mlsanityData to 7 Oct 2026

Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videos

arXiv 2305.16301 ↗First posted 25 May 2023cs.CV cs.LG cs.ROcited by 21

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

The analysis and use of egocentric videos for robotic tasks is made challenging by occlusion due to the hand and the visual mismatch between the human hand and a robot end-effector. In this sense, the human hand presents a nuisance. However, often hands also provide a valuable signal, e.g. the hand pose may suggest what kind of object is being held. In this work, we propose to extract a factored representation of the scene that separates the agent (human hand) and the environment. This alleviates both occlusion and mismatch while preserving the signal, thereby easing the design of models for downstream robotics tasks. At the heart of this factorization is our proposed Video Inpainting via Diffusion Model (VIDM) that leverages both a prior on real-world images (through a large-scale pre-trained diffusion model) and the appearance of the object in earlier frames of the video (through attention). Our experiments demonstrate the effectiveness of VIDM at improving inpainting quality on egocentric videos and the power of our factored representation for numerous tasks: object detection, 3D reconstruction of manipulated objects, and learning of reward functions, policies, and affordances from videos.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 90 of its 107 references that are in the map. First posted on arXiv 25 May 2023.

Builds on

90 of 107 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Affordance Diffusion: Synthesizing Hand-Object Interactions21 Mar

Other references · 89

  1. 2017Attention Is All You Needcited by 59,932
  2. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  3. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  4. 2015U-Net: Convolutional Networks for Biomedical Image Segmentationcited by 19,604
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  9. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
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38 more
  1. 2017Neural Discrete Representation Learningcited by 4,650
  2. 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,736
  3. 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
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  11. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
  12. 2021Ego4D: Around the World in 3,000 Hours of Egocentric Videocited by 1,530
  13. 2016Context Encoders: Feature Learning by Inpaintingcited by 1,424
  14. 2022RePaint: Inpainting using Denoising Diffusion Probabilistic Modelscited by 1,419
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50 most cited of 89 All 89 (JSON)

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 2; 2024: 11; 2025: 5; 2026: 3.

21 papers.

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  1. 2023A Survey on Video Diffusion Modelscited by 203
  2. 2025VidBot: Learning Generalizable 3D Actions from In-the-Wild 2D Human Videos for Zero-Shot Robotic Manipulationcited by 46
  3. 2024Towards Generalist Robot Learning from Internet Video: A Surveycited by 40
  4. 2024HRP: Human Affordances for Robotic Pre-Trainingcited by 40
  5. 2024Diffusion Meets DAgger: Supercharging Eye-in-hand Imitation Learningcited by 34
  6. 2025ZeroMimic: Distilling Robotic Manipulation Skills from Web Videoscited by 31
  7. 2024Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representationscited by 23
  8. 2024Diff-IP2D: Diffusion-Based Hand-Object Interaction Prediction on Egocentric Videoscited by 21
  9. 2024MADiff: Motion-Aware Mamba Diffusion Models for Hand Trajectory Prediction on Egocentric Videoscited by 17
  10. 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactionscited by 10
  11. 20252HandedAfforder: Learning Precise Actionable Bimanual Affordances from Human Videoscited by 9
  12. 2024Semantically Consistent Video Inpainting with Conditional Diffusion Modelscited by 8
9 more
  1. 2024CaRe-Ego: Contact-aware Relationship Modeling for Egocentric Interactive Hand-object Segmentationcited by 7
  2. 2024On-Robot Reinforcement Learning with Goal-Contrastive Rewardscited by 7
  3. 2023FLAIR: A Conditional Diffusion Framework with Applications to Face Video Restorationcited by 5
  4. 2024PARSE-Ego4D: Personal Action Recommendation Suggestions for Egocentric Videoscited by 3
  5. 2024Reversing the Damage: A QP-Aware Transformer-Diffusion Approach for 8K Video Restoration under Codec Compressioncited by 2
  6. 2026What Matters When Cotraining Robot Manipulation Policies on Everyday Human Videos?cited by 2
  7. 2025Precise Mobile Manipulation of Small Everyday Objectscited by 0
  8. 2026RoboPCA: Pose-centered Affordance Learning from Human Demonstrations for Robot Manipulationcited by 0
  9. 2026EggHand: A Multimodal Foundation Model for Egocentric Hand Pose Forecastingcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026ACE-Ego-Hand: Repurposing Video Diffusion Models for Occlusion-Robust Egocentric 3D Hand Motion Recovery
  2. 2026The Surprising Effectiveness of Video Diffusion Models for Hand Motion Reconstruction
  3. 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos
  4. 2024Estimating Ego-Body Pose from Doubly Sparse Egocentric Video Data
  5. 2026Controllable Egocentric Video Generation via Occlusion-Aware Sparse 3D Hand Joints
  6. 2026Vision-Language Models for Egocentric Video: From Hand-Object Interaction to Embodied AI
  7. 2024Giving a Hand to Diffusion Models: a Two-Stage Approach to Improving Conditional Human Image Generation
  8. 2026EgoTactile: Learning Grasp Pressure for Everyday Objects from Egocentric Video