mlsanityData to 14 Oct 2026

3D Skeleton-Based Action Recognition: A Review

arXiv 2506.00915 ↗First posted 1 Jun 2025cs.CVcited by 6

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Abstract (arXiv)

With the inherent advantages of skeleton representation, 3D skeleton-based action recognition has become a prominent topic in the field of computer vision. However, previous reviews have predominantly adopted a model-oriented perspective, often neglecting the fundamental steps involved in skeleton-based action recognition. This oversight tends to ignore key components of skeleton-based action recognition beyond model design and has hindered deeper, more intrinsic understanding of the task. To bridge this gap, our review aims to address these limitations by presenting a comprehensive, task-oriented framework for understanding skeleton-based action recognition. We begin by decomposing the task into a series of sub-tasks, placing particular emphasis on preprocessing steps such as modality derivation and data augmentation. The subsequent discussion delves into critical sub-tasks, including feature extraction and spatio-temporal modeling techniques. Beyond foundational action recognition networks, recently advanced frameworks such as hybrid architectures, Mamba models, large language models (LLMs), and generative models have also been highlighted. Finally, a comprehensive overview of public 3D skeleton datasets is presented, accompanied by an analysis of state-of-the-art algorithms evaluated on these benchmarks. By integrating task-oriented discussions, comprehensive examinations of sub-tasks, and an emphasis on the latest advancements, our review provides a fundamental and accessible structured roadmap for understanding and advancing the field of 3D skeleton-based action recognition.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 132 of its 253 references that are in the map. First posted on arXiv 1 Jun 2025.

Builds on

132 of 253 references.

References · 132

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38 more
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50 most cited of 132 All 132 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 2; 2026: 4.

6 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2024Skeleton-Based Human Action Recognition with Noisy Labels
  2. 2026T-MOR: Learning Motion-Aware Skeleton Representations for Human Action Recognition
  3. 2024Multi-Modality Co-Learning for Efficient Skeleton-based Action Recognition
  4. 2024Enhancing Action Recognition from Low-Quality Skeleton Data via Part-Level Knowledge Distillation
  5. 2025Skeleton Motion Words for Unsupervised Skeleton-Based Temporal Action Segmentation
  6. 2025TSkel-Mamba: Temporal Dynamic Modeling via State Space Model for Human Skeleton-based Action Recognition
  7. 2023Spatial-temporal Transformer-guided Diffusion based Data Augmentation for Efficient Skeleton-based Action Recognition
  8. 2022Bootstrapped Representation Learning for Skeleton-Based Action Recognition