Occluded Human Mesh Recovery
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Abstract (arXiv)
Top-down methods for monocular human mesh recovery have two stages: (1) detect human bounding boxes; (2) treat each bounding box as an independent single-human mesh recovery task. Unfortunately, the single-human assumption does not hold in images with multi-human occlusion and crowding. Consequently, top-down methods have difficulties in recovering accurate 3D human meshes under severe person-person occlusion. To address this, we present Occluded Human Mesh Recovery (OCHMR) - a novel top-down mesh recovery approach that incorporates image spatial context to overcome the limitations of the single-human assumption. The approach is conceptually simple and can be applied to any existing top-down architecture. Along with the input image, we condition the top-down model on spatial context from the image in the form of body-center heatmaps. To reason from the predicted body centermaps, we introduce Contextual Normalization (CoNorm) blocks to adaptively modulate intermediate features of the top-down model. The contextual conditioning helps our model disambiguate between two severely overlapping human bounding-boxes, making it robust to multi-person occlusion. Compared with state-of-the-art methods, OCHMR achieves superior performance on challenging multi-person benchmarks like 3DPW, CrowdPose and OCHuman. Specifically, our proposed contextual reasoning architecture applied to the SPIN model with ResNet-50 backbone results in 75.2 PMPJPE on 3DPW-PC, 23.6 AP on CrowdPose and 37.7 AP on OCHuman datasets, a significant improvement of 6.9 mm, 6.4 AP and 20.8 AP respectively over the baseline. Code and models will be released.
Key facts. Cited by 54 papers in the map (data through 14 Oct 2026). Builds on 58 of its 72 references that are in the map. First posted on arXiv 24 Mar 2022.
Builds on
58 of 72 references.
References · 58
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- 2019Deep High-Resolution Representation Learning for Human Pose Estimationcited by 1,339
38 more
- 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
- 2019Objects as Pointscited by 1,175
- 2017End-to-end Recovery of Human Shape and Posecited by 885
- 2016Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Imagecited by 695
- 2019CenterNet: Keypoint Triplets for Object Detectioncited by 654
- 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 627
- 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 620
- 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 494
- 2017Neural 3D Mesh Renderercited by 437
- 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 418
- 2016A Learned Representation For Artistic Stylecited by 341
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2018Learning 3D Human Dynamics from Videocited by 316
- 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 307
- 2019Resolving 3D Human Pose Ambiguities with 3D Scene Constraintscited by 295
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
- 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
- 2021Mesh Graphormercited by 265
- 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2019HigherHRNet: Scale-Aware Representation Learning for Bottom-Up Human Pose Estimationcited by 247
- 2018Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodiescited by 239
- 2018Learning to Estimate 3D Human Pose and Shape from a Single Color Imagecited by 226
- 2020Monocular, One-stage, Regression of Multiple 3D Peoplecited by 218
- 2018CrowdPose: Efficient Crowded Scenes Pose Estimation and A New Benchmarkcited by 214
- 2018Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimationcited by 185
- 2019Distribution-Aware Coordinate Representation for Human Pose Estimationcited by 165
- 2019Bottom-up Object Detection by Grouping Extreme and Center Pointscited by 156
- 2021Rethinking Counting and Localization in Crowds:A Purely Point-Based Frameworkcited by 152
- 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
- 2020Exemplar Fine-Tuning for 3D Human Model Fitting Towards In-the-Wild 3D Human Pose Estimationcited by 113
- 2019Exploiting temporal context for 3D human pose estimation in the wildcited by 110
- 2018Pose2Seg: Detection Free Human Instance Segmentationcited by 107
- 2019Human Mesh Recovery from Monocular Images via a Skeleton-disentangled Representationcited by 87
- 2020Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wildcited by 82
- 2022Human-Aware Object Placement for Visual Environment Reconstructioncited by 56
- 2020Human Mesh Recovery from Multiple Shotscited by 52
- 2017Benchmarking and Error Diagnosis in Multi-Instance Pose Estimationcited by 48
50 most cited of 58 All 58 (JSON)
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Citing papers per year: 2022: 7; 2023: 18; 2024: 17; 2025: 4; 2026: 8.
54 papers.
