mlsanityData to 7 Oct 2026

POTTER: Pooling Attention Transformer for Efficient Human Mesh Recovery

arXiv 2303.13357 ↗First posted 23 Mar 2023cs.CV cs.AI cs.MMcited by 31

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Abstract (arXiv)

Transformer architectures have achieved SOTA performance on the human mesh recovery (HMR) from monocular images. However, the performance gain has come at the cost of substantial memory and computational overhead. A lightweight and efficient model to reconstruct accurate human mesh is needed for real-world applications. In this paper, we propose a pure transformer architecture named POoling aTtention TransformER (POTTER) for the HMR task from single images. Observing that the conventional attention module is memory and computationally expensive, we propose an efficient pooling attention module, which significantly reduces the memory and computational cost without sacrificing performance. Furthermore, we design a new transformer architecture by integrating a High-Resolution (HR) stream for the HMR task. The high-resolution local and global features from the HR stream can be utilized for recovering more accurate human mesh. Our POTTER outperforms the SOTA method METRO by only requiring 7% of total parameters and 14% of the Multiply-Accumulate Operations on the Human3.6M (PA-MPJPE metric) and 3DPW (all three metrics) datasets. The project webpage is https://zczcwh.github.io/potter_page.

Key facts. Cited by 31 papers in the map (data through 7 Oct 2026). Builds on 45 of its 51 references that are in the map. First posted on arXiv 23 Mar 2023.

Builds on

45 of 51 references.

References · 45

  1. 2017Attention Is All You Needcited by 59,932
  2. 2015Deep Residual Learning for Image Recognitioncited by 51,809
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33 more
  1. 2021MLP-Mixer: An all-MLP Architecture for Visioncited by 1,441
  2. 2020Rethinking Semantic Segmentation from a Sequence-to-Sequence Perspective with Transformerscited by 1,368
  3. 2022VideoMAE: Masked Autoencoders are Data-Efficient Learners for Self-Supervised Video Pre-Trainingcited by 1,305
  4. 2021Per-Pixel Classification is Not All You Need for Semantic Segmentationcited by 1,148
  5. 2021Video Swin Transformercited by 1,090
  6. 2017End-to-end Recovery of Human Shape and Posecited by 883
  7. 2019Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loopcited by 625
  8. 2019VIBE: Video Inference for Human Body Pose and Shape Estimationcited by 615
  9. 2021MetaFormer Is Actually What You Need for Visioncited by 523
  10. 2016Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervisioncited by 493
  11. 2020End-to-End Human Pose and Mesh Reconstruction with Transformerscited by 417
  12. 2021ResNet strikes back: An improved training procedure in timmcited by 365
  13. 2021ResMLP: Feedforward networks for image classification with data-efficient trainingcited by 338
  14. 2021An End-to-End Transformer Model for 3D Object Detectioncited by 329
  15. 2020HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimationcited by 304
  16. 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
  17. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  18. 20213D Human Pose Estimation with Spatial and Temporal Transformerscited by 271
  19. 2019Convolutional Mesh Regression for Single-Image Human Shape Reconstructioncited by 270
  20. 2021Mesh Graphormercited by 264
  21. 2021PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loopcited by 250
  22. 2021Group-Free 3D Object Detection via Transformerscited by 215
  23. 2021Probabilistic Modeling for Human Mesh Recoverycited by 152
  24. 2020Coherent Reconstruction of Multiple Humans from a Single Imagecited by 136
  25. 2022Recovering 3D Human Mesh from Monocular Images: A Surveycited by 103
  26. 2022Not All Tokens Are Equal: Human-centric Visual Analysis via Token Clustering Transformercited by 99
  27. 2022Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformerscited by 81
  28. 2022Occluded Human Mesh Recoverycited by 52
  29. 2021THUNDR: Transformer-based 3D HUmaN Reconstruction with Markerscited by 50
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  31. 20203D Human Shape and Pose from a Single Low-Resolution Image with Self-Supervised Learningcited by 28
  32. 2021A Lightweight Graph Transformer Network for Human Mesh Reconstruction from 2D Human Posecited by 21
  33. 2021GraFormer: Graph Convolution Transformer for 3D Pose Estimationcited by 10

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 5; 2024: 14; 2025: 5; 2026: 7.

