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Topological Symmetry Enhanced Graph Convolution for Skeleton-Based Action Recognition

arXiv 2411.12560 ↗First posted 19 Nov 2024cs.CV cs.AIcited by 0

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Abstract (arXiv)

Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the inherent symmetry of the human body. Additionally, the use of temporal convolutions with certain fixed receptive fields limits their capacity to effectively capture dependencies in time sequences. To address the issues, we (1) propose a novel Topological Symmetry Enhanced Graph Convolution (TSE-GC) to enable distinct topology learning across different channel partitions while incorporating topological symmetry awareness and (2) construct a Multi-Branch Deformable Temporal Convolution (MBDTC) for skeleton-based action recognition. The proposed TSE-GC emphasizes the inherent symmetry of the human body while enabling efficient learning of dynamic topologies. Meanwhile, the design of MBDTC introduces the concept of deformable modeling, leading to more flexible receptive fields and stronger modeling capacity of temporal dependencies. Combining TSE-GC with MBDTC, our final model, TSE-GCN, achieves competitive performance with fewer parameters compared with state-of-the-art methods on three large datasets, NTU RGB+D, NTU RGB+D 120, and NW-UCLA. On the cross-subject and cross-set evaluations of NTU RGB+D 120, the accuracies of our model reach 90.0% and 91.1%, with 1.1M parameters and 1.38 GFLOPS for one stream.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 29 of its 44 references that are in the map. First posted on arXiv 19 Nov 2024.

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References · 29

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17 more
  1. 2019HigherHRNet: Scale-Aware Representation Learning for Bottom-Up Human Pose Estimationcited by 247
  2. 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
  3. 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
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  5. 2019Skeleton-Based Action Recognition with Multi-Stream Adaptive Graph Convolutional Networkscited by 103
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  7. 2017Interpretable 3D Human Action Analysis with Temporal Convolutional Networkscited by 89
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  9. 2022Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 85
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  14. 2017Modeling Temporal Dynamics and Spatial Configurations of Actions Using Two-Stream Recurrent Neural Networkscited by 49
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  16. 2023Graph Contrastive Learning for Skeleton-based Action Recognitioncited by 17
  17. 2024Shap-Mix: Shapley Value Guided Mixing for Long-Tailed Skeleton Based Action Recognitioncited by 5

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