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- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
- 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 60
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
- 20233D Human Mesh Estimation from Virtual Markerscited by 44
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2023POTTER: Pooling Attention Transformer for Efficient Human Mesh Recoverycited by 31
- 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactionscited by 31
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
38 more
- 2023Distribution-Aligned Diffusion for Human Mesh Recoverycited by 27
- 2023Sampling is Matter: Point-guided 3D Human Mesh Reconstructioncited by 24
- 2023Hulk: A Universal Knowledge Translator for Human-Centric Taskscited by 22
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 19
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoningcited by 18
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimationcited by 18
- 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recoverycited by 17
- 2022Occluded Human Body Capture with Self-Supervised Spatial-Temporal Motion Priorcited by 15
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modelingcited by 15
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recoverycited by 14
- 2023JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recoverycited by 12
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wildcited by 12
- 2022FeatER: An Efficient Network for Human Reconstruction via Feature Map-Based TransformERcited by 9
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisionscited by 9
- 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-viewcited by 8
- 2024MeshPose: Unifying DensePose and 3D Body Mesh reconstructioncited by 8
- 2023Learning Dense UV Completion for Human Mesh Recoverycited by 7
- 2024HumMUSS: Human Motion Understanding using State Space Modelscited by 6
- 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Imagecited by 6
- 2023GATOR: Graph-Aware Transformer with Motion-Disentangled Regression for Human Mesh Recovery from a 2D Posecited by 4
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoningcited by 4
- 2022Permutation-Invariant Relational Network for Multi-person 3D Pose Estimationcited by 3
- 2024DiffSurf: A Transformer-based Diffusion Model for Generating and Reconstructing 3D Surfaces in Posecited by 3
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Spacecited by 3
- 2022Sequential Ensembling for Semantic Segmentationcited by 2
- 2023Multimodal Active Measurement for Human Mesh Recovery in Close Proximitycited by 2
- 2024An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstructioncited by 2
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recoverycited by 2
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Imagescited by 2
- 2024Interactive Occlusion Boundary Estimation through Exploitation of Synthetic Datacited by 2
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Modelscited by 1
- 2026Masked Modeling for Human Motion Recovery Under Occlusionscited by 1
- 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interactioncited by 1
- 2023Error Estimation for Single-Image Human Body Mesh Reconstructioncited by 0
- 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encodingcited by 0
- 2024Multi-RoI Human Mesh Recovery with Camera Consistency and Contrastive Lossescited by 0
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Imagescited by 0
- 2026Discriminative-Generative Synergy for Occlusion Robust 3D Human Mesh Recoverycited by 0
50 most cited of 54 All 54 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
- 2026Discriminative-Generative Synergy for Occlusion Robust 3D Human Mesh Recovery20 Apr 2026
- 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interaction10 Apr 2026
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images15 Mar 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Space17 Nov 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Image19 Mar 2025
38 more
- 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions27 Oct 2024
- 2024Ask, Pose, Unite: Scaling Data Acquisition for Close Interactions with Vision Language Models1 Oct 2024
- 2024Interactive Occlusion Boundary Estimation through Exploitation of Synthetic Data27 Aug 2024
- 2024DiffSurf: A Transformer-based Diffusion Model for Generating and Reconstructing 3D Surfaces in Pose27 Aug 2024
- 2024Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human Images12 Jul 2024
- 2024MeshPose: Unifying DensePose and 3D Body Mesh reconstruction14 Jun 2024
- 2024MultiPly: Reconstruction of Multiple People from Monocular Video in the Wild3 Jun 2024
- 2024MEGA: Masked Generative Autoencoder for Human Mesh Recovery29 May 2024
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motions28 May 2024
- 2024MultiPhys: Multi-Person Physics-aware 3D Motion Estimation18 Apr 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2024HumMUSS: Human Motion Understanding using State Space Models16 Apr 2024