31 papers.

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  1. 2023Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectivescited by 477
  2. 2024Multi-HMR: Multi-Person Whole-Body Human Mesh Recovery in a Single Shotcited by 98
  3. 2023CVTHead: One-shot Controllable Head Avatar with Vertex-feature Transformercited by 24
  4. 2025The Invisible EgoHand: 3D Hand Forecasting through EgoBody Pose Estimationcited by 16
  5. 2023VQ-HPS: Human Pose and Shape Estimation in a Vector-Quantized Latent Spacecited by 13
  6. 2023A Single 2D Pose with Context is Worth Hundreds for 3D Human Pose Estimationcited by 11
  7. 2024SMPLer: Taming Transformers for Monocular 3D Human Shape and Pose Estimationcited by 9
  8. 2025End-to-End HOI Reconstruction Transformer with Graph-based Encodingcited by 8
  9. 2024GestFormer: Multiscale Wavelet Pooling Transformer Network for Dynamic Hand Gesture Recognitioncited by 7
  10. 2024Multi-View Attentive Contextualization for Multi-View 3D Object Detectioncited by 7
  11. 2025ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimizationcited by 6
  12. 2024Human Mesh Recovery from Arbitrary Multi-view Imagescited by 5
19 more
  1. 2023LAMP: Leveraging Language Prompts for Multi-person Pose Estimationcited by 4
  2. 2025FastHMR: Accelerating Human Mesh Recovery via Token and Layer Merging with Diffusion Decodingcited by 4
  3. 2026Fast SAM 3D Body: Accelerating SAM 3D Body for Real-Time Full-Body Human Mesh Recoverycited by 4
  4. 2024PCIE_EgoHandPose Solution for EgoExo4D Hand Pose Challengecited by 3
  5. 2024NOVA-3D: Non-overlapped Views for 3D Anime Character Reconstructioncited by 2
  6. 2024MVTN: A Multiscale Video Transformer Network for Hand Gesture Recognitioncited by 2
  7. 2024ConvMixFormer- A Resource-efficient Convolution Mixer for Transformer-based Dynamic Hand Gesture Recognitioncited by 2
  8. 2024HeatFormer: A Neural Optimizer for Multiview Human Mesh Recoverycited by 2
  9. 2026EgoHandICL: Egocentric 3D Hand Reconstruction with In-Context Learningcited by 2
  10. 2026Effective and Robust Multimodal Medical Image Analysiscited by 2
  11. 2026VLM-Guided Group Preference Alignment for Diffusion-based Human Mesh Recoverycited by 2
  12. 2024Incorporating Test-Time Optimization into Training with Dual Networks for Human Mesh Recoverycited by 1
  13. 2024AdaptiveFusion: Adaptive Multi-Modal Multi-View Fusion for 3D Human Body Reconstructioncited by 1
  14. 2026GraphiContact: Pose-aware Human-Scene Robust Contact Perception for Interactive Systemscited by 1
  15. 2024RemoCap: Disentangled Representation Learning for Motion Capturecited by 0
  16. 2024ProGraph: Temporally-alignable Probability Guided Graph Topological Modeling for 3D Human Reconstructioncited by 0
  17. 2025On the Use of Hierarchical Vision Foundation Models for Low-Cost Human Mesh Recovery and Pose Estimationcited by 0
  18. 2026HyPCA-Net: Advancing Multimodal Fusion in Medical Image Analysiscited by 0
  19. 2026Advancing Multimodal Fusion on Heterogeneous Medical Data with Hybrid Geometry Attentioncited by 0