Point-Based Radiance Fields for Controllable Human Motion Synthesis
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Abstract (arXiv)
This paper proposes a novel controllable human motion synthesis method for fine-level deformation based on static point-based radiance fields. Although previous editable neural radiance field methods can generate impressive results on novel-view synthesis and allow naive deformation, few algorithms can achieve complex 3D human editing such as forward kinematics. Our method exploits the explicit point cloud to train the static 3D scene and apply the deformation by encoding the point cloud translation using a deformation MLP. To make sure the rendering result is consistent with the canonical space training, we estimate the local rotation using SVD and interpolate the per-point rotation to the query view direction of the pre-trained radiance field. Extensive experiments show that our approach can significantly outperform the state-of-the-art on fine-level complex deformation which can be generalized to other 3D characters besides humans.
Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 31 of its 45 references that are in the map. First posted on arXiv 5 Oct 2023.
Builds on
31 of 45 references.
References · 31
- 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
- 2021Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fieldscited by 1,957
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,459
- 2022TensoRF: Tensorial Radiance Fieldscited by 1,275
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,194
- 2018MVSNet: Depth Inference for Unstructured Multi-view Stereocited by 780
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- 2021Ref-NeRF: Structured View-Dependent Appearance for Neural Radiance Fieldscited by 569
- 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
19 more
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
- 2022NeRF-Editing: Geometry Editing of Neural Radiance Fieldscited by 216
- 2022ARF: Artistic Radiance Fieldscited by 147
- 2022ARAH: Animatable Volume Rendering of Articulated Human SDFscited by 139
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2021TransMVSNet: Global Context-aware Multi-view Stereo Network with Transformerscited by 117
- 2019Neural Cages for Detail-Preserving 3D Deformationscited by 105
- 2022Differentiable Point-Based Radiance Fields for Efficient View Synthesiscited by 86
- 2022Deforming Radiance Fields with Cagescited by 78
- 2021CoNeRF: Controllable Neural Radiance Fieldscited by 65
- 2022Control-NeRF: Editable Feature Volumes for Scene Rendering and Manipulationcited by 57
- 2021KeypointDeformer: Unsupervised 3D Keypoint Discovery for Shape Controlcited by 50
- 2023NeuralEditor: Editing Neural Radiance Fields via Manipulating Point Cloudscited by 41
- 2023Dynamic Point Fieldscited by 37
- 2022VolTeMorph: Realtime, Controllable and Generalisable Animation of Volumetric Representationscited by 36
- 2022Neural Novel Actor: Learning a Generalized Animatable Neural Representation for Human Actorscited by 28
- 2023NPC: Neural Point Characters from Videocited by 26
Built on by
Citing papers per year: 2023: 1; 2024: 2; 2025: 3; 2026: 1.
7 papers.
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatarscited by 105
- 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splattingcited by 36
- 2025EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmarkcited by 16
- 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generationcited by 10
- 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformationcited by 1
- 2025ReefNet: A Large-Scale Dataset and Benchmark for Fine-Grained Coral Reef Recognitioncited by 1
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcamscited by 0
- 2026SeasonScapes: Learning Large-scale Re-lightable 3D Landscapes with Seasonal Variation from Sparse Webcams9 May 2026
- 2025ReefNet: A Large-Scale Dataset and Benchmark for Fine-Grained Coral Reef Recognition19 Oct 2025
- 2025EgoNight: Towards Egocentric Vision Understanding at Night with a Challenging Benchmark7 Oct 2025
- 2025AniGaussian: Animatable Gaussian Avatar with Pose-guided Deformation24 Feb 2025
- 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generation15 Jul 2024
- 2024GaussianBody: Clothed Human Reconstruction via 3d Gaussian Splatting18 Jan 2024
- 2023Human Gaussian Splatting: Real-time Rendering of Animatable Avatars28 Nov 2023