 10.

10 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026LD4WAM: Learning Latent Dynamics from Human Videos for World Action Models
  2. 2026From Human Videos to Robot Manipulation: A Survey on Scalable Vision-Language-Action Learning with Human-Centric Data
  3. 2026From Pixels to Tokens: A Systematic Study of Latent Action Supervision for Vision-Language-Action Models
  4. 2026LARA: Latent Action Representation Alignment for Vision-Language-Action Models
  5. 2026Joint-Aligned Latent Action: Towards Scalable VLA Pretraining in the Wild
  6. 2026Being-H0.7: A Latent World-Action Model from Egocentric Videos
  7. 2026ALAM: Algebraically Consistent Latent Action Model for Vision-Language-Action Models
  8. 2026Learning Latent Action World Models In The Wild