SteadyDancer: Harmonized and Coherent Human Image Animation with First-Frame Preservation
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Abstract (arXiv)
Preserving first-frame identity while ensuring precise motion control is a fundamental challenge in human image animation. The Image-to-Motion Binding process of the dominant Reference-to-Video (R2V) paradigm overlooks critical spatio-temporal misalignments common in real-world applications, leading to failures such as identity drift and visual artifacts. We introduce SteadyDancer, an Image-to-Video (I2V) paradigm-based framework that achieves harmonized and coherent animation and is the first to ensure first-frame preservation robustly. Firstly, we propose a Condition-Reconciliation Mechanism to harmonize the two conflicting conditions, enabling precise control without sacrificing fidelity. Secondly, we design Synergistic Pose Modulation Modules to generate an adaptive and coherent pose representation that is highly compatible with the reference image. Finally, we employ a Staged Decoupled-Objective Training Pipeline that hierarchically optimizes the model for motion fidelity, visual quality, and temporal coherence. Experiments demonstrate that SteadyDancer achieves state-of-the-art performance in both appearance fidelity and motion control, while requiring significantly fewer training resources than comparable methods. The model has been publicly released at urlhttps://mcg-nju.github.io/steadydancer-web.
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Builds on 37 of its 45 references that are in the map. First posted on arXiv 24 Nov 2025.
Builds on
37 of 45 references.
References · 37
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25 more
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Built on by
Citing papers per year: 2026: 10.
10 papers.
- 2026SCAIL-2: Unifying Controlled Character Animation with End-to-End In-Context Conditioningcited by 7
- 2026EverAnimate: Minute-Scale Human Animation via Latent Flow Restorationcited by 3
- 2026LiveAnimate: Stable Long-Form Streaming Human Animation in Real-Timecited by 1
- 2026Controllable Complex Human Motion Video Generation via Text-to-Skeleton Cascadescited by 0
- 2026ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generationcited by 0
- 2026ID-V2V: Identity-Preserving Video Restylizationcited by 0
- 2026Vorch-IR: Long-Form Unified Multimodal Identity Replacement Video Generationcited by 0
- 2026EditaLive! Unified Character Video Editing for Live Streamingcited by 0
- 2026RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animationcited by 0
- 2026WeLike2Party! In-Context Motion Transfer for Multi-Human Image Animationcited by 0
- 2026WeLike2Party! In-Context Motion Transfer for Multi-Human Image Animation29 Sep 2026
- 2026RASA: Disentangled Spatial-Motional Priors for Cross-Identity Character Animation28 Aug 2026
- 2026EditaLive! Unified Character Video Editing for Live Streaming27 Aug 2026
- 2026LiveAnimate: Stable Long-Form Streaming Human Animation in Real-Time12 Aug 2026
- 2026Vorch-IR: Long-Form Unified Multimodal Identity Replacement Video Generation6 Aug 2026
- 2026ID-V2V: Identity-Preserving Video Restylization24 Jul 2026
- 2026SCAIL-2: Unifying Controlled Character Animation with End-to-End In-Context Conditioning9 Jun 2026
- 2026EverAnimate: Minute-Scale Human Animation via Latent Flow Restoration14 May 2026
- 2026ActCam: Zero-Shot Joint Camera and 3D Motion Control for Video Generation7 May 2026
- 2026Controllable Complex Human Motion Video Generation via Text-to-Skeleton Cascades9 Mar 2026