E-4DGS: High-Fidelity Dynamic Reconstruction from the Multi-view Event Cameras
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Abstract (arXiv)
Novel view synthesis and 4D reconstruction techniques predominantly rely on RGB cameras, thereby inheriting inherent limitations such as the dependence on adequate lighting, susceptibility to motion blur, and a limited dynamic range. Event cameras, offering advantages of low power, high temporal resolution and high dynamic range, have brought a new perspective to addressing the scene reconstruction challenges in high-speed motion and
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 49 of its 90 references that are in the map. First posted on arXiv 13 Aug 2025.
Builds on
49 of 90 references.
References · 49
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2020D-NeRF: Neural Radiance Fields for Dynamic Scenescited by 1,465
- 2020Nerfies: Deformable Neural Radiance Fieldscited by 1,198
- 2019Event-based Vision: A Surveycited by 1,016
- 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 759
- 2024MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motioncited by 442
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2021DSEC: A Stereo Event Camera Dataset for Driving Scenarioscited by 303
- 2022ULIP: Learning a Unified Representation of Language, Images, and Point Clouds for 3D Understandingcited by 267
- 2024Shape of Motion: 4D Reconstruction from a Single Videocited by 250
- 2023Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particlecited by 211
- 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 189
37 more
- 2018A Unifying Contrast Maximization Framework for Event Cameras, with Applications to Motion, Depth, and Optical Flow Estimationcited by 178
- 2021TimeLens: Event-based Video Frame Interpolationcited by 151
- 2018Bringing a Blurry Frame Alive at High Frame-Rate with an Event Cameracited by 141
- 2023NeRF-DS: Neural Radiance Fields for Dynamic Specular Objectscited by 111
- 2022EventNeRF: Neural Radiance Fields from a Single Colour Event Cameracited by 92
- 2022E-NeRF: Neural Radiance Fields from a Moving Event Cameracited by 70
- 2024EvaGaussians: Event Stream Assisted Gaussian Splatting from Blurry Imagescited by 56
- 2024MagicTime: Time-lapse Video Generation Models as Metamorphic Simulatorscited by 51
- 2023Robust e-NeRF: NeRF from Sparse & Noisy Events under Non-Uniform Motioncited by 44
- 2021EventHPE: Event-based 3D Human Pose and Shape Estimationcited by 42
- 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 42
- 2021TUM-VIE: The TUM Stereo Visual-Inertial Event Datasetcited by 41
- 2022TimeReplayer: Unlocking the Potential of Event Cameras for Video Interpolationcited by 37
- 2023HyperE2VID: Improving Event-Based Video Reconstruction via Hypernetworkscited by 37
- 20244D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenescited by 37
- 2024Cycle3D: High-quality and Consistent Image-to-3D Generation via Generation-Reconstruction Cyclecited by 36
- 2024CMax-SLAM: Event-based Rotational-Motion Bundle Adjustment and SLAM System using Contrast Maximizationcited by 31
- 2024DN-4DGS: Denoised Deformable Network with Temporal-Spatial Aggregation for Dynamic Scene Renderingcited by 28
- 2024Next Patch Prediction for Autoregressive Visual Generationcited by 26
- 2023Repaint123: Fast and High-quality One Image to 3D Generation with Progressive Controllable 2D Repaintingcited by 25
- 2023LEOD: Label-Efficient Object Detection for Event Camerascited by 24
- 2023FreestyleRet: Retrieving Images from Style-Diversified Queriescited by 20
- 2024EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splattingcited by 20
- 2024IncEventGS: Pose-Free Gaussian Splatting from a Single Event Cameracited by 20
- 2024Deblur4DGS: 4D Gaussian Splatting from Blurry Monocular Videocited by 20
- 2024Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Renderingcited by 18
- 2024DreamDance: Animating Human Images by Enriching 3D Geometry Cues from 2D Posescited by 17
- 20244D Gaussian Splatting: Modeling Dynamic Scenes with Native 4D Primitivescited by 15
- 2025NeuralGS: Bridging Neural Fields and 3D Gaussian Splatting for Compact 3D Representationscited by 14
- 2024Template-free Articulated Gaussian Splatting for Real-time Reposable Dynamic View Synthesiscited by 13
- 2024Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priorscited by 10
- 2024SweepEvGS: Event-Based 3D Gaussian Splatting for Macro and Micro Radiance Field Rendering from a Single Sweepcited by 10
- 2024CoSEC: A Coaxial Stereo Event Camera Dataset for Autonomous Drivingcited by 6
- 2025Deformable Gaussian Splatting for Efficient and High-Fidelity Reconstruction of Surgical Scenescited by 6
- 2024E-3DGS: Gaussian Splatting with Exposure and Motion Eventscited by 3
- 2024USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splattingcited by 3
- 2025A Survey on Event-driven 3D Reconstruction: Development under Different Categoriescited by 2
Built on by
Citing papers per year: 2025: 3; 2026: 4.
7 papers.
- 2025ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichmentcited by 27
- 2025MultiMotion: Multi Subject Video Motion Transfer via Video Diffusion Transformercited by 3
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Viewscited by 3
- 2026Does it matter which Gaussians you pick in 4D Gaussian streaming?cited by 0
- 2026TIDES: Time-Derivative Event Simulation via Deformable Reconstructioncited by 0
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstructioncited by 0
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offscited by 0
- 2026Gaussian Splatting for Real-Time Scene Reconstruction: Methods, Systems, and Trade-offs13 Oct 2026
- 2026EdMCGS: Event-Driven Markov Chain Gaussian Splatting for Extreme-Low-Frame-Rate Dynamic Scene Reconstruction8 Sep 2026
- 2026TIDES: Time-Derivative Event Simulation via Deformable Reconstruction1 Jun 2026
- 2026Does it matter which Gaussians you pick in 4D Gaussian streaming?18 Mar 2026
- 2025Breaking the Vicious Cycle: Coherent 3D Gaussian Splatting from Sparse and Motion-Blurred Views11 Dec 2025
- 2025MultiMotion: Multi Subject Video Motion Transfer via Video Diffusion Transformer8 Dec 2025
- 2025ContextFlow: Training-Free Video Object Editing via Adaptive Context Enrichment22 Sep 2025