WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation
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Abstract (arXiv)
We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a unified local-warping function to warp multiple identical pre-defined priors (i.e., sets of points uniformly distributed on regular 3D grids) into 3D shapes driven by local structure-aware semantics. In addition, we also ingeniously utilize the principle of the discriminator and tailor a stitching loss to eliminate the gaps between different partitions of a generated shape corresponding to different priors for boosting quality. Owing to the novel generating mechanism, WarpingGAN, a single lightweight network after one-time training, is capable of efficiently generating uniformly distributed 3D point clouds with various resolutions. Extensive experimental results demonstrate the superiority of our WarpingGAN over state-of-the-art methods in terms of quantitative metrics, visual quality, and efficiency. The source code is publicly available at https://github.com/yztang4/WarpingGAN.git.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 22 of its 32 references that are in the map. First posted on arXiv 24 Mar 2022.
Builds on
22 of 32 references.
References · 22
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10 more
- 20193D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutionscited by 173
- 2019PU-GAN: a Point Cloud Upsampling Adversarial Networkcited by 164
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Citing papers per year: 2022: 2; 2023: 5.
7 papers.
- 2022CSDN: Cross-modal Shape-transfer Dual-refinement Network for Point Cloud Completioncited by 22
- 2022Leveraging Single-View Images for Unsupervised 3D Point Cloud Completioncited by 8
- 2023Towards Controllable Diffusion Models via Reward-Guided Explorationcited by 8
- 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Imagescited by 8
- 2023Point Deformable Network with Enhanced Normal Embedding for Point Cloud Analysiscited by 6
- 2023Diverse Shape Completion via Style Modulated Generative Adversarial Networkscited by 2
- 2023Patch-Wise Point Cloud Generation: A Divide-and-Conquer Approachcited by 0
- 2023Point Deformable Network with Enhanced Normal Embedding for Point Cloud Analysis20 Dec 2023
- 2023Diverse Shape Completion via Style Modulated Generative Adversarial Networks18 Nov 2023
- 2023Human as Points: Explicit Point-based 3D Human Reconstruction from Single-view RGB Images6 Nov 2023
- 2023Patch-Wise Point Cloud Generation: A Divide-and-Conquer Approach22 Jul 2023
- 2023Towards Controllable Diffusion Models via Reward-Guided Exploration14 Apr 2023
- 2022Leveraging Single-View Images for Unsupervised 3D Point Cloud Completion1 Dec 2022
- 2022CSDN: Cross-modal Shape-transfer Dual-refinement Network for Point Cloud Completion1 Aug 2022