mlsanityData to 14 Oct 2026

WarpingGAN: Warping Multiple Uniform Priors for Adversarial 3D Point Cloud Generation

arXiv 2203.12917 ↗First posted 24 Mar 2022cs.CV cs.AIcited by 7

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Abstract (arXiv)

We propose WarpingGAN, an effective and efficient 3D point cloud generation network. Unlike existing methods that generate point clouds by directly learning the mapping functions between latent codes and 3D shapes, Warping-GAN learns a unified local-warping function to warp multiple identical pre-defined priors (i.e., sets of points uniformly distributed on regular 3D grids) into 3D shapes driven by local structure-aware semantics. In addition, we also ingeniously utilize the principle of the discriminator and tailor a stitching loss to eliminate the gaps between different partitions of a generated shape corresponding to different priors for boosting quality. Owing to the novel generating mechanism, WarpingGAN, a single lightweight network after one-time training, is capable of efficiently generating uniformly distributed 3D point clouds with various resolutions. Extensive experimental results demonstrate the superiority of our WarpingGAN over state-of-the-art methods in terms of quantitative metrics, visual quality, and efficiency. The source code is publicly available at https://github.com/yztang4/WarpingGAN.git.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 22 of its 32 references that are in the map. First posted on arXiv 24 Mar 2022.

Builds on

22 of 32 references.

References · 22

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10 more
  1. 20193D Point Cloud Generative Adversarial Network Based on Tree Structured Graph Convolutionscited by 173
  2. 2019PU-GAN: a Point Cloud Upsampling Adversarial Networkcited by 164
  3. 2020SoftFlow: Probabilistic Framework for Normalizing Flow on Manifoldscited by 98
  4. 2018Photo Wake-Up: 3D Character Animation from a Single Photocited by 60
  5. 2020Progressive Point Cloud Deconvolution Generation Networkcited by 46
  6. 2021NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Camerascited by 40
  7. 2019Shape Reconstruction by Learning Differentiable Surface Representationscited by 37
  8. 2021SP-GAN: Sphere-Guided 3D Shape Generation and Manipulationcited by 21
  9. 2020Rethinking Sampling in 3D Point Cloud Generative Adversarial Networkscited by 7
  10. 2018Scene Recomposition by Learning-based ICPcited by 5

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Cited by year

Citing papers per year: 2022: 2; 2023: 5.

7 papers.