mlsanityData to 7 Oct 2026

OnlineHMR: Video-based Online World-Grounded Human Mesh Recovery

arXiv 2603.17355 ↗First posted 18 Mar 2026cs.CVcited by 4

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Abstract (arXiv)

Human mesh recovery (HMR) models 3D human body from monocular videos, with recent works extending it to world-coordinate human trajectory and motion reconstruction. However, most existing methods remain offline, relying on future frames or global optimization, which limits their applicability in interactive feedback and perception-action loop scenarios such as AR/VR and telepresence. To address this, we propose OnlineHMR, a fully online framework that jointly satisfies four essential criteria of online processing, including system-level causality, faithfulness, temporal consistency, and efficiency. Built upon a two-branch architecture, OnlineHMR enables streaming inference via a causal key-value cache design and a curated sliding-window learning strategy. Meanwhile, a human-centric incremental SLAM provides online world-grounded alignment under physically plausible trajectory correction. Experimental results show that our method achieves performance comparable to existing chunk-based approaches on the standard EMDB benchmark and highly dynamic custom videos, while uniquely supporting online processing. Page and code are available at https://tsukasane.github.io/Video-OnlineHMR/.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 41 of its 57 references that are in the map. First posted on arXiv 18 Mar 2026.

Builds on

41 of 57 references.

References · 41

  1. 2017Attention Is All You Needcited by 59,932
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  7. 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
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29 more
  1. 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
  2. 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
  3. 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
  4. 2024MASt3R-SLAM: Real-Time Dense SLAM with 3D Reconstruction Priorscited by 198
  5. 2022Deep Patch Visual Odometrycited by 186
  6. 2020Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Videocited by 162
  7. 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
  8. 2025Streaming 4D Visual Geometry Transformercited by 147
  9. 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
  10. 2023GO-SLAM: Global Optimization for Consistent 3D Instant Reconstructioncited by 132
  11. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
  12. 2024TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videoscited by 105
  13. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 104
  14. 2023EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wildcited by 95
  15. 2024TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representationcited by 93
  16. 2023TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environmentscited by 89
  17. 2024CameraHMR: Aligning People with Perspectivecited by 64
  18. 2022Capturing Humans in Motion: Temporal-Attentive 3D Human Pose and Shape Estimation from Monocular Videocited by 59
  19. 2025Visual Imitation Enables Contextual Humanoid Controlcited by 57
  20. 2023CTVIS: Consistent Training for Online Video Instance Segmentationcited by 50
  21. 2022UmeTrack: Unified multi-view end-to-end hand tracking for VRcited by 48
  22. 2023ReFit: Recurrent Fitting Network for 3D Human Recoverycited by 47
  23. 2023Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimationcited by 46
  24. 2024Reconstructing People, Places, and Camerascited by 31
  25. 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
  26. 2024COIN: Control-Inpainting Diffusion Prior for Human and Camera Motion Estimationcited by 15
  27. 2024Disentangled Diffusion-Based 3D Human Pose Estimation with Hierarchical Spatial and Temporal Denoisercited by 13
  28. 2025Evict3R: Training-Free Token Eviction for Memory-Bounded Streaming Visual Geometry Transformerscited by 13
  29. 2025ATLAS: Decoupling Skeletal and Shape Parameters for Expressive Parametric Human Modelingcited by 12

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 4.

4 papers.

Similar, not cited

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  1. 2023DiffMesh: A Motion-aware Diffusion Framework for Human Mesh Recovery from Videos
  2. 2026Towards Geometry-Aware and Motion-Guided Video Human Mesh Recovery
  3. 2026FactorizedHMR: A Hybrid Framework for Video Human Mesh Recovery
  4. 2025ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization
  5. 2026FlowHMR: Physically Plausible Motion Capture from Video
  6. 2024Score-Guided Diffusion for 3D Human Recovery
  7. 2025MetricHMSR:Metric Human Mesh and Scene Recovery from Monocular Images
  8. 2025LieHMR: Autoregressive Human Mesh Recovery with SO(3) Diffusion