mlsanityData to 7 Oct 2026

CooHOI: Learning Cooperative Human-Object Interaction with Manipulated Object Dynamics

arXiv 2406.14558 ↗First posted 20 Jun 2024cs.RO cs.AIcited by 43

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Abstract (arXiv)

Enabling humanoid robots to clean rooms has long been a pursued dream within humanoid research communities. However, many tasks require multi-humanoid collaboration, such as carrying large and heavy furniture together. Given the scarcity of motion capture data on multi-humanoid collaboration and the efficiency challenges associated with multi-agent learning, these tasks cannot be straightforwardly addressed using training paradigms designed for single-agent scenarios. In this paper, we introduce Cooperative Human-Object Interaction (CooHOI), a framework designed to tackle the challenge of multi-humanoid object transportation problem through a two-phase learning paradigm: individual skill learning and subsequent policy transfer. First, a single humanoid character learns to interact with objects through imitation learning from human motion priors. Then, the humanoid learns to collaborate with others by considering the shared dynamics of the manipulated object using centralized training and decentralized execution (CTDE) multi-agent RL algorithms. When one agent interacts with the object, resulting in specific object dynamics changes, the other agents learn to respond appropriately, thereby achieving implicit communication and coordination between teammates. Unlike previous approaches that relied on tracking-based methods for multi-humanoid HOI, CooHOI is inherently efficient, does not depend on motion capture data of multi-humanoid interactions, and can be seamlessly extended to include more participants and a wide range of object types.

Key facts. Cited by 43 papers in the map (data through 7 Oct 2026). Builds on 28 of its 46 references that are in the map. First posted on arXiv 20 Jun 2024.

Builds on

28 of 46 references.

References · 28

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
  3. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  4. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,186
  5. 2021The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Gamescited by 903
  6. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
  7. 2023Human Motion Diffusion as a Generative Priorcited by 354
  8. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
  9. 2021Stochastic Scene-Aware Motion Predictioncited by 203
  10. 2024OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learningcited by 167
  11. 2023Trace and Pace: Controllable Pedestrian Animation via Guided Trajectory Diffusioncited by 137
  12. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
16 more
  1. 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
  2. 2024Learning Human-to-Humanoid Real-Time Whole-Body Teleoperationcited by 112
  3. 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
  4. 2023Synthesizing Physical Character-Scene Interactionscited by 102
  5. 2023CALM: Conditional Adversarial Latent Models for Directable Virtual Characterscited by 91
  6. 2023Unified Human-Scene Interaction via Prompted Chain-of-Contactscited by 91
  7. 2021Scaling Multi-Agent Reinforcement Learning with Selective Parameter Sharingcited by 85
  8. 2023Deep Imitation Learning for Humanoid Loco-manipulation through Human Teleoperationcited by 49
  9. 2024WoCoCo: Learning Whole-Body Humanoid Control with Sequential Contactscited by 49
  10. 2023PADL: Language-Directed Physics-Based Character Controlcited by 47
  11. 2023Synthesizing Physically Plausible Human Motions in 3D Scenescited by 47
  12. 2023Hierarchical Planning and Control for Box Loco-Manipulationcited by 42
  13. 2019Learning to Sit: Synthesizing Human-Chair Interactions via Hierarchical Controlcited by 39
  14. 2023Simulation and Retargeting of Complex Multi-Character Interactionscited by 32
  15. 2024Whole-body Humanoid Robot Locomotion with Human Referencecited by 18
  16. 2023Development of a Whole-body Work Imitation Learning System by a Biped and Bi-armed Humanoidcited by 4

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 3; 2025: 24; 2026: 16.

43 papers.

