PoNQ: a Neural QEM-based Mesh Representation
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Abstract (arXiv)
Although polygon meshes have been a standard representation in geometry processing, their irregular and combinatorial nature hinders their suitability for learning-based applications. In this work, we introduce a novel learnable mesh representation through a set of local 3D sample Points and their associated Normals and Quadric error metrics (QEM) w.r.t. the underlying shape, which we denote PoNQ. A global mesh is directly derived from PoNQ by efficiently leveraging the knowledge of the local quadric errors. Besides marking the first use of QEM within a neural shape representation, our contribution guarantees both topological and geometrical properties by ensuring that a PoNQ mesh does not self-intersect and is always the boundary of a volume. Notably, our representation does not rely on a regular grid, is supervised directly by the target surface alone, and also handles open surfaces with boundaries and/or sharp features. We demonstrate the efficacy of PoNQ through a learning-based mesh prediction from SDF grids and show that our method surpasses recent state-of-the-art techniques in terms of both surface and edge-based metrics.
Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Builds on 37 of its 67 references that are in the map. First posted on arXiv 19 Mar 2024.
Builds on
37 of 67 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2024: 4; 2025: 5; 2026: 3.
12 papers.
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstructioncited by 37
- 2024SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshescited by 20
- 2024DMesh++: An Efficient Differentiable Mesh for Complex Shapescited by 11
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussianscited by 4
- 2024Occupancy-Based Dual Contouringcited by 3
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusioncited by 3
- 2025A Survey of AI Methods for Geometry Preparation and Mesh Generation in Engineering Simulationcited by 3
- 2024NASM: Neural Anisotropic Surface Meshingcited by 1
- 2025MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and Retrievalcited by 0
- 2025QEMesh: Employing A Quadric Error Metrics-Based Representation for Mesh Generationcited by 0
- 2026Patchwork: A compact representation for 3D polygonal shapescited by 0
- 2026Learning Manifolds in High-D Point Embedding for Anisotropic Surface Approximation from Unstructured Point Cloudscited by 0
- 2026Learning Manifolds in High-D Point Embedding for Anisotropic Surface Approximation from Unstructured Point Clouds30 Jul 2026
- 2026From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians8 Apr 2026
- 2026Patchwork: A compact representation for 3D polygonal shapes24 Mar 2026
- 2025A Survey of AI Methods for Geometry Preparation and Mesh Generation in Engineering Simulation16 Dec 2025
- 2025MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Reconstruction30 Jun 2025
- 2025QEMesh: Employing A Quadric Error Metrics-Based Representation for Mesh Generation8 Apr 2025
- 2025ShapeShifter: 3D Variations Using Multiscale and Sparse Point-Voxel Diffusion4 Feb 2025
- 2025MorphoSkel3D: Morphological Skeletonization of 3D Point Clouds for Informed Sampling in Object Classification and Retrieval22 Jan 2025
- 2024DMesh++: An Efficient Differentiable Mesh for Complex Shapes21 Dec 2024
- 2024NASM: Neural Anisotropic Surface Meshing30 Oct 2024
- 2024SpaceMesh: A Continuous Representation for Learning Manifold Surface Meshes30 Sep 2024
- 2024Occupancy-Based Dual Contouring20 Sep 2024