- 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recovery1 Apr 2024
- 2024PostoMETRO: Pose Token Enhanced Mesh Transformer for Robust 3D Human Mesh Recovery19 Mar 2024
- 2024Multi-RoI Human Mesh Recovery with Camera Consistency and Contrastive Losses3 Feb 2024
- 2024An Embeddable Implicit IUVD Representation for Part-based 3D Human Surface Reconstruction30 Jan 2024
- 2024RoHM: Robust Human Motion Reconstruction via Diffusion16 Jan 2024
- 2023Hulk: A Universal Knowledge Translator for Human-Centric Tasks4 Dec 2023
- 2023Multimodal Active Measurement for Human Mesh Recovery in Close Proximity12 Oct 2023
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wild26 Sep 2023
- 2023ORTexME: Occlusion-Robust Human Shape and Pose via Temporal Average Texture and Mesh Encoding21 Sep 2023
- 2023Reconstructing Groups of People with Hypergraph Relational Reasoning30 Aug 2023
- 2023Distribution-Aligned Diffusion for Human Mesh Recovery25 Aug 2023
- 2023JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recovery31 Jul 2023
- 2023Learning Dense UV Completion for Human Mesh Recovery20 Jul 2023
- 2023Implicit 3D Human Mesh Recovery using Consistency with Pose and Shape from Unseen-view30 Jun 2023
- 2023Error Estimation for Single-Image Human Body Mesh Reconstruction26 May 2023
- 2023EgoHumans: An Egocentric 3D Multi-Human Benchmark25 May 2023
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimation15 May 2023
- 2023Sampling is Matter: Point-guided 3D Human Mesh Reconstruction19 Apr 2023
- 20233D Human Pose Estimation via Intuitive Physics31 Mar 2023
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstruction24 Mar 2023
- 2023POTTER: Pooling Attention Transformer for Efficient Human Mesh Recovery23 Mar 2023
- 20233D Human Mesh Estimation from Virtual Markers21 Mar 2023
- 2023GATOR: Graph-Aware Transformer with Motion-Disentangled Regression for Human Mesh Recovery from a 2D Pose10 Mar 2023
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representations12 Oct 2022
- 2022Sequential Ensembling for Semantic Segmentation8 Oct 2022
- 2022PoseBERT: A Generic Transformer Module for Temporal 3D Human Modeling22 Aug 2022
50 newest of 54 All 54 (JSON)
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaptioncited by 19
- 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recoverycited by 17
- 2024DiffSurf: A Transformer-based Diffusion Model for Generating and Reconstructing 3D Surfaces in Posecited by 3
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Controlcited by 0
- 2026HumanFlow -- Diffusion-Driven MAV Navigation Among Humans via Tightly-Coupled Motion Tracking, Forecasting, and Control25 May 2026
- 2024DiffSurf: A Transformer-based Diffusion Model for Generating and Reconstructing 3D Surfaces in Pose27 Aug 2024
- 2024Closely Interactive Human Reconstruction with Proxemics and Physics-Guided Adaption17 Apr 2024
- 2024DPMesh: Exploiting Diffusion Prior for Occluded Human Mesh Recovery1 Apr 2024
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 20233D Human Pose Estimation via Intuitive Physicscited by 103
- 2023EgoHumans: An Egocentric 3D Multi-Human Benchmarkcited by 60
- 2023DECO: Dense Estimation of 3D Human-Scene Contact In The Wildcited by 54
- 2024RoHM: Robust Human Motion Reconstruction via Diffusioncited by 48
- 2023NIKI: Neural Inverse Kinematics with Invertible Neural Networks for 3D Human Pose and Shape Estimationcited by 45
- 20233D Human Mesh Estimation from Virtual Markerscited by 44
- 2023Zolly: Zoom Focal Length Correctly for Perspective-Distorted Human Mesh Reconstructioncited by 41
- 2023POTTER: Pooling Attention Transformer for Efficient Human Mesh Recoverycited by 31
- 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactionscited by 31
- 2024Towards Open Domain Text-Driven Synthesis of Multi-Person Motionscited by 29
12 most cited of 49 All 49 (JSON)
- 2026DreamHMR: From Video Generation to Human Motion Modeling via Structural Focusing14 Oct 2026
- 2026A Diagnostic Study of World-Space Human Recovery Under High Camera Dynamics14 Oct 2026
- 2026MoPO: Incorporating Motion Prior for Occluded Human Mesh Recovery11 May 2026
- 2026Discriminative-Generative Synergy for Occlusion Robust 3D Human Mesh Recovery20 Apr 2026
- 2026TAIHRI: Task-Aware 3D Human Keypoints Localization for Close-Range Human-Robot Interaction10 Apr 2026
- 2026OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images15 Mar 2026
- 2026Masked Modeling for Human Motion Recovery Under Occlusions22 Jan 2026
- 2025Towards Metric-Aware Multi-Person Mesh Recovery by Jointly Optimizing Human Crowd in Camera Space17 Nov 2025
- 2025Reconstructing Close Human Interaction with Appearance and Proxemics Reasoning3 Jul 2025
- 2025VolumetricSMPL: A Neural Volumetric Body Model for Efficient Interactions, Contacts, and Collisions29 Jun 2025
- 2025CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-Consistency from a Single Image19 Mar 2025
- 2024Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions27 Oct 2024
12 newest of 49 All 49 (JSON)