Adversarial Bone Length Attack on Action Recognition
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Abstract (arXiv)
Skeleton-based action recognition models have recently been shown to be vulnerable to adversarial attacks. Compared to adversarial attacks on images, perturbations to skeletons are typically bounded to a lower dimension of approximately 100 per frame. This lower-dimensional setting makes it more difficult to generate imperceptible perturbations. Existing attacks resolve this by exploiting the temporal structure of the skeleton motion so that the perturbation dimension increases to thousands. In this paper, we show that adversarial attacks can be performed on skeleton-based action recognition models, even in a significantly low-dimensional setting without any temporal manipulation. Specifically, we restrict the perturbations to the lengths of the skeleton's bones, which allows an adversary to manipulate only approximately 30 effective dimensions. We conducted experiments on the NTU RGB+D and HDM05 datasets and demonstrate that the proposed attack successfully deceived models with sometimes greater than 90% success rate by small perturbations. Furthermore, we discovered an interesting phenomenon: in our low-dimensional setting, the adversarial training with the bone length attack shares a similar property with data augmentation, and it not only improves the adversarial robustness but also improves the classification accuracy on the original data. This is an interesting counterexample of the trade-off between adversarial robustness and clean accuracy, which has been widely observed in studies on adversarial training in the high-dimensional regime.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 27 of its 38 references that are in the map. First posted on arXiv 13 Sep 2021.
Builds on
27 of 38 references.
References · 27
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15 more
- 2020Uncovering the Limits of Adversarial Training against Norm-Bounded Adversarial Examplescited by 278
- 2020Human Action Recognition from Various Data Modalities: A Reviewcited by 163
- 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
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Citing papers per year: 2021: 1; 2022: 1; 2023: 4; 2024: 3; 2025: 0; 2026: 1.
10 papers.
- 2023Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradientcited by 10
- 2022Defending Black-box Skeleton-based Human Activity Classifierscited by 9
- 2024TASAR: Transfer-based Attack on Skeletal Action Recognitioncited by 7
- 2021Anonymization for Skeleton Action Recognitioncited by 5
- 2023Fourier Analysis on Robustness of Graph Convolutional Neural Networks for Skeleton-based Action Recognitioncited by 2
- 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learningcited by 1
- 2023Post-train Black-box Defense via Bayesian Boundary Correctioncited by 1
- 2024Fooling Neural Networks for Motion Forecasting via Adversarial Attackscited by 1
- 2024Boosting Adversarial Transferability for Skeleton-based Action Recognition via Exploring the Model Posterior Spacecited by 0
- 2026Quality-Preserving Imperceptible Adversarial Attack on Skeleton-based Human Action Recognitioncited by 0
- 2026Quality-Preserving Imperceptible Adversarial Attack on Skeleton-based Human Action Recognition11 Jun 2026
- 2024TASAR: Transfer-based Attack on Skeletal Action Recognition4 Sep 2024
- 2024Boosting Adversarial Transferability for Skeleton-based Action Recognition via Exploring the Model Posterior Space11 Jul 2024
- 2024Fooling Neural Networks for Motion Forecasting via Adversarial Attacks7 Mar 2024
- 2023Hard No-Box Adversarial Attack on Skeleton-Based Human Action Recognition with Skeleton-Motion-Informed Gradient10 Aug 2023
- 2023Post-train Black-box Defense via Bayesian Boundary Correction29 Jun 2023
- 2023Fourier Analysis on Robustness of Graph Convolutional Neural Networks for Skeleton-based Action Recognition29 May 2023
- 2023Attack-Augmentation Mixing-Contrastive Skeletal Representation Learning8 Apr 2023
- 2022Defending Black-box Skeleton-based Human Activity Classifiers9 Mar 2022
- 2021Anonymization for Skeleton Action Recognition30 Nov 2021