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  1. 2025ASAP: Aligning Simulation and Real-World Physics for Learning Agile Humanoid Whole-Body Skillscited by 104
  2. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 67
  3. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 46
  4. 2025Multi-agent Embodied AI: Advances and Future Directionscited by 36
  5. 2025HUMOTO: A 4D Dataset of Mocap Human Object Interactionscited by 30
  6. 2024SkillMimic: Learning Basketball Interaction Skills from Demonstrationscited by 25
  7. 2025A Survey on Human Interaction Motion Generationcited by 25
  8. 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 23
  9. 2025Learning Getting-Up Policies for Real-World Humanoid Robotscited by 21
  10. 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
  11. 2024Mimicking-Bench: A Benchmark for Generalizable Humanoid-Scene Interaction Learning via Human Mimickingcited by 14
  12. 2024SIMS: Simulating Stylized Human-Scene Interactions with Retrieval-Augmented Script Generationcited by 12
31 more
  1. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
  2. 2025Human-Object Interaction via Automatically Designed VLM-Guided Motion Policycited by 10
  3. 2025DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulationcited by 10
  4. 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 10
  5. 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objectscited by 7
  6. 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 4
  7. 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Sizecited by 4
  8. 2025Task Tokens: A Flexible Approach to Adapting Behavior Foundation Modelscited by 3
  9. 2026InterReal: A Unified Physics-Based Imitation Framework for Learning Human-Object Interaction Skillscited by 3
  10. 2026InfBaGel: Human-Object-Scene Interaction Generation with Dynamic Perception and Iterative Refinementcited by 3
  11. 2025Closed-Loop Vision-Language Planning for Multi-Agent Coordinationcited by 2
  12. 2025Reference-free Human-Object Interaction Editingcited by 1
  13. 2025Decentralized Aerial Manipulation of a Cable-Suspended Load using Multi-Agent Reinforcement Learningcited by 1
  14. 2025InterPose: Learning to Generate Human-Object Interactions from Large-Scale Web Videoscited by 1
  15. 2025Decentralized Real-Time Planning for Multi-UAV Cooperative Manipulation via Imitation Learningcited by 1
  16. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  17. 2025Leveraging Adaptive Group Negotiation for Heterogeneous Multi-Robot Collaboration with Large Language Modelscited by 1
  18. 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learningcited by 1
  19. 2026DeVI: Physics-based Dexterous Human-Object Interaction via Synthetic Video Imitationcited by 1
  20. 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactionscited by 1
  21. 2025IKMo: Image-Keyframed Motion Generation with Trajectory-Pose Conditioned Motion Diffusion Modelcited by 0
  22. 2025Part-Aware Bottom-Up Group Reasoning for Fine-Grained Social Interaction Detectioncited by 0
  23. 2026SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergycited by 0
  24. 2026Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulationcited by 0
  25. 2026Decoupled Guidance Diffusion for Adaptive Offline Safe Reinforcement Learningcited by 0
  26. 2026Recovering Physically Plausible Human-Object Interactions from Monocular Videoscited by 0
  27. 2026IMPACT: Learning Internal-Model Predictive Control for Forceful Robotic Manipulationcited by 0
  28. 2026Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physicscited by 0
  29. 2026Learning Multi-Humanoid Pickup and Transport via Decentralized Object-Centric Controlcited by 0
  30. 2026CoHuB: A Simulation Benchmark for Multi-Humanoid Collaborationcited by 0
  31. 2026MASkillBlender: Decentralized Whole-Body Coordination for Multi-Humanoid Loco-Manipulation via Skill Blendingcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026MATE: Multi-Agent Virtual Teleoperation Platform for Humanoid Collaboration Data Collection ↗
  2. 2023Diffusion Co-Policy for Synergistic Human-Robot Collaborative Tasks
  3. 2026Learning Whole-Body Human-Humanoid Interaction from Human-Human Demonstrations
  4. 2025SimGenHOI: Physically Realistic Whole-Body Humanoid-Object Interaction via Generative Modeling and Reinforcement Learning
  5. 2026HumanX: Toward Agile and Generalizable Humanoid Interaction Skills from Human Videos
  6. 2025Coordinated Humanoid Manipulation with Choice Policies
  7. 2026When Multi-Robot Systems Meet Agentic AI:Towards Embodied Collective Intelligence
  8. 2025Collaborative Multi-Robot Non-Prehensile Manipulation via Flow-Matching Co-Generation