mlsanityData to 7 Oct 2026

Synchronized and Fine-Grained Head for Skeleton-Based Ambiguous Action Recognition

arXiv 2412.14833 ↗First posted 19 Dec 2024cs.CVcited by 0

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Abstract (arXiv)

Skeleton-based action recognition using GCNs has achieved remarkable performance, but recognizing ambiguous actions, such as "waving" and "saluting", remains a significant challenge. Existing methods typically rely on a serial combination of GCNs and TCNs, where spatial and temporal features are extracted independently, leading to an unbalanced spatial-temporal information, which hinders accurate action recognition. Moreover, existing methods for ambiguous actions often overemphasize local details, resulting in the loss of crucial global context, which further complicates the task of differentiating ambiguous actions. To address these challenges, we propose a lightweight plug-and-play module called SF-Head, inserted between GCN and TCN layers. SF-Head first conducts SSTE with a Feature Redundancy Loss (F-RL), ensuring a balanced interaction. It then performs AC-FA, with a Feature Consistency Loss (F-CL), which aligns the aggregated feature with their original spatial-temporal feature. Experimental results on NTU RGB+D 60, NTU RGB+D 120, NW-UCLA and PKU-MMD I datasets demonstrate significant improvements in distinguishing ambiguous actions.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 35 of its 58 references that are in the map. First posted on arXiv 19 Dec 2024.

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35 of 58 references.

References · 35

  1. 2018Group Normalizationcited by 1,514
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  4. 2016NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysiscited by 683
  5. 2019NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understandingcited by 530
  6. 2020Disentangling and Unifying Graph Convolutions for Skeleton-Based Action Recognitioncited by 339
  7. 2021Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognitioncited by 317
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  11. 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
  12. 2014Cross-view Action Modeling, Learning and Recognitioncited by 134
23 more
  1. 2016An End-to-End Spatio-Temporal Attention Model for Human Action Recognition from Skeleton Datacited by 126
  2. 2017A New Representation of Skeleton Sequences for 3D Action Recognitioncited by 125
  3. 2017PKU-MMD: A Large Scale Benchmark for Continuous Multi-Modal Human Action Understandingcited by 101
  4. 2020MS2L: Multi-Task Self-Supervised Learning for Skeleton Based Action Recognitioncited by 92
  5. 2019PREDICT & CLUSTER: Unsupervised Skeleton Based Action Recognitioncited by 90
  6. 2021Constructing Stronger and Faster Baselines for Skeleton-based Action Recognitioncited by 87
  7. 2022Hierarchically Decomposed Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 85
  8. 2020Learning Attentive Pairwise Interaction for Fine-Grained Classificationcited by 84
  9. 2020Dynamic GCN: Context-enriched Topology Learning for Skeleton-based Action Recognitioncited by 82
  10. 2020Rotate to Attend: Convolutional Triplet Attention Modulecited by 75
  11. 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
  12. 2021Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimationcited by 62
  13. 2023Learning Discriminative Representations for Skeleton Based Action Recognitioncited by 62
  14. 2017Skeleton-Based Action Recognition Using Spatio-Temporal LSTM Network with Trust Gatescited by 54
  15. 2024SkateFormer: Skeletal-Temporal Transformer for Human Action Recognitioncited by 46
  16. 2022Generative Action Description Prompts for Skeleton-based Action Recognitioncited by 43
  17. 2015Differential Recurrent Neural Networks for Action Recognitioncited by 39
  18. 2024LLMs are Good Action Recognizerscited by 36
  19. 2022Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentationscited by 31
  20. 2021Topology-aware Convolutional Neural Network for Efficient Skeleton-based Action Recognitioncited by 29
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  22. 2020Directional Temporal Modeling for Action Recognitioncited by 14
  23. 2019Two-Stream Action Recognition-Oriented Video Super-Resolutioncited by 11

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