mlsanityData to 7 Oct 2026

HDhuman: High-quality Human Novel-view Rendering from Sparse Views

arXiv 2201.08158 ↗First posted 20 Jan 2022cs.CVcited by 8

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Abstract (arXiv)

In this paper, we aim to address the challenge of novel view rendering of human performers who wear clothes with complex texture patterns using a sparse set of camera views. Although some recent works have achieved remarkable rendering quality on humans with relatively uniform textures using sparse views, the rendering quality remains limited when dealing with complex texture patterns as they are unable to recover the high-frequency geometry details that are observed in the input views. To this end, we propose HDhuman, which uses a human reconstruction network with a pixel-aligned spatial transformer and a rendering network with geometry-guided pixel-wise feature integration to achieve high-quality human reconstruction and rendering. The designed pixel-aligned spatial transformer calculates the correlations between the input views and generates human reconstruction results with high-frequency details. Based on the surface reconstruction results, the geometry-guided pixel-wise visibility reasoning provides guidance for multi-view feature integration, enabling the rendering network to render high-quality images at 2k resolution on novel views. Unlike previous neural rendering works that always need to train or fine-tune an independent network for a different scene, our method is a general framework that is able to generalize to novel subjects. Experiments show that our approach outperforms all the prior generic or specific methods on both synthetic data and real-world data.

Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). Builds on 26 of its 48 references that are in the map. First posted on arXiv 20 Jan 2022.

Builds on

26 of 48 references.

References · 26

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  12. 2019DeepView: View Synthesis with Learned Gradient Descentcited by 253
14 more
  1. 2021Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensorscited by 246
  2. 2020Free View Synthesiscited by 231
  3. 2020Stable View Synthesiscited by 165
  4. 2021SMPLicit: Topology-aware Generative Model for Clothed Peoplecited by 154
  5. 2021HumanNeRF: Efficiently Generated Human Radiance Field from Sparse Inputscited by 112
  6. 2018LiveCap: Real-time Human Performance Capture from Monocular Videocited by 93
  7. 2021DeepMultiCap: Performance Capture of Multiple Characters Using Sparse Multiview Camerascited by 67
  8. 2017MonoPerfCap: Human Performance Capture from Monocular Videocited by 63
  9. 2020MonoClothCap: Towards Temporally Coherent Clothing Capture from Monocular RGB Videocited by 62
  10. 2022Surface-Aligned Neural Radiance Fields for Controllable 3D Human Synthesiscited by 41
  11. 2021NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Camerascited by 40
  12. 2020Neural Human Video Rendering by Learning Dynamic Textures and Rendering-to-Video Translationcited by 13
  13. 2018IGNOR: Image-guided Neural Object Renderingcited by 12
  14. 2021Data-Driven 3D Reconstruction of Dressed Humans From Sparse Viewscited by 11

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 1; 2025: 4; 2026: 1.

8 papers.