mlsanityData to 7 Oct 2026

iButter: Neural Interactive Bullet Time Generator for Human Free-viewpoint Rendering

arXiv 2108.05577 ↗First posted 12 Aug 2021cs.CV cs.GRcited by 16

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Abstract (arXiv)

Generating ``bullet-time'' effects of human free-viewpoint videos is critical for immersive visual effects and VR/AR experience. Recent neural advances still lack the controllable and interactive bullet-time design ability for human free-viewpoint rendering, especially under the real-time, dynamic and general setting for our trajectory-aware task. To fill this gap, in this paper we propose a neural interactive bullet-time generator (iButter) for photo-realistic human free-viewpoint rendering from dense RGB streams, which enables flexible and interactive design for human bullet-time visual effects. Our iButter approach consists of a real-time preview and design stage as well as a trajectory-aware refinement stage. During preview, we propose an interactive bullet-time design approach by extending the NeRF rendering to a real-time and dynamic setting and getting rid of the tedious per-scene training. To this end, our bullet-time design stage utilizes a hybrid training set, light-weight network design and an efficient silhouette-based sampling strategy. During refinement, we introduce an efficient trajectory-aware scheme within 20 minutes, which jointly encodes the spatial, temporal consistency and semantic cues along the designed trajectory, achieving photo-realistic bullet-time viewing experience of human activities. Extensive experiments demonstrate the effectiveness of our approach for convenient interactive bullet-time design and photo-realistic human free-viewpoint video generation.

Key facts. Cited by 16 papers in the map (data through 7 Oct 2026). Builds on 31 of its 57 references that are in the map. First posted on arXiv 12 Aug 2021.

Builds on

31 of 57 references.

References · 31

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19 more
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 1; 2022: 7; 2023: 5; 2024: 1; 2025: 1; 2026: 1.

16 papers.

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