mlsanityData to 7 Oct 2026

Unified Keypoint-based Action Recognition Framework via Structured Keypoint Pooling

arXiv 2303.15270 ↗First posted 27 Mar 2023cs.CV cs.AI cs.LGcited by 19

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Abstract (arXiv)

This paper simultaneously addresses three limitations associated with conventional skeleton-based action recognition; skeleton detection and tracking errors, poor variety of the targeted actions, as well as person-wise and frame-wise action recognition. A point cloud deep-learning paradigm is introduced to the action recognition, and a unified framework along with a novel deep neural network architecture called Structured Keypoint Pooling is proposed. The proposed method sparsely aggregates keypoint features in a cascaded manner based on prior knowledge of the data structure (which is inherent in skeletons), such as the instances and frames to which each keypoint belongs, and achieves robustness against input errors. Its less constrained and tracking-free architecture enables time-series keypoints consisting of human skeletons and nonhuman object contours to be efficiently treated as an input 3D point cloud and extends the variety of the targeted action. Furthermore, we propose a Pooling-Switching Trick inspired by Structured Keypoint Pooling. This trick switches the pooling kernels between the training and inference phases to detect person-wise and frame-wise actions in a weakly supervised manner using only video-level action labels. This trick enables our training scheme to naturally introduce novel data augmentation, which mixes multiple point clouds extracted from different videos. In the experiments, we comprehensively verify the effectiveness of the proposed method against the limitations, and the method outperforms state-of-the-art skeleton-based action recognition and spatio-temporal action localization methods.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 47 of its 66 references that are in the map. First posted on arXiv 27 Mar 2023.

Builds on

47 of 66 references.

References · 47

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35 more
  1. 2018Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognitioncited by 1,199
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  12. 2019Actional-Structural Graph Convolutional Networks for Skeleton-based Action Recognitioncited by 228
  13. 2016FractalNet: Ultra-Deep Neural Networks without Residualscited by 216
  14. 2019Semantics-Guided Neural Networks for Efficient Skeleton-Based Human Action Recognitioncited by 135
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  19. 2022Multi-Scale Spatial Temporal Graph Convolutional Network for Skeleton-Based Action Recognitioncited by 71
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 4; 2024: 9; 2025: 1; 2026: 5.

19 papers.

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  1. 2024KeyPoint Relative Position Encoding for Face Recognitioncited by 37
  2. 2024LLMs are Good Action Recognizerscited by 36
  3. 2023Just Add π! Pose Induced Video Transformers for Understanding Activities of Daily Livingcited by 19
  4. 2024SignMusketeers: An Efficient Multi-Stream Approach for Sign Language Translation at Scalecited by 18
  5. 2024CUE-Net: Violence Detection Video Analytics with Spatial Cropping, Enhanced UniformerV2 and Modified Efficient Additive Attentioncited by 8
  6. 2023Human Pose-based Estimation, Tracking and Action Recognition with Deep Learning: A Surveycited by 6
  7. 2024Expressive Keypoints for Skeleton-based Action Recognition via Skeleton Transformationcited by 6
  8. 2024Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graphcited by 6
  9. 2024JOSENet: A Joint Stream Embedding Network for Violence Detection in Surveillance Videoscited by 2
  10. 2024Extended multi-stream temporal-attention module for skeleton-based human action recognition (HAR)cited by 2
  11. 2023Reinforcement Learning-based Mixture of Vision Transformers for Video Violence Recognitioncited by 1
  12. 2023Seeing the Pose in the Pixels: Learning Pose-Aware Representations in Vision Transformerscited by 0
7 more
  1. 2024DIFEM: Key-points Interaction based Feature Extraction Module for Violence Recognition in Videoscited by 0
  2. 2025Short-Window Sliding Learning for Real-Time Violence Detection via LLM-based Auto-Labelingcited by 0
  3. 2026BHaRNet: Reliability-Aware Body-Hand Modality Expertized Networks for Fine-grained Skeleton Action Recognitioncited by 0
  4. 2026From Decoupled to Coupled: Robustness Verification for Learning-based Keypoint Detection with Joint Specificationscited by 0
  5. 2026Learning from Synthetic Data via Provenance-Based Input Gradient Guidancecited by 0
  6. 2026SBF: An Effective Representation to Augment Skeleton for Video-based Human Action Recognitioncited by 0
  7. 2026Skeleton-based Zero-Shot Spatio-Temporal Action Localization via Weakly-Supervised Pretrainingcited by 0