HORT: Monocular Hand-held Objects Reconstruction with Transformers
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Abstract (arXiv)
Reconstructing hand-held objects in 3D from monocular images remains a significant challenge in computer vision. Most existing approaches rely on implicit 3D representations, which produce overly smooth reconstructions and are time-consuming to generate explicit 3D shapes. While more recent methods directly reconstruct point clouds with diffusion models, the multi-step denoising makes high-resolution reconstruction inefficient. To address these limitations, we propose a transformer-based model to efficiently reconstruct dense 3D point clouds of hand-held objects. Our method follows a coarse-to-fine strategy, first generating a sparse point cloud from the image and progressively refining it into a dense representation using pixel-aligned image features. To enhance reconstruction accuracy, we integrate image features with 3D hand geometry to jointly predict the object point cloud and its pose relative to the hand. Our model is trained end-to-end for optimal performance. Experimental results on both synthetic and real datasets demonstrate that our method achieves state-of-the-art accuracy with much faster inference speed, while generalizing well to in-the-wild images.
Key facts. Cited by 11 papers in the map (data through 7 Oct 2026). Builds on 83 of its 106 references that are in the map. First posted on arXiv 27 Mar 2025.
Builds on
83 of 106 references.
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38 more
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50 most cited of 83 All 83 (JSON)
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Citing papers per year: 2025: 2; 2026: 9.
11 papers.
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidancecited by 8
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 6
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 2
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videoscited by 1
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussianscited by 0
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 0
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decompositioncited by 0
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 0
- 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Engine30 Jul 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026Dynamic Inverse Rendering for Enhanced Material-Lighting Decomposition10 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026High-Fidelity 4D Hand-Object Capture via Multi-View Spatiotemporal Tracking and Physics-Aware Gaussians14 Jun 2026
- 2026PAWS: Perception of Articulation in the Wild at Scale from Egocentric Videos26 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
Similar, not cited
Close in wording, no citation either way
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips
- 2023Denoising Diffusion for 3D Hand Pose Estimation from Images
- 2025SPAR3D: Stable Point-Aware Reconstruction of 3D Objects from Single Images
- 2023DiffHand: End-to-End Hand Mesh Reconstruction via Diffusion Models
- 2024HandBooster: Boosting 3D Hand-Mesh Reconstruction by Conditional Synthesis and Sampling of Hand-Object Interactions
- 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matching
- 2024HandDiff: 3D Hand Pose Estimation with Diffusion on Image-Point Cloud
- 2024Few-shot point cloud reconstruction and denoising via learned Guassian splats renderings and fine-tuned diffusion features