Bring Your Own Grasp Generator: Leveraging Robot Grasp Generation for Prosthetic Grasping
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Abstract (arXiv)
One of the most important research challenges in upper-limb prosthetics is enhancing the user-prosthesis communication to closely resemble the experience of a natural limb. As prosthetic devices become more complex, users often struggle to control the additional degrees of freedom. In this context, leveraging shared-autonomy principles can significantly improve the usability of these systems. In this paper, we present a novel eye-in-hand prosthetic grasping system that follows these principles. Our system initiates the approach-to-grasp action based on user's command and automatically configures the DoFs of a prosthetic hand. First, it reconstructs the 3D geometry of the target object without the need of a depth camera. Then, it tracks the hand motion during the approach-to-grasp action and finally selects a candidate grasp configuration according to user's intentions. We deploy our system on the Hannes prosthetic hand and test it on able-bodied subjects and amputees to validate its effectiveness. We compare it with a multi-DoF prosthetic control baseline and find that our method enables faster grasps, while simplifying the user experience. Code and demo videos are available online at https://hsp-iit.github.io/byogg/.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 16 of its 33 references that are in the map. First posted on arXiv 1 Mar 2025.
Builds on
16 of 33 references.
References · 16
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4 more
- 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 56
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Citing papers per year: 2025: 1; 2026: 1.
2 papers.